Player Matchup

Kukulkan
Kukulkan
KittyKatKillerr
Kukulkan
Level 22
God Stats
0W - 2L
1,518 SR
Queue Stats
162W - 122L
1,488 Elo+
Party 1
Mulan
Mulan
MRpapabear85
Mulan
Level 18
God Stats
40W - 23L
1,407 SR
Queue Stats
153W - 132L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
bootybuttbubbler
Cthulhu
Level 14
God Stats
1W - 7L
1,106 SR
Queue Stats
42W - 59L
1,348 Elo+
Party 1
Heimdallr
Heimdallr
i_hit_bongos
Heimdallr
Level 57
God Stats
4W - 5L
1,566 SR
Queue Stats
126W - 161L
1,404 Elo+
Party 1
Cliodhna
Cliodhna
sircholo
Cliodhna
Level 104
God Stats
4W - 3L
1,529 SR
Queue Stats
175W - 183L
1,437 Elo+
Party 1
Team Averages
Level 43
1,425 SR
1,411 Elo+

VS

Team Averages
Level 23
1,596 SR
1,484 Elo+
Fenrir
Fenrir
CzechHerOut
Fenrir
Level 25
God Stats
2W - 4L
1,565 SR
Queue Stats
77W - 87L
1,535 Elo+
Party 2
King Arthur
King Arthur
Monroe2200
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 30L
1,518 Elo+
Party 2
Neith
Neith
RhythmQ
Neith
Level 28
God Stats
14W - 2L
2,027 SR
Queue Stats
76W - 27L
1,597 Elo+
Solo
Vulcan
Vulcan
mrbigchungus
Vulcan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,468 Elo+
Solo
Athena
Athena
zeus_vibrant
Athena
Level 29
God Stats
133W - 185L
1,390 SR
Queue Stats
208W - 267L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
5
0 / 3 / 0
3,638
520
1,342
2,746
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 2 / 0
4,072
582
2,851
4,881
3,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 3 / 1
3,647
521
1,128
5,489
2,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
i_hit_bongos
Heimdallr
5
0 / 4 / 1
3,451
493
1,455
4,838
1,192
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
sircholo
Cliodhna
5
0 / 3 / 0
3,708
530
1,147
4,554
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
2 / 0 / 2
4,736
677
1,567
3,138
1,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Monroe2200
King Arthur
8
1 / 1 / 1
4,791
684
2,899
5,322
1,705
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
RhythmQ
Neith
11
7 / 0 / 1
6,392
913
2,874
3,042
1,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
9
4 / 1 / 3
5,280
754
5,893
3,426
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
6
1 / 1 / 1
4,245
606
1,227
5,010
1,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
15
15
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
0
2
3
L
Kukulkan
0
3
0
0
L
1
2
0
0.5
W
King Arthur
Monroe2200
King Arthur
1
1
1
1.5
W
Neith
RhythmQ
Neith
7
0
1
7.5
L
1
3
1
0.5
L
Heimdallr
i_hit_bongos
Heimdallr
0
4
1
0.13
W
Vulcan
4
1
3
5.5
L
Cliodhna
sircholo
Cliodhna
0
3
0
0
W
Athena
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,923
Damage
14,460
22,508
Taken
19,938
8,860
Mitigated
7,215
4,218
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,567
387
0
1,151
3,138
1,184
0
0
3,138
0
17,888
L
Kukulkan
1,342
0
0
85
2,746
715
0
0
2,746
14,297
0
L
2,851
605
0
510
4,881
3,731
0
0
4,881
0
13,376
W
King Arthur
Monroe2200
King Arthur
2,899
501
0
1,255
5,322
1,705
0
0
4,892
0
19,950
W
Neith
RhythmQ
Neith
2,874
1,624
0
1,607
3,042
1,366
200
974
2,068
0
34,995
L
1,128
71
0
1,303
5,489
2,167
0
3,059
2,178
7,653
0
L
Heimdallr
i_hit_bongos
Heimdallr
1,455
620
46
746
4,838
1,192
0
3,538
1,088
0
9,962
W
Vulcan
5,893
1,067
0
1,204
3,426
965
0
472
2,767
28,583
0
L
Cliodhna
sircholo
Cliodhna
1,147
47
0
1,528
4,554
1,055
0
59
4,495
0
13,809
W
Athena
1,227
343
107
589
5,010
1,995
244
683
4,173
6,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,516
Gold Earned
25,444
115
Minions Killed
214
0
Camps Cleared
0
691,405
Distance Traveled
778,012
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,736
677
39
6
0
174,448
0
L
Kukulkan
3,638
520
24
3
0
89,166
1
L
Mulan
4,072
582
28
4
0
149,748
0
W
King Arthur
4,791
684
40
6
0
144,176
0
W
Neith
6,392
913
79
11
0
140,461
2
L
Cthulhu
3,647
521
10
1
0
149,583
0
L
Heimdallr
3,451
493
18
3
0
150,331
0
W
Vulcan
5,280
754
50
7
0
152,786
1
L
Cliodhna
3,708
530
35
5
0
152,577
1
W
Athena
4,245
606
6
1
0
166,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role