Player Matchup

Cerberus
Cerberus
Artekhu
Cerberus
Level 141
God Stats
24W - 12L
1,655 SR
Queue Stats
153W - 158L
1,512 Elo+
Party 1
Medusa
Medusa
Dominionz09
Medusa
Level 150
God Stats
228W - 193L
1,664 SR
Queue Stats
659W - 634L
1,541 Elo+
Solo
He Bo
He Bo
NovelF3arday
He Bo
Level 144
God Stats
1W - 1L
1,648 SR
Queue Stats
156W - 146L
1,551 Elo+
Party 1
Hel
Hel
Ragnarok2740
Hel
Level 157
God Stats
5W - 13L
1,425 SR
Queue Stats
739W - 727L
1,487 Elo+
Party 1
Ares
Ares
Rapid FrenZZy
Ares
Level 120
God Stats
28W - 30L
1,508 SR
Queue Stats
144W - 143L
1,517 Elo+
Solo
Team Averages
Level 142
1,580 SR
1,521 Elo+

VS

Team Averages
Level 121
1,538 SR
1,546 Elo+
Heimdallr
Heimdallr
CarranzaLR
Heimdallr
Level 113
God Stats
13W - 8L
1,604 SR
Queue Stats
201W - 204L
1,544 Elo+
Party 2
Nike
Nike
L0v3ly Smith
Nike
Level 123
God Stats
13W - 6L
1,598 SR
Queue Stats
531W - 484L
1,600 Elo+
Party 2
Scylla
Scylla
MoRaNsItOu
Scylla
Level 129
God Stats
6W - 8L
1,491 SR
Queue Stats
303W - 265L
1,573 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Pato1991
Kumbhakarna
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 128L
1,526 Elo+
Party 2
Da Ji
Da Ji
desecho_opcional
Da Ji
Level 120
God Stats
15W - 20L
1,498 SR
Queue Stats
583W - 590L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Artekhu
Cerberus
16
2 / 4 / 1
9,399
553
5,981
12,757
10,661
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
13
3 / 7 / 4
8,275
487
8,295
14,519
4,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
5 / 4 / 2
9,807
577
10,180
11,462
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 4
8,825
519
5,610
10,025
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
3,255
191
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CarranzaLR
Heimdallr
17
11 / 5 / 2
10,835
637
14,532
12,319
5,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 1 / 4
10,197
600
6,825
12,141
9,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
MoRaNsItOu
Scylla
12
0 / 3 / 6
7,814
460
1,710
5,890
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Pato1991
Kumbhakarna
14
2 / 2 / 7
8,883
523
4,352
13,337
10,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 3 / 0
9,084
534
4,157
10,900
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
14
Kills
19
19
Deaths
14
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Artekhu
Cerberus
2
4
1
0.63
W
Heimdallr
CarranzaLR
Heimdallr
11
5
2
2.4
L
Medusa
3
7
4
0.71
W
3
1
4
5
W
Scylla
MoRaNsItOu
Scylla
0
3
6
1
L
5
4
2
1.5
W
Kumbhakarna
Pato1991
Kumbhakarna
2
2
7
2.75
L
4
4
4
1.5
L
0
0
0
0
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,066
Damage
31,576
48,763
Taken
54,587
21,412
Mitigated
30,887
16,975
Healing
15,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Artekhu
Cerberus
5,981
381
0
3,560
12,757
10,661
0
987
11,770
66,729
0
W
Heimdallr
CarranzaLR
Heimdallr
14,532
6,921
0
3,248
12,319
5,153
5,817
3,345
8,922
0
70,022
L
Medusa
8,295
3,242
0
2,244
14,519
4,177
0
1,293
13,225
0
48,401
W
6,825
2,223
0
4,504
12,141
9,301
632
4,574
7,567
3,223
68,841
W
Scylla
MoRaNsItOu
Scylla
1,710
256
0
499
5,890
1,819
0
1,966
3,886
34,868
0
L
10,180
201
81
4,349
11,462
3,194
156
1,322
10,140
66,160
0
W
Kumbhakarna
Pato1991
Kumbhakarna
4,352
577
9
3,095
13,337
10,308
93
7,270
5,797
25,914
0
L
5,610
275
2,010
4,731
10,025
3,380
22
3,045
6,980
44,335
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,157
640
0
3,694
10,900
4,306
810
4,368
6,467
0
58,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,561
Gold Earned
46,813
459
Minions Killed
472
0
Camps Cleared
0
1,358,471
Distance Traveled
1,441,451
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,399
553
176
10
0
279,401
5
W
Heimdallr
10,835
637
129
8
0
296,745
1
L
Medusa
8,275
487
68
4
0
403,687
6
W
Nike
10,197
600
139
8
0
321,930
5
W
Scylla
7,814
460
60
4
0
191,882
1
L
He Bo
9,807
577
122
7
0
346,096
3
W
Kumbhakarna
8,883
523
42
2
0
332,725
1
L
Hel
8,825
519
93
5
0
329,287
2
L
Ares
3,255
191
0
0
0
0
0
W
Da Ji
9,084
534
102
6
0
298,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role