Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Dragonflyer123
Cthulhu
Bronze III
Level 118
God Stats
0W - 1L
1,570 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Janus
Janus
Gold V
SSBMUnit
Janus
Gold V
Level 146
God Stats
9W - 13L
1,559 SR
Queue Stats
358W - 348L
1,295 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Selenocosmiia
Ao Kuang
Gold V
Level 129
God Stats
11W - 10L
1,618 SR
Queue Stats
628W - 629L
1,355 MMR
Solo
Horus
Horus
Bronze IV
Steadypetty
Horus
Bronze IV
Level 149
God Stats
0W - 1L
1,458 SR
Queue Stats
3W - 9L
1,324 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,541 SR
1,395 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,459 SR
1,379 MMR
Chiron
Chiron
Gold IV
DangerBallon46
Chiron
Gold IV
Level 114
God Stats
2W - 2L
1,576 SR
Queue Stats
171W - 168L
1,495 MMR
Party 1
Ah Puch
Ah Puch
Silver II
FishPhucker69
Ah Puch
Silver II
Level 68
God Stats
1W - 1L
1,378 SR
Queue Stats
107W - 123L
1,008 MMR
Party 2
Sol
Sol
Gold III
GarbageThoughts
Sol
Gold III
Level 112
God Stats
1W - 3L
1,160 SR
Queue Stats
137W - 142L
1,434 MMR
Party 2
Nike
Nike
Gold IV
Mataperros04
Nike
Gold IV
Level 102
God Stats
1W - 0L
1,559 SR
Queue Stats
54W - 55L
1,458 MMR
Party 1
Nemesis
Nemesis
Bronze III
TickleMePickle42
Nemesis
Bronze III
Level 118
God Stats
1W - 0L
1,623 SR
Queue Stats
14W - 24L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 0 / 0
2,935
587
38
1,522
424
Short Bow

Short Bow

+15%
Attack Speed

6
0 / 0 / 0
3,293
659
2,342
2,971
1,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
SSBMUnit
Janus
6
0 / 0 / 0
3,521
704
479
975
181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Selenocosmiia
Ao Kuang
2
0 / 0 / 0
2,694
539
57
592
94
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 0 / 0
3,163
633
0
2,268
873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
King ArthurArtioTiamatOdinMorgan Le Fay

VS

Bans
GebThe MorriganGilgameshOlorunJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,553
711
333
1,371
339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
5
0 / 0 / 0
3,088
618
644
734
221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 0 / 0
3,055
611
1,956
472
119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 0 / 0
3,503
701
1,532
3,549
1,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
0 / 0 / 0
3,237
647
135
1,801
399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Ah Puch
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
Janus
SSBMUnit
Janus
0
0
0
0
L
Ao Kuang
Selenocosmiia
Ao Kuang
0
0
0
0
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,916
Damage
4,600
8,328
Taken
7,927
3,515
Mitigated
2,739
5,657
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
38
38
0
484
1,522
424
0
873
649
0
12,803
W
333
129
60
1,182
1,371
339
132
423
892
0
16,323
L
2,342
654
0
1,755
2,971
1,943
0
0
2,971
11,935
0
W
Ah Puch
644
0
8
293
734
221
0
0
734
8,389
2,182
W
1,956
788
0
177
472
119
0
0
472
9,841
2,381
W
1,532
548
0
1,625
3,549
1,661
0
1,894
1,150
0
13,905
L
Janus
SSBMUnit
Janus
479
44
0
683
975
181
0
0
975
14,535
0
L
Ao Kuang
Selenocosmiia
Ao Kuang
57
29
0
506
592
94
0
0
592
2,355
0
L
0
0
487
1,742
2,268
873
0
1,318
950
0
1,747
W
135
0
0
1,241
1,801
399
0
0
1,801
0
10,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,606
Gold Earned
16,436
115
Minions Killed
166
0
Camps Cleared
0
418,710
Distance Traveled
462,103
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,935
587
37
7
0
87,707
1
W
Chiron
3,553
711
37
7
0
85,523
1
L
Cthulhu
3,293
659
23
5
0
94,622
2
W
Ah Puch
3,088
618
23
5
0
90,858
0
W
Sol
3,055
611
27
5
0
93,625
1
W
Nike
3,503
701
46
9
0
103,938
2
L
Janus
3,521
704
31
6
0
96,107
2
L
Ao Kuang
2,694
539
13
3
0
44,869
1
L
Horus
3,163
633
11
2
0
95,405
1
W
Nemesis
3,237
647
33
7
0
88,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role