Player Matchup

Charybdis
Charybdis
Died4Pie
Charybdis
Level 81
God Stats
4W - 5L
1,627 SR
Queue Stats
118W - 137L
1,486 Elo+
Party 2
Olorun
Olorun
Direultimatum69
Olorun
Level 145
God Stats
9W - 5L
1,683 SR
Queue Stats
288W - 328L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
NamesTray8383
Gilgamesh
Level 160
God Stats
5W - 21L
1,266 SR
Queue Stats
615W - 612L
1,518 Elo+
Party 2
Artio
Artio
Stallionzsparta
Artio
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
346W - 365L
1,472 Elo+
Solo
Ne Zha
Ne Zha
xxDJGGxx
Ne Zha
Level 129
God Stats
18W - 16L
1,540 SR
Queue Stats
403W - 426L
1,502 Elo+
Party 2
Team Averages
Level 134
1,523 SR
1,501 Elo+

VS

Team Averages
Level 108
1,616 SR
1,499 Elo+
Mulan
Mulan
Cook up Quay
Mulan
Level 86
God Stats
19W - 17L
1,454 SR
Queue Stats
165W - 144L
1,460 Elo+
Party 1
Arachne
Arachne
FameDC29
Arachne
Level 89
God Stats
22W - 8L
1,729 SR
Queue Stats
81W - 62L
1,515 Elo+
Party 3
Cthulhu
Cthulhu
TrentGoKrazy
Cthulhu
Level 125
God Stats
3W - 3L
1,740 SR
Queue Stats
186W - 181L
1,510 Elo+
Party 1
Vulcan
Vulcan
YeaAlexis1188
Vulcan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 66L
1,519 Elo+
Party 3
Skadi
Skadi
xXEmbrixXx
Skadi
Level 117
God Stats
13W - 3L
1,658 SR
Queue Stats
78W - 71L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Died4Pie
Charybdis
9
1 / 9 / 0
5,878
420
4,165
13,354
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 11 / 2
6,568
469
5,202
14,374
9,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
NamesTray8383
Gilgamesh
13
0 / 7 / 0
7,340
524
3,572
16,361
9,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 8 / 1
5,904
422
3,901
14,141
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
xxDJGGxx
Ne Zha
9
1 / 8 / 1
6,082
434
7,079
11,798
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 8
8,850
632
12,488
10,025
9,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
FameDC29
Arachne
15
10 / 0 / 7
9,639
689
9,459
10,858
4,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
TrentGoKrazy
Cthulhu
13
9 / 1 / 15
8,527
609
8,500
9,662
7,651
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
9 / 3 / 10
9,346
668
16,448
9,435
3,600
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
15
5 / 0 / 6
9,157
654
6,503
4,562
1,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
87
4
Kills
41
43
Deaths
4
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
Charybdis
Died4Pie
Charybdis
1
9
0
0.11
L
1
11
2
0.18
W
Arachne
FameDC29
Arachne
10
0
7
13.5
L
Gilgamesh
NamesTray8383
Gilgamesh
0
7
0
0
L
1
8
1
0.19
W
Cthulhu
TrentGoKrazy
Cthulhu
9
1
15
16.5
W
9
3
10
4.67
W
Skadi
5
0
6
8
L
Ne Zha
xxDJGGxx
Ne Zha
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,919
Damage
53,398
70,028
Taken
44,542
38,086
Mitigated
26,855
13,550
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,488
1,208
0
5,059
10,025
9,358
882
994
9,031
10,642
30,924
L
Charybdis
Died4Pie
Charybdis
4,165
2,508
0
3,331
13,354
3,322
0
4,099
9,158
0
30,649
L
5,202
2,800
111
2,339
14,374
9,028
0
9,993
4,342
39,145
2,759
W
Arachne
FameDC29
Arachne
9,459
7,021
0
2,872
10,858
4,958
578
1,867
8,991
0
68,566
L
Gilgamesh
NamesTray8383
Gilgamesh
3,572
689
0
2,260
16,361
9,360
0
4,004
11,537
3,923
42,332
L
3,901
468
420
2,991
14,141
11,669
0
4,734
9,171
14,560
0
W
Cthulhu
TrentGoKrazy
Cthulhu
8,500
326
323
1,094
9,662
7,651
156
2,480
7,182
20,238
0
W
16,448
5,334
0
1,807
9,435
3,600
1,846
3,182
6,253
49,277
0
W
Skadi
6,503
3,067
0
589
4,562
1,288
3,005
498
4,064
0
63,255
L
Ne Zha
xxDJGGxx
Ne Zha
7,079
1,850
0
2,098
11,798
4,707
0
5,021
6,633
0
40,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
45,519
341
Minions Killed
401
0
Camps Cleared
0
1,221,620
Distance Traveled
1,403,595
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,850
632
79
6
0
290,967
0
L
Charybdis
5,878
420
55
4
0
218,685
1
L
Olorun
6,568
469
90
6
0
226,544
0
W
Arachne
9,639
689
108
8
0
327,715
1
L
Gilgamesh
7,340
524
103
7
0
252,797
0
L
Artio
5,904
422
28
2
0
250,047
5
W
Cthulhu
8,527
609
23
2
0
274,903
0
W
Vulcan
9,346
668
80
6
0
257,440
4
W
Skadi
9,157
654
111
8
0
252,570
1
L
Ne Zha
6,082
434
65
5
0
273,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role