Player Matchup

Heimdallr
Heimdallr
Silver III
TartanNest9903
Heimdallr
Silver III
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 89L
1,541 MMR
Solo
Agni
Agni
Gold II
XxDaRkEnDAllyxX
Agni
Gold II
Level 155
God Stats
14W - 14L
1,588 SR
Queue Stats
287W - 289L
1,565 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
dragonfaider438
Ao Kuang
Gold III
Level 108
God Stats
2W - 4L
1,397 SR
Queue Stats
216W - 219L
1,560 MMR
Solo
Hercules
Hercules
Gold II
meestamistah
Hercules
Gold II
Level 129
God Stats
1W - 0L
1,544 SR
Queue Stats
131W - 128L
1,529 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
ponchokonos29
Tsukuyomi
Gold II
Level 109
God Stats
14W - 14L
1,566 SR
Queue Stats
320W - 317L
1,590 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,519 SR
1,557 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,455 SR
1,556 MMR
Sun Wukong
Sun Wukong
Bronze III
AstroFlixx-YFN
Sun Wukong
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Susano
Susano
Gold I
Justin Munoz
Susano
Gold I
Level 158
God Stats
0W - 2L
1,304 SR
Queue Stats
249W - 248L
1,584 MMR
Solo
Cerberus
Cerberus
Gold I
datmofolucas
Cerberus
Gold I
Level 142
God Stats
11W - 10L
1,638 SR
Queue Stats
339W - 329L
1,554 MMR
Solo
Ullr
Ullr
Gold II
lm_SKEPTICAL
Ullr
Gold II
Level 128
God Stats
0W - 5L
1,201 SR
Queue Stats
767W - 772L
1,542 MMR
Solo
Hera
Hera
Silver I
qqqqqqqq1
Hera
Silver I
Level 104
God Stats
0W - 1L
1,633 SR
Queue Stats
13W - 16L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
TartanNest9903
Heimdallr
19
3 / 5 / 11
13,038
543
12,189
18,369
6,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 4 / 7
12,113
505
13,262
10,000
3,377
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
20
14 / 4 / 2
14,154
590
19,938
25,026
12,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
meestamistah
Hercules
18
3 / 4 / 15
12,217
509
13,827
26,811
22,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
ponchokonos29
Tsukuyomi
20
8 / 4 / 4
13,343
556
18,808
18,644
20,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GilgameshCthulhuTiamatCabrakanLoki

VS

Bans
OdinBaron SamediIzanamiNeithAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AstroFlixx-YFN
Sun Wukong
17
2 / 6 / 2
10,245
427
7,760
18,464
19,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
19
5 / 6 / 7
11,751
490
11,738
20,708
10,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
datmofolucas
Cerberus
20
8 / 4 / 4
13,967
582
13,551
24,138
27,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
2 / 7 / 3
10,256
427
11,759
21,393
8,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hera
17
4 / 10 / 4
10,984
458
13,880
17,344
6,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
32
Kills
21
21
Deaths
33
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AstroFlixx-YFN
Sun Wukong
2
6
2
0.5
L
Susano
5
6
7
1.42
W
Heimdallr
TartanNest9903
Heimdallr
3
5
11
1.7
W
4
4
7
1.88
L
Cerberus
datmofolucas
Cerberus
8
4
4
2.5
W
Ao Kuang
14
4
2
3.75
L
2
7
3
0.5
W
Hercules
meestamistah
Hercules
3
4
15
2.63
W
Tsukuyomi
ponchokonos29
Tsukuyomi
8
4
4
2.5
L
Hera
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,024
Damage
58,688
98,850
Taken
102,047
66,787
Mitigated
73,487
30,569
Healing
21,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AstroFlixx-YFN
Sun Wukong
7,760
1,188
0
3,721
18,464
19,633
92
5,531
11,667
0
39,893
L
Susano
11,738
3,112
0
5,735
20,708
10,590
0
9,387
11,125
0
79,072
W
Heimdallr
TartanNest9903
Heimdallr
12,189
5,627
0
6,273
18,369
6,998
4,933
3,932
14,345
0
92,830
W
13,262
1,217
0
683
10,000
3,377
1,584
3,175
6,674
75,457
0
L
Cerberus
datmofolucas
Cerberus
13,551
1,136
522
8,014
24,138
27,823
0
8,664
15,178
64,432
0
W
Ao Kuang
19,938
5,320
0
11,140
25,026
12,832
2,051
6,307
17,450
105,030
13,827
L
11,759
3,980
0
1,111
21,393
8,475
0
4,914
16,324
0
79,500
W
Hercules
meestamistah
Hercules
13,827
4,327
385
8,179
26,811
22,976
197
8,115
18,421
5,807
50,964
W
Tsukuyomi
ponchokonos29
Tsukuyomi
18,808
2,422
0
3,909
18,644
20,604
819
5,491
11,614
14,130
74,920
L
Hera
13,880
3,792
0
2,214
17,344
6,966
330
8,039
9,031
65,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,865
Gold Earned
57,203
593
Minions Killed
525
0
Camps Cleared
0
2,258,411
Distance Traveled
2,155,129
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,245
427
74
3
0
449,469
3
L
Susano
11,751
490
124
5
0
429,574
5
W
Heimdallr
13,038
543
152
6
0
414,233
1
W
Agni
12,113
505
121
5
0
457,193
9
L
Cerberus
13,967
582
89
4
0
491,555
0
W
Ao Kuang
14,154
590
131
5
0
459,039
3
L
Ullr
10,256
427
115
5
0
382,245
4
W
Hercules
12,217
509
71
3
0
464,730
7
W
Tsukuyomi
13,343
556
118
5
0
463,216
6
L
Hera
10,984
458
123
5
0
402,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role