Player Matchup

Discordia
Discordia
Silver I
 
Discordia
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver II
Roll up the Dub
The Morrigan
Silver II
Level 101
God Stats
8W - 15L
1,427 SR
Queue Stats
529W - 533L
1,046 MMR
Solo
Ares
Ares
Gold V
areddhead
Ares
Gold V
Level 121
God Stats
20W - 17L
1,553 SR
Queue Stats
421W - 432L
1,008 MMR
Solo
Hercules
Hercules
Silver II
l Mr Truehero l
Hercules
Silver II
Level 149
God Stats
6W - 8L
1,534 SR
Queue Stats
337W - 340L
963 MMR
Solo
Neith
Neith
Silver IV
timmyp78
Neith
Silver IV
Level 130
God Stats
64W - 63L
1,498 SR
Queue Stats
379W - 396L
623 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,502 SR
1,028 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,593 SR
952 MMR
Danzaburou
Danzaburou
Silver III
AshuraHiro
Danzaburou
Silver III
Level 129
God Stats
0W - 3L
1,773 SR
Queue Stats
36W - 38L
997 MMR
Solo
Hades
Hades
Silver II
Lukealan2
Hades
Silver II
Level 79
God Stats
0W - 2L
1,349 SR
Queue Stats
111W - 119L
1,063 MMR
Solo
Loki
Loki
Silver I
Raul-1-4
Loki
Silver I
Level 128
God Stats
15W - 10L
1,713 SR
Queue Stats
213W - 224L
1,158 MMR
Solo
Hun Batz
Hun Batz
Silver II
djDEVILISHrd
Hun Batz
Silver II
Level 141
God Stats
13W - 9L
1,606 SR
Queue Stats
281W - 293L
980 MMR
Solo
Ymir
Ymir
Silver IV
manzzana
Ymir
Silver IV
Level 88
God Stats
46W - 42L
1,523 SR
Queue Stats
164W - 190L
562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 1 / 3
6,428
536
5,285
3,551
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Roll up the Dub
The Morrigan
13
4 / 1 / 4
7,163
597
3,779
6,304
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
12
1 / 0 / 3
6,723
560
3,955
6,677
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
10
2 / 2 / 1
5,495
458
2,292
8,132
5,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
timmyp78
Neith
11
0 / 1 / 2
6,172
514
3,254
4,304
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaTiamatGilgameshMorgan Le FayArachne

VS

Bans
SetYemojaArtioGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AshuraHiro
Danzaburou
6
1 / 0 / 2
5,061
422
2,360
1,782
389
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Lukealan2
Hades
10
1 / 3 / 0
5,597
466
4,711
10,360
5,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
0 / 3 / 0
6,104
509
1,960
7,916
2,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
djDEVILISHrd
Hun Batz
9
1 / 2 / 3
5,578
465
1,433
5,470
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
2 / 1 / 1
6,321
527
3,367
7,019
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
5
5
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
3
3.5
L
Danzaburou
AshuraHiro
Danzaburou
1
0
2
2
L
Hades
Lukealan2
Hades
1
3
0
0.33
L
Loki
0
3
0
0
W
The Morrigan
Roll up the Dub
The Morrigan
4
1
4
6
W
Ares
1
0
3
2.5
L
Hun Batz
djDEVILISHrd
Hun Batz
1
2
3
1.25
W
Hercules
2
2
1
1.25
L
Ymir
2
1
1
2.5
W
Neith
timmyp78
Neith
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,565
Damage
13,831
28,968
Taken
32,547
15,854
Mitigated
15,250
9,623
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,285
248
0
595
3,551
1,169
0
984
2,567
35,748
0
L
Danzaburou
AshuraHiro
Danzaburou
2,360
1,137
0
1,062
1,782
389
0
79
1,703
0
16,960
L
Hades
Lukealan2
Hades
4,711
465
21
4,259
10,360
5,527
0
5,449
4,468
32,576
0
L
Loki
1,960
85
0
2,939
7,916
2,657
0
3,114
4,135
0
37,850
W
The Morrigan
Roll up the Dub
The Morrigan
3,779
868
0
3,665
6,304
1,997
738
1,663
4,641
39,696
3,744
W
Ares
3,955
66
0
1,561
6,677
6,040
381
221
6,456
39,751
0
L
Hun Batz
djDEVILISHrd
Hun Batz
1,433
498
0
2,526
5,470
1,601
0
1,347
3,965
0
23,888
W
Hercules
2,292
760
0
1,802
8,132
5,530
0
3,932
4,200
0
10,350
L
Ymir
3,367
781
0
2,081
7,019
5,076
0
848
6,091
27,108
0
W
Neith
timmyp78
Neith
3,254
1,513
0
2,000
4,304
1,118
991
1,278
3,026
0
37,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,981
Gold Earned
28,661
343
Minions Killed
281
0
Camps Cleared
0
1,062,653
Distance Traveled
954,405
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,428
536
72
6
0
225,950
8
L
Danzaburou
5,061
422
35
3
0
105,475
0
L
Hades
5,597
466
61
5
0
208,819
1
L
Loki
6,104
509
73
6
0
245,610
2
W
The Morrigan
7,163
597
93
8
0
191,553
1
W
Ares
6,723
560
76
6
0
226,602
5
L
Hun Batz
5,578
465
61
5
0
171,349
0
W
Hercules
5,495
458
20
2
0
221,596
4
L
Ymir
6,321
527
51
4
0
223,152
2
W
Neith
6,172
514
82
7
0
196,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role