Player Matchup

Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Hankot
Thanatos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,421 Elo+
Party 1
Agni
Agni
MadRabioso
Agni
Level 27
God Stats
8W - 6L
1,723 SR
Queue Stats
176W - 186L
1,494 Elo+
Party 1
Team Averages
Level 107
1,574 SR
1,472 Elo+

VS

Team Averages
Level 21
1,554 SR
1,294 Elo+
Anubis
Anubis
Stoner-_4life420
Anubis
Level 41
God Stats
18W - 16L
1,694 SR
Queue Stats
32W - 42L
1,379 Elo+
Party 2
Agni
Agni
Stonerboymikey
Agni
Level 7
God Stats
2W - 6L
1,468 SR
Queue Stats
11W - 25L
1,132 Elo+
Party 2
Cu Chulainn
Cu Chulainn
kmarzo
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 4 / 12
8,159
816
6,316
11,425
9,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Hankot
Thanatos
13
12 / 0 / 8
9,600
960
10,221
7,580
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
4 / 1 / 12
8,396
840
9,997
6,096
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,008
601
1,643
6,631
1,981
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 9 / 3
6,293
629
2,063
10,110
7,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
kmarzo
Cu Chulainn
11
5 / 7 / 0
8,050
805
5,325
13,361
8,356
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
20
Kills
5
5
Deaths
20
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
4
12
2.5
W
Thanatos
Hankot
Thanatos
12
0
8
16
W
4
1
12
10
L
0
4
2
0.25
L
0
9
3
0.17
L
Cu Chulainn
kmarzo
Cu Chulainn
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,534
Damage
9,031
25,101
Taken
30,102
14,132
Mitigated
18,243
13,067
Healing
1,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,316
820
0
2,411
11,425
9,266
154
1,611
9,814
2,638
20,316
W
Thanatos
Hankot
Thanatos
10,221
3,415
0
8,434
7,580
3,118
884
1,742
5,838
0
33,579
W
9,997
612
248
1,974
6,096
1,748
468
1,689
4,407
29,697
0
L
1,643
0
0
271
6,631
1,981
0
2,245
4,386
11,564
0
L
2,063
417
0
126
10,110
7,906
0
2,401
7,709
10,278
931
L
Cu Chulainn
kmarzo
Cu Chulainn
5,325
1,226
26
594
13,361
8,356
0
6,091
7,270
3,460
9,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,155
Gold Earned
20,351
110
Minions Killed
51
9
Camps Cleared
0
612,560
Distance Traveled
390,999
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,159
816
31
3
2
194,312
2
W
Thanatos
9,600
960
37
4
5
214,485
0
W
Agni
8,396
840
42
4
2
203,763
1
L
Anubis
6,008
601
21
2
0
118,642
0
L
Agni
6,293
629
16
2
0
128,778
0
L
Cu Chulainn
8,050
805
14
1
0
143,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role