Player Matchup

Zeus
Zeus
Nutsinabigbox
Zeus
Level 29
God Stats
6W - 4L
1,579 SR
Queue Stats
40W - 49L
1,467 Elo+
Party 1
Hercules
Hercules
SorcererNuts
Hercules
Level 28
God Stats
1W - 3L
1,431 SR
Queue Stats
15W - 21L
1,416 Elo+
Party 1
Cerberus
Cerberus
ZUPANduh
Cerberus
Level 23
God Stats
4W - 6L
1,588 SR
Queue Stats
11W - 22L
1,270 Elo+
Party 1
Artemis
Artemis
bootywhisper420
Artemis
Level 26
God Stats
11W - 15L
1,573 SR
Queue Stats
20W - 31L
1,422 Elo+
Party 1
Serqet
Serqet
nuhMake
Serqet
Level 17
God Stats
3W - 0L
1,711 SR
Queue Stats
53W - 40L
1,671 Elo+
Solo
Team Averages
Level 25
1,576 SR
1,449 Elo+

VS

Team Averages
Level 8
1,500 SR
1,353 Elo+
Guan Yu
Guan Yu
Kisawea
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,219 Elo+
Solo
Neith
Neith
Mentyfresh420
Neith
Level 8
God Stats
5W - 9L
1,500 SR
Queue Stats
19W - 41L
1,219 Elo+
Solo
Sylvanus
Sylvanus
Sopadumacaco9
Sylvanus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,402 Elo+
Party 2
Kukulkan
Kukulkan
TadePoinn
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,669 Elo+
Party 2
Da Ji
Da Ji
whjffy
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 3
16,051
642
27,995
19,086
6,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
SorcererNuts
Hercules
17
5 / 7 / 5
12,904
516
13,581
23,701
26,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
ZUPANduh
Cerberus
18
2 / 5 / 9
12,814
513
6,943
24,900
29,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 3 / 10
12,656
506
10,304
8,880
2,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
nuhMake
Serqet
20
13 / 2 / 7
15,690
628
17,646
20,289
12,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kisawea
Guan Yu
15
1 / 6 / 2
10,283
411
2,789
16,763
10,710
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
4 / 7 / 7
12,272
491
13,123
21,441
6,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Sopadumacaco9
Sylvanus
16
2 / 9 / 13
11,557
462
10,307
28,659
33,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
TadePoinn
Kukulkan
17
6 / 11 / 8
11,586
463
21,095
19,640
7,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
whjffy
Da Ji
17
5 / 8 / 1
10,977
439
5,249
20,491
8,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
49
40
Kills
18
22
Deaths
41
34
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Kisawea
Guan Yu
1
6
2
0.33
L
4
7
7
1.07
W
17
5
3
3.7
L
Sylvanus
Sopadumacaco9
Sylvanus
2
9
13
0.94
W
Hercules
SorcererNuts
Hercules
5
7
5
1.07
L
Kukulkan
TadePoinn
Kukulkan
6
11
8
0.91
W
Cerberus
ZUPANduh
Cerberus
2
5
9
1.3
W
3
3
10
2.67
W
Serqet
nuhMake
Serqet
13
2
7
8.25
L
Da Ji
whjffy
Da Ji
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,469
Damage
52,563
96,856
Taken
106,994
78,030
Mitigated
67,396
25,726
Healing
24,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Kisawea
Guan Yu
2,789
913
198
2,075
16,763
10,710
317
3,534
12,566
0
30,385
L
13,123
8,642
464
7,604
21,441
6,619
2,530
6,644
14,489
0
79,946
W
27,995
4,572
118
9,071
19,086
6,214
1,638
7,722
11,364
131,042
0
L
Sylvanus
Sopadumacaco9
Sylvanus
10,307
2,061
2,700
5,546
28,659
33,651
0
13,548
14,116
38,053
0
W
Hercules
SorcererNuts
Hercules
13,581
4,332
0
3,191
23,701
26,791
3,113
6,265
17,436
0
64,992
L
Kukulkan
TadePoinn
Kukulkan
21,095
3,756
0
2,630
19,640
7,891
0
6,693
12,485
77,143
0
W
Cerberus
ZUPANduh
Cerberus
6,943
541
0
4,394
24,900
29,265
1,125
9,473
15,427
62,811
0
W
10,304
4,341
0
1,454
8,880
2,971
5,164
3,480
5,400
0
75,446
W
Serqet
nuhMake
Serqet
17,646
5,480
0
7,498
20,289
12,789
691
4,739
15,550
170
128,372
L
Da Ji
whjffy
Da Ji
5,249
1,439
0
3,083
20,491
8,525
44
4,248
16,159
0
85,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,115
Gold Earned
56,675
707
Minions Killed
500
0
Camps Cleared
0
2,296,960
Distance Traveled
1,980,130
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,283
411
74
3
0
416,781
0
L
Neith
12,272
491
137
5
0
376,615
2
W
Zeus
16,051
642
178
7
0
415,642
3
L
Sylvanus
11,557
462
45
2
0
397,929
5
W
Hercules
12,904
516
108
4
0
449,328
0
L
Kukulkan
11,586
463
134
5
0
377,406
2
W
Cerberus
12,814
513
123
5
0
412,148
1
W
Artemis
12,656
506
125
5
0
415,764
0
W
Serqet
15,690
628
173
7
0
604,078
10
L
Da Ji
10,977
439
110
4
0
411,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role