Player Matchup

Cabrakan
Cabrakan
AfroMan AD
Cabrakan
Level 42
God Stats
0W - 1L
1,788 SR
Queue Stats
10W - 8L
1,806 Elo+
Party 2
Merlin
Merlin
HaKeem1
Merlin
Level 94
God Stats
2W - 4L
1,446 SR
Queue Stats
72W - 82L
1,510 Elo+
Party 2
Thor
Thor
Petrify282
Thor
Level 121
God Stats
2W - 6L
1,476 SR
Queue Stats
50W - 62L
1,487 Elo+
Party 2
Team Averages
Level 86
1,570 SR
1,601 Elo+

VS

Team Averages
Level 83
1,640 SR
1,636 Elo+
Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
OopsIUlted
Rama
Level 12
God Stats
2W - 0L
1,671 SR
Queue Stats
18W - 7L
1,656 Elo+
Party 1
Hercules
Hercules
meow pur meow
Hercules
Level 107
God Stats
22W - 9L
1,748 SR
Queue Stats
151W - 75L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AfroMan AD
Cabrakan
10
0 / 9 / 4
7,815
601
4,544
13,275
13,091
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
HaKeem1
Merlin
12
2 / 8 / 4
8,760
674
9,033
10,371
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 6 / 2
10,503
808
13,225
15,702
10,695
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
3 / 5 / 12
9,953
766
7,763
10,465
2,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
11 / 2 / 8
11,042
849
14,428
11,693
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
meow pur meow
Hercules
15
9 / 3 / 10
10,877
837
11,124
17,081
9,791
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
10
Kills
23
23
Deaths
10
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
5
12
1.8
L
Cabrakan
AfroMan AD
Cabrakan
0
9
4
0.22
L
Merlin
HaKeem1
Merlin
2
8
4
0.5
W
11
2
8
7.5
L
8
6
2
1.5
W
Hercules
meow pur meow
Hercules
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,802
Damage
33,315
39,348
Taken
39,239
27,180
Mitigated
17,526
3,933
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,763
519
86
1,477
10,465
2,998
0
2,755
7,477
34,115
0
L
Cabrakan
AfroMan AD
Cabrakan
4,544
1,120
0
253
13,275
13,091
0
1,973
11,302
7,961
0
L
Merlin
HaKeem1
Merlin
9,033
782
0
520
10,371
3,394
0
2,360
8,011
23,960
0
W
14,428
10,495
0
2,364
11,693
4,737
2,256
3,535
7,990
0
51,998
L
13,225
3,202
0
3,160
15,702
10,695
0
3,749
11,953
0
29,245
W
Hercules
meow pur meow
Hercules
11,124
6,644
220
5,474
17,081
9,791
352
6,618
9,825
0
22,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,078
Gold Earned
31,872
83
Minions Killed
152
1
Camps Cleared
11
603,494
Distance Traveled
684,858
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,953
766
66
5
2
200,261
2
L
Cabrakan
7,815
601
6
0
0
189,543
2
L
Merlin
8,760
674
46
4
0
200,156
4
W
Rama
11,042
849
63
5
5
217,946
1
L
Thor
10,503
808
31
2
1
213,795
2
W
Hercules
10,877
837
23
2
4
266,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role