Player Matchup

Ganesha
Ganesha
Babayagaganoush
Ganesha
Level 1
God Stats
1W - 5L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 1
Nemesis
Nemesis
Grogu1209
Nemesis
Level 4
God Stats
1W - 3L
1,299 SR
Queue Stats
10W - 13L
1,346 Elo+
Party 1
Zeus
Zeus
ItzTubs
Zeus
Level 21
God Stats
1W - 6L
1,404 SR
Queue Stats
108W - 110L
1,376 Elo+
Party 2
Bellona
Bellona
PhillyFan3916
Bellona
Level 20
God Stats
8W - 8L
1,838 SR
Queue Stats
75W - 93L
1,331 Elo+
Party 2
Heimdallr
Heimdallr
elemonader
Heimdallr
Level 4
God Stats
6W - 7L
1,500 SR
Queue Stats
18W - 19L
1,346 Elo+
Party 1
Team Averages
Level 10
1,508 SR
1,380 Elo+

VS

Team Averages
Level 22
1,543 SR
1,403 Elo+
Morgan Le Fay
Morgan Le Fay
DeathTheG
Morgan Le Fay
Level 28
God Stats
10W - 9L
1,438 SR
Queue Stats
71W - 62L
1,567 Elo+
Party 3
Charybdis
Charybdis
LtMcLovin
Charybdis
Level 17
God Stats
4W - 3L
1,559 SR
Queue Stats
161W - 181L
1,329 Elo+
Solo
Guan Yu
Guan Yu
Rotkill
Guan Yu
Level 28
God Stats
3W - 2L
1,648 SR
Queue Stats
160W - 152L
1,579 Elo+
Party 3
Cthulhu
Cthulhu
Urim120
Cthulhu
Level 27
God Stats
2W - 0L
1,570 SR
Queue Stats
73W - 102L
1,305 Elo+
Solo
Nemesis
Nemesis
juanpgames
Nemesis
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 25L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,258
426
1,279
7,892
3,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Grogu1209
Nemesis
8
1 / 3 / 0
5,057
506
3,987
6,294
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
ItzTubs
Zeus
8
0 / 4 / 1
4,863
486
3,241
6,558
1,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
6
0 / 5 / 0
4,229
423
1,763
6,433
4,220
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
elemonader
Heimdallr
7
1 / 5 / 0
4,770
477
4,136
6,558
1,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeathTheG
Morgan Le Fay
10
5 / 0 / 3
6,289
629
5,317
5,992
2,117
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
LtMcLovin
Charybdis
10
7 / 1 / 0
6,089
609
5,225
4,772
1,283
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Rotkill
Guan Yu
11
5 / 0 / 4
6,396
640
6,351
5,935
5,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Urim120
Cthulhu
6
0 / 0 / 4
4,613
461
1,298
2,200
913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
juanpgames
Nemesis
10
5 / 1 / 4
6,240
624
3,310
5,766
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
22
22
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Morgan Le Fay
DeathTheG
Morgan Le Fay
5
0
3
6.5
L
Nemesis
Grogu1209
Nemesis
1
3
0
0.33
L
Zeus
ItzTubs
Zeus
0
4
1
0.13
W
Charybdis
LtMcLovin
Charybdis
7
1
0
7
L
Bellona
0
5
0
0
W
Guan Yu
Rotkill
Guan Yu
5
0
4
7
W
Cthulhu
Urim120
Cthulhu
0
0
4
2
L
Heimdallr
elemonader
Heimdallr
1
5
0
0.2
W
Nemesis
juanpgames
Nemesis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,406
Damage
21,501
33,735
Taken
24,665
12,440
Mitigated
11,751
6,362
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,279
302
195
780
7,892
3,252
0
1,529
6,363
6,309
0
W
Morgan Le Fay
DeathTheG
Morgan Le Fay
5,317
579
0
2,134
5,992
2,117
51
2,230
3,700
30,435
0
L
Nemesis
Grogu1209
Nemesis
3,987
2,173
0
2,350
6,294
1,561
0
1,659
4,635
0
20,863
L
Zeus
ItzTubs
Zeus
3,241
667
0
1,178
6,558
1,753
0
2,057
4,501
21,578
0
W
Charybdis
LtMcLovin
Charybdis
5,225
3,522
0
367
4,772
1,283
1,430
550
4,222
0
25,675
L
Bellona
1,763
1,134
0
792
6,433
4,220
0
257
6,176
0
15,146
W
Guan Yu
Rotkill
Guan Yu
6,351
1,017
308
1,780
5,935
5,072
325
379
5,556
0
27,725
W
Cthulhu
Urim120
Cthulhu
1,298
405
0
642
2,200
913
275
301
1,846
4,175
0
L
Heimdallr
elemonader
Heimdallr
4,136
1,786
0
1,067
6,558
1,654
0
1,113
5,445
0
23,364
W
Nemesis
juanpgames
Nemesis
3,310
1,869
0
1,219
5,766
2,366
0
945
4,821
0
28,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,177
Gold Earned
29,627
197
Minions Killed
224
0
Camps Cleared
0
816,263
Distance Traveled
870,259
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,258
426
0
0
0
151,815
1
W
Morgan Le Fay
6,289
629
54
5
0
178,495
2
L
Nemesis
5,057
506
49
5
0
181,854
0
L
Zeus
4,863
486
50
5
0
148,876
2
W
Charybdis
6,089
609
45
5
0
186,613
0
L
Bellona
4,229
423
40
4
0
171,343
0
W
Guan Yu
6,396
640
57
6
0
219,914
0
W
Cthulhu
4,613
461
14
1
0
92,606
0
L
Heimdallr
4,770
477
58
6
0
162,375
2
W
Nemesis
6,240
624
54
5
0
192,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role