Player Matchup

Cthulhu
Cthulhu
FaUsToC90
Cthulhu
Level 68
God Stats
6W - 7L
1,418 SR
Queue Stats
142W - 166L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
Miickye
Danzaburou
Level 29
God Stats
1W - 7L
1,135 SR
Queue Stats
39W - 57L
1,332 Elo+
Party 1
Bellona
Bellona
SpartanX010
Bellona
Level 36
God Stats
13W - 8L
1,421 SR
Queue Stats
81W - 54L
1,480 Elo+
Party 1
The Morrigan
The Morrigan
X5xPONCHOx5X
The Morrigan
Level 139
God Stats
2W - 0L
1,702 SR
Queue Stats
293W - 270L
1,455 Elo+
Party 1
Chang'e
Chang'e
xmaringear159x
Chang'e
Level 109
God Stats
9W - 1L
1,754 SR
Queue Stats
217W - 178L
1,454 Elo+
Party 1
Team Averages
Level 76
1,486 SR
1,438 Elo+

VS

Team Averages
Level 79
1,517 SR
1,467 Elo+
Fafnir
Fafnir
EclipseReaper
Fafnir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,384 Elo+
Party 2
Discordia
Discordia
FRVRumbrella
Discordia
Level 5
God Stats
2W - 2L
1,551 SR
Queue Stats
3W - 2L
1,677 Elo+
Party 2
Jormungandr
Jormungandr
NotDaimeo
Jormungandr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
OniEazy
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,407 Elo+
Party 2
Chaac
Chaac
TheGraySlayer25
Chaac
Level 69
God Stats
69W - 56L
1,534 SR
Queue Stats
393W - 470L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FaUsToC90
Cthulhu
12
0 / 1 / 0
6,451
461
2,951
8,488
4,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Miickye
Danzaburou
11
1 / 2 / 0
6,047
432
2,834
5,895
1,480
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
SpartanX010
Bellona
11
1 / 3 / 1
6,720
480
2,708
7,627
6,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
X5xPONCHOx5X
The Morrigan
11
3 / 3 / 1
7,164
512
5,226
9,474
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 3
7,619
544
2,301
11,504
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
6,823
487
1,973
5,631
5,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
FRVRumbrella
Discordia
13
2 / 2 / 4
7,875
563
8,221
4,503
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
NotDaimeo
Jormungandr
10
1 / 2 / 5
6,759
483
3,252
6,800
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
OniEazy
Sun Wukong
13
7 / 0 / 1
8,487
606
6,538
9,853
7,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 0 / 1
7,671
548
6,140
7,210
3,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
12
12
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Discordia
FRVRumbrella
Discordia
2
2
4
2
W
Cthulhu
FaUsToC90
Cthulhu
0
1
0
0
W
Danzaburou
Miickye
Danzaburou
1
2
0
0.5
L
Jormungandr
NotDaimeo
Jormungandr
1
2
5
1.75
L
Sun Wukong
OniEazy
Sun Wukong
7
0
1
7.5
W
Bellona
SpartanX010
Bellona
1
3
1
0.5
L
2
0
1
2.5
W
The Morrigan
X5xPONCHOx5X
The Morrigan
3
3
1
1.17
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,020
Damage
26,124
42,988
Taken
33,997
19,415
Mitigated
21,320
17,581
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,973
532
1,062
1,246
5,631
5,389
0
2,081
3,524
15,637
0
L
Discordia
FRVRumbrella
Discordia
8,221
1,045
0
588
4,503
1,255
353
2,415
1,960
49,027
0
W
Cthulhu
FaUsToC90
Cthulhu
2,951
571
72
3,575
8,488
4,441
0
979
7,191
36,547
0
W
Danzaburou
Miickye
Danzaburou
2,834
1,127
0
1,425
5,895
1,480
0
587
4,976
0
32,770
L
Jormungandr
NotDaimeo
Jormungandr
3,252
1,022
0
666
6,800
2,901
0
1,827
4,891
32,955
0
L
Sun Wukong
OniEazy
Sun Wukong
6,538
1,147
0
1,623
9,853
7,794
0
1,680
8,153
9,713
37,977
W
Bellona
SpartanX010
Bellona
2,708
663
0
1,725
7,627
6,770
0
2,225
5,356
0
25,118
L
6,140
488
0
3,295
7,210
3,981
0
2,219
4,991
0
48,170
W
The Morrigan
X5xPONCHOx5X
The Morrigan
5,226
521
100
3,420
9,474
2,980
436
3,478
5,763
42,651
0
W
2,301
159
457
6,807
11,504
3,744
0
7,208
3,869
44,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,001
Gold Earned
37,615
364
Minions Killed
366
0
Camps Cleared
0
1,316,613
Distance Traveled
1,278,991
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,823
487
20
1
0
248,654
4
L
Discordia
7,875
563
91
7
0
255,218
2
W
Cthulhu
6,451
461
81
6
0
288,965
1
W
Danzaburou
6,047
432
50
4
0
250,451
3
L
Jormungandr
6,759
483
63
5
0
219,111
0
L
Sun Wukong
8,487
606
99
7
0
290,873
4
W
Bellona
6,720
480
51
4
0
263,163
5
L
Chaac
7,671
548
93
7
0
265,135
0
W
The Morrigan
7,164
512
78
6
0
264,690
2
W
Chang'e
7,619
544
104
7
0
249,344
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role