Player Matchup

Athena
Athena
 
Athena
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BDFred
Loki
Level 122
God Stats
17W - 8L
1,662 SR
Queue Stats
71W - 69L
1,498 Elo+
Party 2
Artemis
Artemis
DrForgetful4147
Artemis
Level 28
God Stats
43W - 26L
1,589 SR
Queue Stats
58W - 53L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
Gluccini
Gilgamesh
Level 33
God Stats
2W - 2L
1,478 SR
Queue Stats
46W - 39L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
YoungCoconut64
Sylvanus
Level 108
God Stats
14W - 2L
1,606 SR
Queue Stats
112W - 101L
1,540 Elo+
Party 2
Team Averages
Level 78
1,567 SR
1,521 Elo+

VS

Team Averages
Level 50
1,472 SR
1,439 Elo+
Olorun
Olorun
KingDhever
Olorun
Level 46
God Stats
1W - 4L
1,558 SR
Queue Stats
53W - 61L
1,402 Elo+
Solo
Hades
Hades
KingOfDaSea
Hades
Level 29
God Stats
26W - 44L
1,410 SR
Queue Stats
41W - 66L
1,380 Elo+
Party 1
Ymir
Ymir
KingSloth22
Ymir
Level 25
God Stats
46W - 45L
1,605 SR
Queue Stats
50W - 62L
1,457 Elo+
Party 1
Charybdis
Charybdis
NeedCookiez
Charybdis
Level 72
God Stats
1W - 7L
1,115 SR
Queue Stats
142W - 178L
1,467 Elo+
Party 1
Bellona
Bellona
SilentButDead069
Bellona
Level 76
God Stats
10W - 6L
1,674 SR
Queue Stats
359W - 360L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
2 / 1 / 5
5,149
515
3,449
7,064
2,868
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
BDFred
Loki
12
9 / 1 / 0
7,005
701
4,984
4,709
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 2 / 5
5,513
551
6,753
5,533
1,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Gluccini
Gilgamesh
8
1 / 1 / 1
5,177
518
2,085
3,461
1,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
10
1 / 2 / 7
5,829
583
6,074
6,932
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KingDhever
Olorun
11
1 / 1 / 1
6,394
639
1,644
3,842
1,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 6 / 1
5,275
528
2,721
8,048
2,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 5 / 2
5,381
538
2,357
11,333
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
NeedCookiez
Charybdis
8
2 / 5 / 0
5,521
552
6,819
6,699
1,560
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 2
6,491
649
2,902
5,786
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
7
7
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
5
4.5
W
Loki
BDFred
Loki
9
1
0
9
W
3
2
5
2.75
W
Gilgamesh
Gluccini
Gilgamesh
1
1
1
1.5
L
Olorun
KingDhever
Olorun
1
1
1
1.5
L
2
6
1
0.42
L
1
5
2
0.4
L
Charybdis
NeedCookiez
Charybdis
2
5
0
0.4
L
1
1
2
2
W
Sylvanus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,345
Damage
16,443
27,699
Taken
35,708
10,937
Mitigated
14,716
8,415
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,449
1,537
15
1,464
7,064
2,868
15
1,257
5,807
9,532
0
W
Loki
BDFred
Loki
4,984
1,257
0
1,298
4,709
1,836
0
467
4,242
0
37,909
W
6,753
5,033
0
864
5,533
1,183
0
1,100
4,433
0
23,226
W
Gilgamesh
Gluccini
Gilgamesh
2,085
513
0
698
3,461
1,970
26
536
2,925
0
17,676
L
Olorun
KingDhever
Olorun
1,644
745
0
1,282
3,842
1,415
760
664
3,022
32,034
3,817
L
2,721
921
0
1,697
8,048
2,952
68
3,100
4,948
17,846
0
L
2,357
1,126
37
2,867
11,333
5,438
24
2,475
8,858
12,420
0
L
Charybdis
NeedCookiez
Charybdis
6,819
3,584
0
1,140
6,699
1,560
586
974
5,683
0
30,579
L
2,902
866
0
1,837
5,786
3,351
0
1,172
4,614
0
44,442
W
Sylvanus
6,074
2,518
647
3,429
6,932
3,080
872
3,192
3,740
23,097
6,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
29,062
234
Minions Killed
282
0
Camps Cleared
0
987,373
Distance Traveled
934,418
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,149
515
9
1
0
195,247
0
W
Loki
7,005
701
82
8
0
225,710
2
W
Artemis
5,513
551
45
5
0
196,120
2
W
Gilgamesh
5,177
518
47
5
0
193,039
0
L
Olorun
6,394
639
75
8
0
189,521
2
L
Hades
5,275
528
33
3
0
139,371
0
L
Ymir
5,381
538
20
2
0
193,235
1
L
Charybdis
5,521
552
48
5
0
170,060
2
L
Bellona
6,491
649
106
11
0
242,231
1
W
Sylvanus
5,829
583
51
5
0
177,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role