Player Matchup

Susano
Susano
 
Susano
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
ChippyPotato
Set
Level 24
God Stats
7W - 3L
1,755 SR
Queue Stats
66W - 30L
1,737 Elo+
Party 1
Baron Samedi
Baron Samedi
ManDudeBroENDME
Baron Samedi
Level 15
God Stats
15W - 5L
1,596 SR
Queue Stats
41W - 12L
1,636 Elo+
Party 1
Neith
Neith
SurelyYouJest
Neith
Level 28
God Stats
3W - 0L
1,425 SR
Queue Stats
53W - 29L
1,635 Elo+
Party 1
Sun Wukong
Sun Wukong
kunsterkumpel
Sun Wukong
Level 14
God Stats
9W - 4L
1,647 SR
Queue Stats
48W - 17L
1,683 Elo+
Party 1
Team Averages
Level 28
1,585 SR
1,638 Elo+

VS

Team Averages
Level 26
1,707 SR
1,486 Elo+
Vamana
Vamana
AcuteAquarius
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,208 Elo+
Solo
Sol
Sol
Bianca DelRio69
Sol
Level 29
God Stats
9W - 2L
1,917 SR
Queue Stats
40W - 21L
1,641 Elo+
Solo
Loki
Loki
DumpiTruck
Loki
Level 28
God Stats
2W - 2L
1,663 SR
Queue Stats
98W - 96L
1,436 Elo+
Solo
Neith
Neith
curiouscow69
Neith
Level 4
God Stats
3W - 1L
1,838 SR
Queue Stats
4W - 4L
1,606 Elo+
Party 2
Ymir
Ymir
legoman6
Ymir
Level 66
God Stats
10W - 8L
1,616 SR
Queue Stats
338W - 333L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
4 / 0 / 2
8,968
747
4,882
6,085
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 3 / 1
7,048
587
3,393
8,816
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
ManDudeBroENDME
Baron Samedi
10
5 / 3 / 2
6,378
532
5,807
8,329
3,181
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 1 / 3
7,059
588
4,796
5,869
1,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
kunsterkumpel
Sun Wukong
11
4 / 0 / 6
6,844
570
7,361
7,851
5,021
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,106
426
2,353
5,378
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 1 / 1
7,385
615
6,543
7,648
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 2 / 0
4,442
370
1,142
3,159
607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
3 / 7 / 1
5,772
481
4,264
6,697
1,863
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
8
0 / 4 / 2
5,419
452
4,126
11,948
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
7
7
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
0
2
5
L
0
3
0
0
L
4
1
1
4.5
W
3
3
1
1.17
L
0
2
0
0
W
Baron Samedi
ManDudeBroENDME
Baron Samedi
5
3
2
2
W
1
1
3
2.5
L
3
7
1
0.5
W
Sun Wukong
kunsterkumpel
Sun Wukong
4
0
6
7
L
Ymir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,239
Damage
18,428
36,950
Taken
34,830
16,605
Mitigated
16,366
12,989
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,882
1,971
0
2,724
6,085
2,496
243
37
5,818
0
63,386
L
2,353
1,524
0
1,234
5,378
4,318
0
0
5,378
0
19,623
L
6,543
1,580
0
4,220
7,648
3,030
0
832
6,776
48,664
4,974
W
3,393
1,516
0
1,642
8,816
3,991
0
1,970
6,846
0
48,308
L
1,142
487
0
1,112
3,159
607
0
0
3,159
0
9,531
W
Baron Samedi
ManDudeBroENDME
Baron Samedi
5,807
1,084
709
3,298
8,329
3,181
519
3,429
4,900
27,007
0
W
4,796
1,403
0
3,210
5,869
1,916
703
2,556
3,313
0
42,484
L
4,264
2,632
0
547
6,697
1,863
186
1,291
5,111
0
14,443
W
Sun Wukong
kunsterkumpel
Sun Wukong
7,361
2,443
0
1,406
7,851
5,021
420
2,235
5,616
0
26,740
L
Ymir
4,126
1,144
0
1,449
11,948
6,548
84
3,684
7,933
21,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,297
Gold Earned
28,124
398
Minions Killed
233
0
Camps Cleared
0
1,252,399
Distance Traveled
938,193
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,968
747
148
12
0
279,650
2
L
Vamana
5,106
426
40
3
0
182,002
2
L
Sol
7,385
615
108
9
0
235,284
5
W
Set
7,048
587
82
7
0
260,846
1
L
Loki
4,442
370
29
2
0
108,519
0
W
Baron Samedi
6,378
532
35
3
0
236,910
0
W
Neith
7,059
588
92
8
0
231,568
3
L
Neith
5,772
481
21
2
0
198,747
0
W
Sun Wukong
6,844
570
41
3
0
243,425
1
L
Ymir
5,419
452
35
3
0
213,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role