Player Matchup

Cliodhna
Cliodhna
Jithyland
Cliodhna
Level 64
God Stats
5W - 3L
1,628 SR
Queue Stats
269W - 130L
1,661 Elo+
Party 2
Ganesha
Ganesha
Joemandi
Ganesha
Level 29
God Stats
12W - 0L
1,752 SR
Queue Stats
98W - 32L
1,783 Elo+
Party 2
Thoth
Thoth
xxJustTheBasic3x
Thoth
Level 68
God Stats
14W - 8L
1,606 SR
Queue Stats
534W - 286L
1,661 Elo+
Party 2
Team Averages
Level 54
1,662 SR
1,702 Elo+

VS

Team Averages
Level 94
1,498 SR
1,446 Elo+
Artemis
Artemis
H diddy20
Artemis
Level 107
God Stats
0W - 1L
1,476 SR
Queue Stats
32W - 27L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
JB0W IV
Gilgamesh
Level 89
God Stats
10W - 14L
1,480 SR
Queue Stats
178W - 254L
1,440 Elo+
Party 1
Raijin
Raijin
MrRealityGames
Raijin
Level 86
God Stats
1W - 4L
1,540 SR
Queue Stats
73W - 102L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jithyland
Cliodhna
16
19 / 2 / 5
11,437
953
18,356
10,177
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
Joemandi
Ganesha
12
0 / 6 / 14
8,064
672
4,755
10,259
9,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 1 / 12
9,965
830
9,511
5,326
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
H diddy20
Artemis
11
4 / 11 / 3
7,856
655
6,289
12,698
2,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
JB0W IV
Gilgamesh
12
2 / 7 / 6
7,870
656
4,785
12,592
8,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 8 / 7
8,456
705
4,497
10,793
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
26
Kills
8
9
Deaths
26
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
H diddy20
Artemis
4
11
3
0.5
L
Gilgamesh
JB0W IV
Gilgamesh
2
7
6
0.71
W
Cliodhna
Jithyland
Cliodhna
19
2
5
10.75
W
Ganesha
Joemandi
Ganesha
0
6
14
1.17
L
2
8
7
0.69
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,622
Damage
15,571
25,762
Taken
36,083
16,544
Mitigated
13,960
4,648
Healing
1,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
H diddy20
Artemis
6,289
3,182
0
638
12,698
2,902
0
3,629
9,069
0
19,095
L
Gilgamesh
JB0W IV
Gilgamesh
4,785
1,277
0
475
12,592
8,752
0
5,462
7,130
0
15,180
W
Cliodhna
Jithyland
Cliodhna
18,356
3,501
0
1,367
10,177
5,308
608
1,423
8,542
0
39,202
W
Ganesha
Joemandi
Ganesha
4,755
220
0
0
10,259
9,521
42
1,831
8,248
19,644
0
L
4,497
593
0
587
10,793
2,306
0
5,637
5,156
24,071
0
W
9,511
446
0
3,281
5,326
1,715
458
1,062
4,150
33,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,466
Gold Earned
24,182
146
Minions Killed
104
7
Camps Cleared
5
641,485
Distance Traveled
571,350
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,856
655
23
2
1
169,265
1
L
Gilgamesh
7,870
656
15
1
1
216,513
0
W
Cliodhna
11,437
953
54
5
5
233,815
2
W
Ganesha
8,064
672
3
0
0
194,857
1
L
Raijin
8,456
705
66
6
3
185,572
2
W
Thoth
9,965
830
89
7
2
212,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role