Player Matchup

Bakasura
Bakasura
Bruno_depe6
Bakasura
Level 18
God Stats
10W - 39L
1,144 SR
Queue Stats
18W - 48L
1,186 Elo+
Party 2
Thor
Thor
El10DeLaCalle
Thor
Level 5
God Stats
1W - 0L
1,280 SR
Queue Stats
3W - 2L
1,387 Elo+
Party 3
Ra
Ra
GMR-Chiva324
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 49L
1,213 Elo+
Party 2
Nemesis
Nemesis
HardPaul
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Izanami
Izanami
josephni699
Izanami
Level 7
God Stats
3W - 1L
1,506 SR
Queue Stats
4W - 2L
1,492 Elo+
Party 3
Team Averages
Level 10
1,386 SR
1,356 Elo+

VS

Team Averages
Level 15
1,528 SR
1,315 Elo+
Poseidon
Poseidon
Nicolas0054
Poseidon
Level 7
God Stats
5W - 8L
1,090 SR
Queue Stats
15W - 38L
965 Elo+
Party 1
Izanami
Izanami
Rayori
Izanami
Level 13
God Stats
0W - 1L
1,855 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
TxDraGon13
Nemesis
Level 9
God Stats
5W - 2L
1,500 SR
Queue Stats
78W - 87L
1,555 Elo+
Solo
Achilles
Achilles
Viczin_-
Achilles
Level 27
God Stats
8W - 4L
1,785 SR
Queue Stats
162W - 207L
1,371 Elo+
Solo
Tsukuyomi
Tsukuyomi
ze007mito
Tsukuyomi
Level 17
God Stats
8W - 13L
1,410 SR
Queue Stats
39W - 72L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bruno_depe6
Bakasura
20
2 / 8 / 0
12,819
513
4,703
20,640
8,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
8 / 3 / 11
13,375
535
11,819
17,497
14,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
4 / 10 / 10
12,729
509
12,519
19,241
6,856
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
HardPaul
Nemesis
20
25 / 2 / 8
17,900
716
32,971
19,083
6,562
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
josephni699
Izanami
20
4 / 4 / 5
13,969
559
6,125
12,202
3,471
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Nicolas0054
Poseidon
16
0 / 13 / 3
9,989
400
5,736
20,061
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Rayori
Izanami
18
4 / 12 / 2
12,640
506
13,771
20,539
6,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
TxDraGon13
Nemesis
20
17 / 6 / 2
15,608
624
26,665
21,871
15,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
Viczin_-
Achilles
13
2 / 4 / 4
9,602
384
7,509
16,050
7,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
ze007mito
Tsukuyomi
16
4 / 8 / 2
10,726
429
7,277
18,121
5,195
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
43
Kills
27
27
Deaths
43
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bruno_depe6
Bakasura
2
8
0
0.25
W
8
3
11
4.5
W
4
10
10
0.9
W
Nemesis
HardPaul
Nemesis
25
2
8
14.5
L
Poseidon
Nicolas0054
Poseidon
0
13
3
0.12
L
Izanami
Rayori
Izanami
4
12
2
0.42
L
Nemesis
TxDraGon13
Nemesis
17
6
2
3
L
Achilles
Viczin_-
Achilles
2
4
4
1
W
Izanami
josephni699
Izanami
4
4
5
1.63
L
Tsukuyomi
ze007mito
Tsukuyomi
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,137
Damage
60,958
88,663
Taken
96,642
39,354
Mitigated
39,476
23,367
Healing
17,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bruno_depe6
Bakasura
4,703
4,011
0
8,428
20,640
8,439
2,703
0
20,640
0
76,109
W
11,819
2,894
0
974
17,497
14,026
1,483
1,286
15,815
0
74,436
W
12,519
708
747
3,236
19,241
6,856
1,108
3,492
15,612
67,318
0
W
Nemesis
HardPaul
Nemesis
32,971
15,298
0
8,252
19,083
6,562
2,992
1,110
17,704
0
132,013
L
Poseidon
Nicolas0054
Poseidon
5,736
988
0
2,236
20,061
5,145
146
4,593
15,468
50,890
0
L
Izanami
Rayori
Izanami
13,771
8,556
0
2,473
20,539
6,039
5,747
449
20,090
0
97,455
L
Nemesis
TxDraGon13
Nemesis
26,665
14,150
0
7,293
21,871
15,172
0
2,442
19,029
0
145,466
L
Achilles
Viczin_-
Achilles
7,509
1,357
0
4,790
16,050
7,925
132
970
15,080
152
22,595
W
Izanami
josephni699
Izanami
6,125
4,904
0
1,730
12,202
3,471
3,230
0
11,803
0
84,065
L
Tsukuyomi
ze007mito
Tsukuyomi
7,277
2,281
0
560
18,121
5,195
1,212
4,206
13,795
0
48,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,792
Gold Earned
58,565
696
Minions Killed
604
0
Camps Cleared
0
2,300,635
Distance Traveled
2,108,250
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,819
513
166
7
0
401,068
2
W
Thor
13,375
535
69
3
0
499,439
9
W
Ra
12,729
509
105
4
0
397,204
1
W
Nemesis
17,900
716
175
7
0
567,073
4
L
Poseidon
9,989
400
90
4
0
419,014
0
L
Izanami
12,640
506
164
7
0
361,226
0
L
Nemesis
15,608
624
232
9
0
497,897
0
L
Achilles
9,602
384
31
1
0
378,714
0
W
Izanami
13,969
559
181
7
0
435,851
0
L
Tsukuyomi
10,726
429
87
3
0
451,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role