Player Matchup

Jing Wei
Jing Wei
KanakaMaoli2267
Jing Wei
Level 25
God Stats
35W - 46L
1,483 SR
Queue Stats
188W - 229L
1,340 Elo+
Solo
Thanatos
Thanatos
RoalexGaming_YT
Thanatos
Level 29
God Stats
0W - 9L
1,051 SR
Queue Stats
200W - 212L
1,393 Elo+
Party 2
Sun Wukong
Sun Wukong
WideGalindo13
Sun Wukong
Level 25
God Stats
39W - 39L
1,487 SR
Queue Stats
60W - 69L
1,341 Elo+
Party 2
Geb
Geb
jacklucas2
Geb
Level 20
God Stats
23W - 19L
1,661 SR
Queue Stats
96W - 132L
1,263 Elo+
Solo
Merlin
Merlin
lordbrandar
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,524 Elo+
Solo
Team Averages
Level 26
1,436 SR
1,372 Elo+

VS

Team Averages
Level 43
1,474 SR
1,381 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Bacedrop
Nox
Level 14
God Stats
11W - 16L
1,339 SR
Queue Stats
21W - 32L
1,242 Elo+
Solo
Geb
Geb
FasterBrute83
Geb
Level 23
God Stats
8W - 3L
1,733 SR
Queue Stats
77W - 94L
1,324 Elo+
Party 1
Thanatos
Thanatos
TheOnyxChaos
Thanatos
Level 129
God Stats
1W - 0L
1,297 SR
Queue Stats
131W - 131L
1,525 Elo+
Party 1
Ne Zha
Ne Zha
TheRealKing5223
Ne Zha
Level 26
God Stats
2W - 6L
1,500 SR
Queue Stats
49W - 73L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 3 / 1
5,646
353
2,038
6,453
1,282
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
12
7 / 5 / 4
7,802
488
8,100
13,480
3,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
WideGalindo13
Sun Wukong
12
4 / 3 / 2
7,497
469
4,672
11,578
5,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
2 / 4 / 4
6,425
402
3,005
10,560
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
9
0 / 4 / 5
6,326
395
2,667
8,239
1,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 3 / 4
6,771
423
1,190
5,861
2,083
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 5
7,437
465
4,715
4,816
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 5
7,846
490
7,855
8,410
7,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
TheOnyxChaos
Thanatos
14
13 / 0 / 1
9,229
577
13,806
8,476
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 3
6,721
420
5,225
12,247
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
13
Kills
18
19
Deaths
13
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
3
4
1
W
1
3
5
1.17
W
2
2
5
2.25
L
Jing Wei
0
3
1
0.17
L
Thanatos
7
5
4
1.8
W
Thanatos
TheOnyxChaos
Thanatos
13
0
1
13.5
W
1
5
3
0.5
L
Sun Wukong
WideGalindo13
Sun Wukong
4
3
2
1.67
L
2
4
4
1
L
Merlin
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,482
Damage
32,791
50,310
Taken
39,810
17,648
Mitigated
17,606
18,969
Healing
18,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,190
170
2,449
2,486
5,861
2,083
958
1,068
4,793
18,652
0
W
4,715
250
0
0
4,816
1,224
630
1,356
3,460
30,333
0
W
7,855
1,381
0
929
8,410
7,842
365
1,310
7,100
26,399
2,989
L
Jing Wei
2,038
1,331
0
1,788
6,453
1,282
691
782
5,671
0
17,273
L
Thanatos
8,100
2,320
0
9,991
13,480
3,753
0
2,897
10,583
0
40,534
W
Thanatos
TheOnyxChaos
Thanatos
13,806
3,691
0
10,165
8,476
2,842
470
628
7,848
0
49,979
W
5,225
1,183
0
2,129
12,247
3,615
2,230
1,310
10,937
0
29,231
L
Sun Wukong
WideGalindo13
Sun Wukong
4,672
687
0
3,672
11,578
5,337
357
4,811
6,767
0
31,949
L
3,005
489
0
837
10,560
5,612
113
2,596
7,964
15,213
0
L
Merlin
2,667
311
120
2,561
8,239
1,664
0
2,240
5,999
26,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,696
Gold Earned
38,004
236
Minions Killed
269
0
Camps Cleared
0
1,400,337
Distance Traveled
1,636,519
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,771
423
39
2
0
304,964
0
W
Nox
7,437
465
64
4
0
325,674
0
W
Geb
7,846
490
39
2
0
310,621
5
L
Jing Wei
5,646
353
39
2
0
266,816
0
L
Thanatos
7,802
488
77
5
0
328,598
0
W
Thanatos
9,229
577
78
5
0
374,677
0
W
Ne Zha
6,721
420
49
3
0
320,583
3
L
Sun Wukong
7,497
469
63
4
0
309,252
0
L
Geb
6,425
402
11
1
0
309,880
0
L
Merlin
6,326
395
46
3
0
185,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role