Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
OopsIUlted
Rama
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 7L
1,650 Elo+
Party 1
Hercules
Hercules
meow pur meow
Hercules
Level 107
God Stats
22W - 9L
1,744 SR
Queue Stats
151W - 75L
1,751 Elo+
Party 1
Team Averages
Level 83
1,581 SR
1,634 Elo+

VS

Team Averages
Level 44
1,380 SR
1,322 Elo+
Baron Samedi
Baron Samedi
Ace Artorias
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 2
Chaac
Chaac
KiLLerSKITTELZ
Chaac
Level 92
God Stats
3W - 9L
1,344 SR
Queue Stats
197W - 217L
1,376 Elo+
Party 2
Susano
Susano
Trust Matter
Susano
Level 33
God Stats
11W - 22L
1,296 SR
Queue Stats
98W - 123L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 0 / 17
6,833
976
6,780
3,369
1,141
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
10 / 0 / 8
7,533
1,076
6,323
3,272
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
meow pur meow
Hercules
12
10 / 0 / 9
7,527
1,075
6,601
9,562
5,328
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ace Artorias
Baron Samedi
7
0 / 9 / 0
4,545
649
1,954
8,917
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 8 / 0
4,475
639
3,047
8,875
3,689
Susano
7
0 / 6 / 0
4,486
641
2,166
6,913
1,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
23
Kills
0
0
Deaths
23
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
17
11.5
L
Baron Samedi
Ace Artorias
Baron Samedi
0
9
0
0
L
0
8
0
0
W
10
0
8
14
L
Susano
0
6
0
0
W
Hercules
meow pur meow
Hercules
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,704
Damage
7,167
16,203
Taken
24,705
7,670
Mitigated
9,348
6,928
Healing
1,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,780
1,399
166
1,079
3,369
1,141
0
706
2,584
22,404
0
L
Baron Samedi
Ace Artorias
Baron Samedi
1,954
600
0
482
8,917
3,820
0
2,275
6,642
8,219
0
L
3,047
622
0
1,120
8,875
3,689
0
2,894
5,981
0
6,420
W
6,323
4,578
0
1,670
3,272
1,201
1,520
277
2,880
0
26,201
L
Susano
2,166
578
0
0
6,913
1,839
0
1,611
5,302
0
5,479
W
Hercules
meow pur meow
Hercules
6,601
3,991
83
3,930
9,562
5,328
751
1,242
8,204
0
16,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,893
Gold Earned
13,506
97
Minions Killed
20
7
Camps Cleared
0
407,613
Distance Traveled
317,229
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,833
976
43
6
2
136,438
1
L
Baron Samedi
4,545
649
11
2
0
83,793
1
L
Chaac
4,475
639
3
0
0
112,124
0
W
Rama
7,533
1,076
39
6
4
127,970
2
L
Susano
4,486
641
6
1
0
121,312
0
W
Hercules
7,527
1,075
15
2
1
143,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role