Player Matchup

He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
ArguedJustin
Agni
Level 134
God Stats
0W - 1L
1,377 SR
Queue Stats
8W - 23L
1,341 Elo+
Party 1
Guan Yu
Guan Yu
KingTifon
Guan Yu
Level 144
God Stats
1W - 1L
1,551 SR
Queue Stats
33W - 32L
1,576 Elo+
Party 1
Artio
Artio
QuesadiIIa
Artio
Level 160
God Stats
1W - 1L
1,638 SR
Queue Stats
58W - 36L
1,704 Elo+
Party 2
Team Averages
Level 151
1,513 SR
1,524 Elo+

VS

Team Averages
Level 120
1,588 SR
1,603 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cub Diddy
Ymir
Level 109
God Stats
7W - 7L
1,523 SR
Queue Stats
333W - 315L
1,542 Elo+
Solo
Ah Puch
Ah Puch
MrCabo
Ah Puch
Level 108
God Stats
5W - 1L
1,816 SR
Queue Stats
105W - 89L
1,652 Elo+
Solo
Khepri
Khepri
joeyjordison2063
Khepri
Level 129
God Stats
1W - 0L
1,518 SR
Queue Stats
21W - 11L
1,699 Elo+
Solo
Chang'e
Chang'e
realchromehearts
Chang'e
Level 126
God Stats
3W - 2L
1,584 SR
Queue Stats
157W - 143L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 7 / 6
7,989
726
7,248
10,422
4,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
 
Chernobog
14
4 / 6 / 5
7,975
725
19,176
13,255
5,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 7 / 4
6,993
636
6,798
9,558
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
KingTifon
Guan Yu
13
1 / 3 / 8
7,609
692
5,844
19,073
22,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
17
4 / 2 / 6
9,724
884
13,926
23,109
20,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
13 / 3 / 8
10,838
985
20,861
14,092
9,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
13
1 / 3 / 14
8,553
778
6,190
22,245
15,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
MrCabo
Ah Puch
17
5 / 2 / 18
9,995
909
22,587
7,305
3,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 18
9,047
822
7,222
12,992
11,913
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 3 / 16
9,150
832
10,779
11,068
8,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
99
11
Kills
25
25
Deaths
13
29
Assists
74
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
7
6
0.71
L
Chernobog
 
Chernobog
4
6
5
1.08
W
Chaac
 
Chaac
13
3
8
5.67
L
0
7
4
0.29
W
Ymir
1
3
14
2.67
L
Guan Yu
KingTifon
Guan Yu
1
3
8
1.67
W
Ah Puch
MrCabo
Ah Puch
5
2
18
7
L
Artio
4
2
6
3.5
W
1
2
18
5
W
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,992
Damage
67,639
75,417
Taken
67,702
56,925
Mitigated
48,888
34,315
Healing
35,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,248
261
365
725
10,422
4,183
0
6,668
3,754
17,950
0
L
Chernobog
 
Chernobog
19,176
10,387
0
1,634
13,255
5,581
0
7,214
6,041
0
34,351
W
Chaac
 
Chaac
20,861
2,400
2,334
5,084
14,092
9,813
2,584
6,156
7,690
0
35,757
L
6,798
524
669
797
9,558
3,538
0
6,048
3,510
14,579
0
W
Ymir
6,190
361
1,551
6,796
22,245
15,465
123
8,050
13,685
9,838
0
L
Guan Yu
KingTifon
Guan Yu
5,844
602
3,773
7,327
19,073
22,824
0
12,269
6,792
0
6,450
W
Ah Puch
MrCabo
Ah Puch
22,587
1,988
2,071
2,905
7,305
3,345
1,164
3,263
3,994
35,325
0
L
Artio
13,926
1,198
6,497
12,528
23,109
20,799
0
14,275
8,542
26,512
0
W
7,222
596
404
2,159
12,992
11,913
371
4,337
8,527
14,217
0
W
10,779
1,008
7,581
4,589
11,068
8,352
728
6,166
4,831
20,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,290
Gold Earned
47,583
112
Minions Killed
103
0
Camps Cleared
0
977,061
Distance Traveled
1,060,798
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,989
726
30
3
0
154,717
0
L
Chernobog
7,975
725
40
4
0
183,134
0
W
Chaac
10,838
985
36
3
0
217,476
1
L
Agni
6,993
636
15
1
0
183,395
0
W
Ymir
8,553
778
4
0
0
189,579
1
L
Guan Yu
7,609
692
5
0
0
227,116
3
W
Ah Puch
9,995
909
33
3
0
215,771
2
L
Artio
9,724
884
22
2
0
228,699
1
W
Khepri
9,047
822
6
1
0
231,478
1
W
Chang'e
9,150
832
24
2
0
206,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role