Player Matchup

Olorun
Olorun
AutonomousUbiety
Olorun
Level 27
God Stats
15W - 4L
1,820 SR
Queue Stats
153W - 158L
1,511 Elo+
Solo
Bellona
Bellona
DarkSlavs
Bellona
Level 12
God Stats
2W - 1L
1,705 SR
Queue Stats
7W - 7L
1,594 Elo+
Solo
Kuzenbo
Kuzenbo
OrusGG
Kuzenbo
Level 24
God Stats
1W - 0L
1,695 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Ranthever21
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thor
Thor
Zoejoni
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 15
1,644 SR
1,521 Elo+

VS

Team Averages
Level 14
1,489 SR
1,374 Elo+
Neith
Neith
DarkArrow576
Neith
Level 13
God Stats
12W - 10L
1,447 SR
Queue Stats
13W - 13L
1,428 Elo+
Party 1
Nox
Nox
MementoAmoris
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,592 Elo+
Solo
Sylvanus
Sylvanus
TubbyPancake7
Sylvanus
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,303 Elo+
Party 1
Vamana
Vamana
mamdRQ
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,298 Elo+
Solo
Thor
Thor
啊这这这
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 3
11,196
622
15,524
11,403
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
DarkSlavs
Bellona
17
3 / 1 / 3
10,493
583
8,983
10,059
10,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
OrusGG
Kuzenbo
13
1 / 2 / 4
7,917
440
2,280
7,786
5,546
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Ranthever21
Artemis
13
2 / 4 / 3
8,290
461
7,402
7,098
1,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Zoejoni
Thor
13
0 / 3 / 7
8,308
462
3,185
9,911
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 1
8,018
445
10,020
10,689
4,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 2
7,803
434
5,329
9,255
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
TubbyPancake7
Sylvanus
12
2 / 2 / 6
7,429
413
4,896
7,978
9,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
mamdRQ
Vamana
10
1 / 4 / 3
6,840
380
4,340
14,363
7,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 6 / 2
6,924
385
2,649
10,383
4,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
17
Kills
12
12
Deaths
17
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
11
2
3
6.25
L
6
2
1
3.25
W
Bellona
DarkSlavs
Bellona
3
1
3
4.5
L
3
3
2
1.33
W
Kuzenbo
OrusGG
Kuzenbo
1
2
4
1.5
W
Artemis
Ranthever21
Artemis
2
4
3
0.88
L
Sylvanus
TubbyPancake7
Sylvanus
2
2
6
2.5
W
Thor
Zoejoni
Thor
0
3
7
1.17
L
Vamana
mamdRQ
Vamana
1
4
3
0.63
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,374
Damage
27,234
46,257
Taken
52,668
27,300
Mitigated
30,221
12,699
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,524
7,387
970
5,225
11,403
5,101
6,459
3,886
7,475
76,012
6,001
L
10,020
4,131
0
3,214
10,689
4,517
95
2,835
7,854
0
44,500
W
Bellona
DarkSlavs
Bellona
8,983
1,431
0
2,604
10,059
10,595
1,843
479
8,963
16,313
49,072
L
5,329
876
0
2,996
9,255
3,660
0
4,758
4,497
42,123
0
W
Kuzenbo
OrusGG
Kuzenbo
2,280
978
879
1,280
7,786
5,546
271
2,142
5,567
20,845
0
W
Artemis
Ranthever21
Artemis
7,402
2,943
0
916
7,098
1,990
1,223
1,745
5,309
0
43,144
L
Sylvanus
TubbyPancake7
Sylvanus
4,896
1,338
2,675
2,256
7,978
9,707
164
2,422
5,556
24,859
6,073
W
Thor
Zoejoni
Thor
3,185
521
0
825
9,911
4,068
173
1,844
7,936
0
35,584
L
Vamana
mamdRQ
Vamana
4,340
1,185
0
5,029
14,363
7,890
387
4,860
9,503
0
18,519
L
2,649
432
0
777
10,383
4,447
130
3,523
6,860
0
36,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,204
Gold Earned
37,014
455
Minions Killed
313
0
Camps Cleared
0
1,653,657
Distance Traveled
1,482,144
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,196
622
135
8
0
321,102
0
L
Neith
8,018
445
74
4
0
254,373
1
W
Bellona
10,493
583
139
8
0
385,494
1
L
Nox
7,803
434
76
4
0
283,083
2
W
Kuzenbo
7,917
440
33
2
0
296,024
3
W
Artemis
8,290
461
88
5
0
323,266
0
L
Sylvanus
7,429
413
54
3
0
279,847
0
W
Thor
8,308
462
60
3
0
327,771
0
L
Vamana
6,840
380
43
2
0
371,415
3
L
Thor
6,924
385
66
4
0
293,426
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role