Player Matchup

Neith
Neith
AYOSPLODA
Neith
Level 14
God Stats
15W - 17L
1,399 SR
Queue Stats
15W - 20L
1,236 Elo+
Solo
Cthulhu
Cthulhu
Crimson Xenos
Cthulhu
Level 7
God Stats
6W - 3L
1,304 SR
Queue Stats
38W - 44L
1,648 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nebifred
Morgan Le Fay
Level 31
God Stats
6W - 9L
1,500 SR
Queue Stats
134W - 115L
1,611 Elo+
Party 2
Team Averages
Level 17
1,401 SR
1,498 Elo+

VS

Team Averages
Level 60
1,460 SR
1,377 Elo+
Ganesha
Ganesha
Gilded_Demon
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,240 Elo+
Party 1
Nox
Nox
KillerScorpion7
Nox
Level 147
God Stats
8W - 12L
1,381 SR
Queue Stats
355W - 404L
1,605 Elo+
Solo
Thor
Thor
ReaperHunter_-
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AYOSPLODA
Neith
15
3 / 11 / 6
11,932
702
12,874
17,514
4,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
14
4 / 6 / 4
10,928
643
12,105
22,330
23,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Nebifred
Morgan Le Fay
14
3 / 9 / 5
10,897
641
13,021
17,369
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gilded_Demon
Ganesha
15
0 / 2 / 25
11,436
673
11,257
22,189
27,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
20 / 2 / 6
14,545
856
20,920
12,064
5,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 6 / 14
11,709
689
13,295
16,478
9,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
70
10
Kills
25
26
Deaths
10
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Neith
AYOSPLODA
Neith
3
11
6
0.55
L
Cthulhu
4
6
4
1
W
Ganesha
Gilded_Demon
Ganesha
0
2
25
6.25
W
20
2
6
11.5
L
Morgan Le Fay
Nebifred
Morgan Le Fay
3
9
5
0.61
W
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,000
Damage
45,472
57,213
Taken
50,731
32,777
Mitigated
42,722
4,980
Healing
13,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AYOSPLODA
Neith
12,874
5,414
0
1,044
17,514
4,467
1,102
11,013
6,254
0
39,989
L
Cthulhu
12,105
904
0
1,269
22,330
23,064
11
11,865
10,008
27,324
0
W
Ganesha
Gilded_Demon
Ganesha
11,257
367
901
4,286
22,189
27,971
759
7,222
14,041
25,697
0
W
20,920
1,017
480
4,694
12,064
5,477
1,651
7,499
3,997
71,161
0
L
Morgan Le Fay
Nebifred
Morgan Le Fay
13,021
494
1,038
1,629
17,369
5,246
260
9,630
7,481
40,121
0
W
13,295
1,867
0
2,758
16,478
9,274
1,054
8,729
6,820
0
35,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,757
Gold Earned
37,690
157
Minions Killed
168
6
Camps Cleared
7
765,094
Distance Traveled
849,023
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,932
702
68
4
0
247,989
0
L
Cthulhu
10,928
643
33
2
1
265,149
0
W
Ganesha
11,436
673
0
0
0
277,087
1
W
Nox
14,545
856
117
7
4
299,357
3
L
Morgan Le Fay
10,897
641
56
3
5
251,956
1
W
Thor
11,709
689
51
3
3
272,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role