Player Matchup

Sol
Sol
OverDiscoDonny
Sol
Level 145
God Stats
18W - 14L
1,461 SR
Queue Stats
184W - 211L
1,440 Elo+
Party 2
Izanami
Izanami
foggy-foliage8
Izanami
Level 115
God Stats
11W - 8L
1,520 SR
Queue Stats
356W - 499L
1,427 Elo+
Party 2
Horus
Horus
peac313own
Horus
Level 107
God Stats
19W - 14L
1,473 SR
Queue Stats
141W - 191L
1,426 Elo+
Solo
Team Averages
Level 122
1,485 SR
1,431 Elo+

VS

Team Averages
Level 24
1,500 SR
1,428 Elo+
Merlin
Merlin
SHAMllI
Merlin
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Cupid
Cupid
mDmGPower
Cupid
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,284 Elo+
Solo
Achilles
Achilles
mojo89495
Achilles
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 12
7,193
899
6,093
7,189
2,057
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
6 / 1 / 10
7,326
916
6,711
3,841
1,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Horus
11
6 / 0 / 10
7,098
887
4,064
8,573
4,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SHAMllI
Merlin
9
2 / 7 / 0
6,633
829
2,860
6,793
2,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
mDmGPower
Cupid
8
0 / 4 / 2
5,545
693
4,405
5,865
1,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
mojo89495
Achilles
8
0 / 6 / 1
5,083
635
2,582
9,696
5,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
17
Kills
2
2
Deaths
17
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
Merlin
SHAMllI
Merlin
2
7
0
0.29
W
6
1
10
11
L
Cupid
mDmGPower
Cupid
0
4
2
0.25
L
Achilles
mojo89495
Achilles
0
6
1
0.08
W
Horus
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,868
Damage
9,847
19,603
Taken
22,354
7,761
Mitigated
8,744
7,652
Healing
991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,093
2,233
0
2,397
7,189
2,057
494
1,363
5,785
26,893
0
L
Merlin
SHAMllI
Merlin
2,860
358
0
18
6,793
2,014
0
2,770
4,023
12,453
0
W
6,711
5,353
0
865
3,841
1,189
1,986
528
3,232
0
22,006
L
Cupid
mDmGPower
Cupid
4,405
1,481
151
51
5,865
1,505
0
1,496
4,369
0
12,766
L
Achilles
mojo89495
Achilles
2,582
617
31
740
9,696
5,225
0
2,101
7,595
0
9,762
W
Horus
4,064
1,634
942
3,448
8,573
4,515
253
1,122
7,209
0
7,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,617
Gold Earned
17,261
84
Minions Killed
49
5
Camps Cleared
0
458,441
Distance Traveled
318,194
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,193
899
49
6
4
156,810
1
L
Merlin
6,633
829
20
3
0
88,537
0
W
Izanami
7,326
916
31
4
0
136,634
2
L
Cupid
5,545
693
23
3
0
121,343
0
L
Achilles
5,083
635
6
1
0
108,314
1
W
Horus
7,098
887
4
1
1
164,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role