Player Matchup

Cerberus
Cerberus
IcedLight5214
Cerberus
Level 27
God Stats
4W - 8L
1,269 SR
Queue Stats
87W - 99L
1,376 Elo+
Solo
Artemis
Artemis
Kraitonjr
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,069 Elo+
Party 1
Zhong Kui
Zhong Kui
Morbidly_Abeast
Zhong Kui
Level 29
God Stats
1W - 2L
1,514 SR
Queue Stats
95W - 89L
1,411 Elo+
Solo
Nemesis
Nemesis
cebalaggbs
Nemesis
Level 8
God Stats
0W - 5L
1,054 SR
Queue Stats
5W - 15L
1,069 Elo+
Party 1
Bellona
Bellona
kalinosky11
Bellona
Level 10
God Stats
1W - 3L
1,206 SR
Queue Stats
5W - 17L
1,069 Elo+
Party 1
Team Averages
Level 16
1,309 SR
1,199 Elo+

VS

Team Averages
Level 22
1,502 SR
1,418 Elo+
Merlin
Merlin
CARLITO_WAY360
Merlin
Level 25
God Stats
9W - 8L
1,439 SR
Queue Stats
15W - 18L
1,361 Elo+
Party 2
Ullr
Ullr
Mada 2x
Ullr
Level 18
God Stats
7W - 7L
1,496 SR
Queue Stats
23W - 24L
1,416 Elo+
Party 3
Izanami
Izanami
Ryanice12
Izanami
Level 13
God Stats
7W - 6L
1,500 SR
Queue Stats
13W - 13L
1,526 Elo+
Party 3
Jormungandr
Jormungandr
ThePoolSharks
Jormungandr
Level 40
God Stats
14W - 9L
1,575 SR
Queue Stats
156W - 167L
1,389 Elo+
Party 3
Loki
Loki
fatality_gamer7
Loki
Level 14
God Stats
5W - 7L
1,500 SR
Queue Stats
39W - 45L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IcedLight5214
Cerberus
14
0 / 3 / 2
8,960
407
5,059
17,512
14,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Kraitonjr
Artemis
13
1 / 10 / 2
8,156
371
8,582
13,684
4,346
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Morbidly_Abeast
Zhong Kui
14
4 / 7 / 4
9,886
449
12,396
21,120
16,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
cebalaggbs
Nemesis
14
3 / 8 / 3
9,570
435
11,180
17,759
7,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
kalinosky11
Bellona
14
2 / 7 / 5
9,421
428
6,616
17,369
13,521
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 11
11,090
504
11,602
9,036
2,899
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
Mada 2x
Ullr
19
16 / 3 / 3
13,892
631
18,478
22,051
9,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Ryanice12
Izanami
18
5 / 0 / 11
12,755
580
12,156
14,776
6,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ThePoolSharks
Jormungandr
16
6 / 1 / 19
12,510
569
15,743
19,067
21,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
3 / 3 / 4
11,318
514
8,055
12,954
6,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
10
Kills
35
35
Deaths
10
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
Cerberus
IcedLight5214
Cerberus
0
3
2
0.33
L
Artemis
Kraitonjr
Artemis
1
10
2
0.2
W
Ullr
Mada 2x
Ullr
16
3
3
5.83
L
Zhong Kui
Morbidly_Abeast
Zhong Kui
4
7
4
0.86
W
Izanami
Ryanice12
Izanami
5
0
11
10.5
W
Jormungandr
ThePoolSharks
Jormungandr
6
1
19
15.5
L
Nemesis
cebalaggbs
Nemesis
3
8
3
0.56
W
3
3
4
1.67
L
Bellona
kalinosky11
Bellona
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,833
Damage
66,034
87,444
Taken
77,884
56,883
Mitigated
46,229
14,266
Healing
28,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,602
2,441
0
2,170
9,036
2,899
165
1,461
7,449
43,315
0
L
Cerberus
IcedLight5214
Cerberus
5,059
412
0
1,604
17,512
14,707
313
4,879
12,633
46,448
0
L
Artemis
Kraitonjr
Artemis
8,582
3,971
0
504
13,684
4,346
264
4,063
9,621
0
35,150
W
Ullr
Mada 2x
Ullr
18,478
13,319
372
8,287
22,051
9,770
4,253
5,204
16,342
0
104,928
L
Zhong Kui
Morbidly_Abeast
Zhong Kui
12,396
1,085
276
8,165
21,120
16,353
1,296
5,192
15,928
41,230
0
W
Izanami
Ryanice12
Izanami
12,156
9,645
449
7,091
14,776
6,019
7,211
3,387
11,252
0
104,024
W
Jormungandr
ThePoolSharks
Jormungandr
15,743
3,550
1,077
4,942
19,067
21,327
487
4,288
14,559
52,931
0
L
Nemesis
cebalaggbs
Nemesis
11,180
4,746
0
2,697
17,759
7,956
345
7,616
10,143
0
46,988
W
8,055
1,072
0
4,164
12,954
6,214
226
4,402
8,293
0
62,696
L
Bellona
kalinosky11
Bellona
6,616
970
0
1,020
17,369
13,521
545
5,595
11,774
0
32,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,993
Gold Earned
61,565
313
Minions Killed
512
0
Camps Cleared
0
1,811,571
Distance Traveled
2,016,950
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,090
504
66
3
0
390,015
3
L
Cerberus
8,960
407
84
4
0
374,012
1
L
Artemis
8,156
371
56
3
0
320,916
1
W
Ullr
13,892
631
146
7
0
414,268
0
L
Zhong Kui
9,886
449
52
2
0
379,125
1
W
Izanami
12,755
580
140
6
0
396,488
0
W
Jormungandr
12,510
569
58
3
0
382,733
0
L
Nemesis
9,570
435
69
3
0
375,980
0
W
Loki
11,318
514
102
5
0
433,446
2
L
Bellona
9,421
428
52
2
0
361,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role