Player Matchup

Chronos
Chronos
ELITE GENERAL13
Chronos
Level 26
God Stats
21W - 18L
1,573 SR
Queue Stats
91W - 124L
1,486 Elo+
Solo
Zeus
Zeus
TheeSupremeKai
Zeus
Level 30
God Stats
3W - 9L
1,305 SR
Queue Stats
77W - 109L
1,305 Elo+
Party 2
King Arthur
King Arthur
USMCFORLIFE1
King Arthur
Level 15
God Stats
3W - 2L
1,454 SR
Queue Stats
4W - 4L
1,513 Elo+
Party 3
Apollo
Apollo
Youngprodigynz
Apollo
Level 29
God Stats
17W - 15L
1,505 SR
Queue Stats
79W - 104L
1,317 Elo+
Party 2
Vamana
Vamana
smeiiymutsach
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,308 Elo+
Party 3
Team Averages
Level 23
1,467 SR
1,386 Elo+

VS

Team Averages
Level 37
1,407 SR
1,419 Elo+
Cthulhu
Cthulhu
Ghostrock
Cthulhu
Level 26
God Stats
4W - 5L
1,282 SR
Queue Stats
7W - 16L
1,137 Elo+
Party 4
Kukulkan
Kukulkan
KarmaStew
Kukulkan
Level 24
God Stats
7W - 16L
1,252 SR
Queue Stats
7W - 16L
1,137 Elo+
Party 4
Nemesis
Nemesis
MookieMocha
Nemesis
Level 28
God Stats
5W - 4L
1,538 SR
Queue Stats
151W - 114L
1,523 Elo+
Solo
Izanami
Izanami
nahbii
Izanami
Level 103
God Stats
19W - 19L
1,463 SR
Queue Stats
88W - 66L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
nahbiisdaddy
Ne Zha
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 17L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 0
11,045
460
2,456
14,699
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 13 / 1
10,699
446
5,680
16,899
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
USMCFORLIFE1
King Arthur
14
1 / 15 / 0
9,831
410
6,675
26,717
12,941
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 11 / 0
11,233
468
4,503
17,848
5,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 10 / 1
9,321
388
4,073
22,873
12,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghostrock
Cthulhu
4
0 / 0 / 0
7,635
318
0
0
0
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
KarmaStew
Kukulkan
4
0 / 0 / 0
7,685
320
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
MookieMocha
Nemesis
20
25 / 3 / 5
16,183
674
32,135
23,117
14,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
nahbii
Izanami
20
13 / 2 / 8
15,075
628
17,162
12,981
5,831
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
20
19 / 1 / 9
17,331
722
30,218
19,965
9,294
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
79
5
Kills
57
57
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Cthulhu
Ghostrock
Cthulhu
0
0
0
0
W
Kukulkan
KarmaStew
Kukulkan
0
0
0
0
W
Nemesis
MookieMocha
Nemesis
25
3
5
9.17
L
1
13
1
0.12
L
King Arthur
USMCFORLIFE1
King Arthur
1
15
0
0.07
L
3
11
0
0.27
W
Izanami
nahbii
Izanami
13
2
8
8.5
W
Ne Zha
19
1
9
23.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,387
Damage
79,515
99,036
Taken
56,063
40,968
Mitigated
29,871
7,598
Healing
19,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,456
1,204
0
1,342
14,699
6,045
9,132
0
14,699
66,283
6,352
W
Cthulhu
Ghostrock
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
KarmaStew
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
MookieMocha
Nemesis
32,135
18,143
0
10,177
23,117
14,746
5,573
2,858
19,978
0
128,227
L
5,680
931
102
1,451
16,899
4,051
1,304
0
16,899
52,365
0
L
King Arthur
USMCFORLIFE1
King Arthur
6,675
1,109
0
32
26,717
12,941
348
0
26,717
0
45,497
L
4,503
3,254
0
1,203
17,848
5,545
2,452
0
17,848
0
45,782
W
Izanami
nahbii
Izanami
17,162
10,903
0
3,628
12,981
5,831
6,335
3,128
9,625
0
108,044
W
Ne Zha
30,218
15,136
0
5,991
19,965
9,294
1,878
1,768
17,890
0
174,532
L
4,073
1,583
0
3,468
22,873
12,386
408
0
22,873
0
32,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,129
Gold Earned
63,909
457
Minions Killed
579
0
Camps Cleared
0
1,987,705
Distance Traveled
1,430,571
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,045
460
133
6
0
404,276
0
W
Cthulhu
7,635
318
0
0
0
0
0
W
Kukulkan
7,685
320
0
0
0
8,656
0
W
Nemesis
16,183
674
180
8
0
477,645
1
L
Zeus
10,699
446
104
4
0
381,628
5
L
King Arthur
9,831
410
81
3
0
367,504
0
L
Apollo
11,233
468
86
4
0
398,208
4
W
Izanami
15,075
628
198
8
0
422,209
2
W
Ne Zha
17,331
722
201
8
0
522,061
3
L
Vamana
9,321
388
53
2
0
436,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role