Player Matchup

Ares
Ares
SK00T3RS
Ares
Level 98
God Stats
17W - 10L
1,635 SR
Queue Stats
343W - 292L
1,526 Elo+
Party 2
Persephone
Persephone
SenseiRayn
Persephone
Level 127
God Stats
3W - 0L
1,619 SR
Queue Stats
100W - 99L
1,504 Elo+
Party 2
Cupid
Cupid
SlipMcOkiner
Cupid
Level 29
God Stats
13W - 12L
1,494 SR
Queue Stats
85W - 111L
1,325 Elo+
Party 2
Mercury
Mercury
SupraJuice
Mercury
Level 129
God Stats
2W - 0L
1,637 SR
Queue Stats
66W - 56L
1,611 Elo+
Party 2
Odin
Odin
lipkissmyhomiez
Odin
Level 46
God Stats
27W - 28L
1,445 SR
Queue Stats
135W - 143L
1,356 Elo+
Party 2
Team Averages
Level 86
1,566 SR
1,465 Elo+

VS

Team Averages
Level 54
1,535 SR
1,448 Elo+
Bastet
Bastet
Ballee Ballee
Bastet
Level 46
God Stats
0W - 1L
1,250 SR
Queue Stats
13W - 17L
1,253 Elo+
Solo
Hou Yi
Hou Yi
Cassxiety
Hou Yi
Level 81
God Stats
18W - 19L
1,521 SR
Queue Stats
385W - 367L
1,494 Elo+
Party 1
Chang'e
Chang'e
Luke The Force
Chang'e
Level 68
God Stats
1W - 2L
1,810 SR
Queue Stats
351W - 319L
1,502 Elo+
Party 1
Artio
Artio
TH3 Dead Mask
Artio
Level 29
God Stats
3W - 8L
1,441 SR
Queue Stats
80W - 88L
1,510 Elo+
Party 1
Bellona
Bellona
UltraSoulEnergy
Bellona
Level 48
God Stats
7W - 5L
1,652 SR
Queue Stats
139W - 171L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
5 / 2 / 7
7,172
552
9,534
11,119
9,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
SenseiRayn
Persephone
12
5 / 3 / 5
7,647
588
7,990
6,835
2,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 2
6,808
524
2,210
4,788
1,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
SupraJuice
Mercury
14
10 / 0 / 4
8,114
624
8,311
8,538
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 2
7,435
572
6,496
6,273
4,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 0
5,669
436
5,319
9,156
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Cassxiety
Hou Yi
11
4 / 4 / 1
6,335
487
5,138
6,551
2,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 1
6,247
481
4,074
9,264
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 4
5,337
411
2,031
10,021
5,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 2 / 0
6,158
474
3,646
11,860
8,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
22
Kills
8
8
Deaths
22
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
Hou Yi
Cassxiety
Hou Yi
4
4
1
1.13
L
1
5
1
0.3
W
Ares
5
2
7
4.25
W
Persephone
SenseiRayn
Persephone
5
3
5
2.5
W
1
2
2
1
W
Mercury
SupraJuice
Mercury
10
0
4
12
L
0
4
4
0.5
L
1
2
0
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,541
Damage
20,208
37,553
Taken
46,852
20,478
Mitigated
22,302
9,117
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,319
1,742
63
1,000
9,156
2,778
90
3,658
5,356
0
18,672
L
Hou Yi
Cassxiety
Hou Yi
5,138
2,855
0
250
6,551
2,262
242
3,490
3,017
0
33,875
L
4,074
133
274
2,488
9,264
3,132
0
4,505
4,667
37,807
0
W
Ares
9,534
920
179
1,522
11,119
9,043
63
2,375
8,744
27,737
0
W
Persephone
SenseiRayn
Persephone
7,990
237
35
1,178
6,835
2,633
240
2,651
4,181
42,644
0
W
2,210
1,468
64
1,149
4,788
1,538
363
364
4,424
0
41,760
W
Mercury
SupraJuice
Mercury
8,311
4,161
0
2,880
8,538
2,980
687
714
7,824
0
51,592
L
2,031
566
325
3,267
10,021
5,350
0
5,617
4,338
16,144
0
L
3,646
860
0
3,165
11,860
8,780
70
2,247
9,613
0
22,686
W
6,496
1,561
0
2,110
6,273
4,284
131
0
6,273
11,372
30,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,176
Gold Earned
29,746
371
Minions Killed
259
0
Camps Cleared
0
1,286,713
Distance Traveled
1,179,773
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,669
436
32
2
0
244,179
0
L
Hou Yi
6,335
487
63
5
0
216,550
4
L
Chang'e
6,247
481
76
6
0
246,648
1
W
Ares
7,172
552
37
3
0
259,128
1
W
Persephone
7,647
588
68
5
0
233,523
0
W
Cupid
6,808
524
81
6
0
226,479
3
W
Mercury
8,114
624
87
7
0
316,246
1
L
Artio
5,337
411
37
3
0
250,066
2
L
Bellona
6,158
474
51
4
0
222,330
0
W
Odin
7,435
572
98
8
0
251,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role