Player Matchup

Eset
Eset
CantNinja
Eset
Level 108
God Stats
1W - 0L
1,983 SR
Queue Stats
50W - 28L
1,704 Elo+
Party 2
Ganesha
Ganesha
HammySammichh
Ganesha
Level 85
God Stats
3W - 1L
1,849 SR
Queue Stats
178W - 136L
1,613 Elo+
Party 2
Medusa
Medusa
HoollyywwooD
Medusa
Level 146
God Stats
5W - 3L
1,902 SR
Queue Stats
189W - 130L
1,620 Elo+
Party 2
Kukulkan
Kukulkan
coachhillsnut
Kukulkan
Level 16
God Stats
3W - 0L
1,783 SR
Queue Stats
29W - 15L
1,696 Elo+
Party 2
Ullr
Ullr
poojokes
Ullr
Level 153
God Stats
4W - 7L
1,726 SR
Queue Stats
229W - 173L
1,643 Elo+
Party 2
Team Averages
Level 102
1,849 SR
1,655 Elo+

VS

Team Averages
Level 115
1,541 SR
1,512 Elo+
Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dramonxx
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 185L
1,557 Elo+
Party 1
Sobek
Sobek
GarishA98
Sobek
Level 152
God Stats
3W - 2L
1,647 SR
Queue Stats
146W - 156L
1,454 Elo+
Solo
Discordia
Discordia
Tanis658
Discordia
Level 69
God Stats
1W - 3L
1,559 SR
Queue Stats
109W - 92L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
4 / 3 / 27
10,741
767
15,009
12,311
6,322
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
17
0 / 3 / 30
10,027
716
8,506
13,729
15,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
19
17 / 5 / 10
12,436
888
28,599
13,532
6,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
coachhillsnut
Kukulkan
20
6 / 2 / 32
11,996
857
17,729
7,796
3,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
20
19 / 4 / 16
13,153
940
24,643
14,493
7,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 8 / 5
9,128
652
8,131
12,903
4,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ravana
 
Ravana
14
0 / 8 / 7
8,188
585
4,931
23,572
15,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Dramonxx
Jormungandr
17
4 / 10 / 4
10,949
782
9,265
26,394
28,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
GarishA98
Sobek
15
2 / 9 / 9
9,602
686
5,633
24,160
25,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Tanis658
Discordia
16
5 / 11 / 3
10,067
719
14,347
13,918
5,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
43
46
Kills
15
17
Deaths
46
115
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
8
5
0.81
L
Ravana
 
Ravana
0
8
7
0.44
W
Eset
4
3
27
5.83
L
Jormungandr
Dramonxx
Jormungandr
4
10
4
0.6
L
Sobek
GarishA98
Sobek
2
9
9
0.72
W
Ganesha
0
3
30
5
W
Medusa
17
5
10
4.4
L
Discordia
Tanis658
Discordia
5
11
3
0.59
W
Kukulkan
coachhillsnut
Kukulkan
6
2
32
11
W
Ullr
19
4
16
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,486
Damage
42,307
61,861
Taken
100,947
39,710
Mitigated
78,735
19,371
Healing
16,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,131
2,705
512
1,742
12,903
4,496
0
4,323
8,443
23,132
0
L
Ravana
 
Ravana
4,931
555
466
5,467
23,572
15,013
0
10,154
13,073
0
11,803
W
Eset
15,009
1,354
3,868
4,066
12,311
6,322
761
8,682
3,629
25,955
0
L
Jormungandr
Dramonxx
Jormungandr
9,265
1,687
741
2,245
26,394
28,930
0
11,492
14,672
24,120
0
L
Sobek
GarishA98
Sobek
5,633
257
178
3,951
24,160
25,200
0
8,529
15,490
10,182
0
W
Ganesha
8,506
307
750
4,298
13,729
15,793
143
5,573
8,156
13,692
0
W
Medusa
28,599
11,667
430
596
13,532
6,740
585
9,949
3,583
0
45,489
L
Discordia
Tanis658
Discordia
14,347
447
477
736
13,918
5,096
0
5,799
8,025
25,688
0
W
Kukulkan
coachhillsnut
Kukulkan
17,729
2,285
0
0
7,796
3,688
1,278
5,713
2,083
41,416
0
W
Ullr
24,643
13,622
1,336
4,027
14,493
7,167
2,569
7,459
7,034
0
48,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,353
Gold Earned
47,934
167
Minions Killed
98
0
Camps Cleared
0
1,295,099
Distance Traveled
971,663
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,128
652
30
2
0
168,739
0
L
Ravana
8,188
585
10
1
0
224,379
2
W
Eset
10,741
767
20
1
0
257,602
8
L
Jormungandr
10,949
782
26
2
0
167,931
0
L
Sobek
9,602
686
5
0
0
216,325
0
W
Ganesha
10,027
716
0
0
0
235,855
3
W
Medusa
12,436
888
39
3
0
269,408
4
L
Discordia
10,067
719
27
2
0
194,289
0
W
Kukulkan
11,996
857
59
4
0
286,864
0
W
Ullr
13,153
940
49
4
0
245,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role