Player Matchup

Achilles
Achilles
ErmGMurbano
Achilles
Level 26
God Stats
2W - 7L
1,065 SR
Queue Stats
5W - 10L
1,162 Elo+
Party 1
Artio
Artio
GhostFaceIII23
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,356 Elo+
Solo
Ra
Ra
PASSTHETITOS
Ra
Level 5
God Stats
0W - 2L
1,101 SR
Queue Stats
0W - 5L
998 Elo+
Party 1
Cliodhna
Cliodhna
XxKL3ANxX
Cliodhna
Level 29
God Stats
17W - 20L
1,306 SR
Queue Stats
41W - 50L
1,265 Elo+
Solo
Guan Yu
Guan Yu
retro-lift
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,331 Elo+
Solo
Team Averages
Level 21
1,295 SR
1,222 Elo+

VS

Team Averages
Level 23
1,432 SR
1,272 Elo+
Izanami
Izanami
CaptZenergyz
Izanami
Level 27
God Stats
7W - 12L
1,440 SR
Queue Stats
23W - 30L
1,255 Elo+
Solo
Nemesis
Nemesis
Gz_WozPanda
Nemesis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 37L
1,298 Elo+
Solo
Guan Yu
Guan Yu
RANGER4198
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,096 Elo+
Solo
Ymir
Ymir
RoalexGaming_YT
Ymir
Level 30
God Stats
2W - 5L
1,246 SR
Queue Stats
200W - 212L
1,379 Elo+
Party 2
Sun Wukong
Sun Wukong
WideGalindo13
Sun Wukong
Level 26
God Stats
39W - 39L
1,476 SR
Queue Stats
60W - 69L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ErmGMurbano
Achilles
19
0 / 3 / 3
11,006
380
9,151
27,057
43,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
2 / 9 / 2
12,994
448
9,057
35,189
23,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 15 / 3
10,446
360
6,919
22,196
12,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cliodhna
XxKL3ANxX
Cliodhna
17
7 / 10 / 1
12,140
419
16,736
20,298
6,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
retro-lift
Guan Yu
16
0 / 13 / 4
10,204
352
2,567
25,211
11,411

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaptZenergyz
Izanami
20
19 / 0 / 11
16,777
579
30,391
15,990
7,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Gz_WozPanda
Nemesis
20
9 / 4 / 8
14,191
489
13,937
21,209
9,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
RANGER4198
Guan Yu
18
5 / 9 / 6
12,667
437
11,800
21,832
21,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 1 / 15
15,293
527
20,631
18,848
33,691
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
WideGalindo13
Sun Wukong
20
5 / 0 / 4
15,143
522
19,353
23,431
23,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
91
11
Kills
47
50
Deaths
14
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Izanami
CaptZenergyz
Izanami
19
0
11
24.5
L
Achilles
ErmGMurbano
Achilles
0
3
3
0.5
L
2
9
2
0.33
W
Nemesis
Gz_WozPanda
Nemesis
9
4
8
3.25
L
2
15
3
0.23
W
Guan Yu
RANGER4198
Guan Yu
5
9
6
0.89
W
9
1
15
16.5
W
Sun Wukong
WideGalindo13
Sun Wukong
5
0
4
7
L
Cliodhna
XxKL3ANxX
Cliodhna
7
10
1
0.75
L
Guan Yu
retro-lift
Guan Yu
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,430
Damage
96,112
129,951
Taken
101,310
97,923
Mitigated
96,671
20,800
Healing
30,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CaptZenergyz
Izanami
30,391
17,140
0
5,783
15,990
7,578
7,312
1,615
14,247
0
163,433
L
Achilles
ErmGMurbano
Achilles
9,151
1,529
117
5,225
27,057
43,730
240
1,461
25,596
302
53,046
L
9,057
448
1,730
7,289
35,189
23,669
1,845
12,380
22,809
64,192
0
W
Nemesis
Gz_WozPanda
Nemesis
13,937
4,083
0
5,398
21,209
9,669
3,745
1,690
19,479
0
100,095
L
6,919
2,711
146
694
22,196
12,131
833
1,536
20,660
58,034
0
W
Guan Yu
RANGER4198
Guan Yu
11,800
2,514
45
2,925
21,832
21,950
1,738
6,481
15,135
0
45,395
W
20,631
4,397
0
4,930
18,848
33,691
583
4,353
14,445
88,899
0
W
Sun Wukong
WideGalindo13
Sun Wukong
19,353
3,931
0
11,183
23,431
23,783
1,480
1,872
21,503
0
100,096
L
Cliodhna
XxKL3ANxX
Cliodhna
16,736
902
0
2,060
20,298
6,982
287
2,592
17,706
0
59,835
L
Guan Yu
retro-lift
Guan Yu
2,567
678
906
2,633
25,211
11,411
756
2,662
22,549
0
26,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,790
Gold Earned
74,071
391
Minions Killed
707
0
Camps Cleared
0
2,388,617
Distance Traveled
2,659,014
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,777
579
233
8
0
568,939
4
L
Achilles
11,006
380
61
2
0
494,526
1
L
Artio
12,994
448
98
3
0
476,278
1
W
Nemesis
14,191
489
120
4
0
557,233
0
L
Ra
10,446
360
98
3
0
458,188
1
W
Guan Yu
12,667
437
60
2
0
470,070
0
W
Ymir
15,293
527
117
4
0
484,621
1
W
Sun Wukong
15,143
522
177
6
0
578,151
0
L
Cliodhna
12,140
419
86
3
0
488,871
0
L
Guan Yu
10,204
352
48
2
0
470,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role