Player Matchup

Thor
Thor
CHIQUI8
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,725 Elo+
Solo
Kukulkan
Kukulkan
HampsterHank
Kukulkan
Level 26
God Stats
17W - 22L
1,320 SR
Queue Stats
19W - 26L
1,397 Elo+
Party 1
Olorun
Olorun
RedskullC4
Olorun
Level 26
God Stats
5W - 1L
1,769 SR
Queue Stats
20W - 16L
1,591 Elo+
Solo
King Arthur
King Arthur
Venterrus
King Arthur
Level 27
God Stats
1W - 0L
1,237 SR
Queue Stats
6W - 7L
1,535 Elo+
Party 1
Zeus
Zeus
ζΙαγηe
Zeus
Level 27
God Stats
7W - 2L
1,506 SR
Queue Stats
7W - 4L
1,538 Elo+
Party 1
Team Averages
Level 22
1,466 SR
1,557 Elo+

VS

Team Averages
Level 16
1,447 SR
1,424 Elo+
Cerberus
Cerberus
AkCurtiss
Cerberus
Level 4
God Stats
1W - 2L
1,423 SR
Queue Stats
2W - 4L
1,490 Elo+
Party 3
Loki
Loki
NNGKamikaze
Loki
Level 7
God Stats
8W - 7L
1,654 SR
Queue Stats
9W - 13L
1,380 Elo+
Party 3
Merlin
Merlin
ParkaPreach
Merlin
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 15L
1,544 Elo+
Solo
Mercury
Mercury
TheDurtyLion
Mercury
Level 29
God Stats
0W - 1L
1,263 SR
Queue Stats
10W - 21L
1,365 Elo+
Party 2
Achilles
Achilles
thegreyphoenix
Achilles
Level 28
God Stats
0W - 2L
1,394 SR
Queue Stats
24W - 39L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CHIQUI8
Thor
18
5 / 3 / 22
11,486
1,044
5,363
7,936
2,935
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
HampsterHank
Kukulkan
18
7 / 5 / 19
12,331
1,121
22,157
16,185
5,452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
RedskullC4
Olorun
20
10 / 3 / 25
13,303
1,209
27,214
14,883
5,469
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Venterrus
King Arthur
20
11 / 7 / 22
13,417
1,220
18,792
23,898
25,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
13 / 4 / 17
12,751
1,159
20,053
8,619
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AkCurtiss
Cerberus
18
0 / 17 / 15
10,600
964
7,297
35,159
37,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 10 / 7
12,590
1,145
17,339
18,311
6,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
17
2 / 4 / 8
11,074
1,007
15,988
10,121
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TheDurtyLion
Mercury
19
4 / 11 / 13
12,581
1,144
11,117
21,441
7,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
18
9 / 5 / 5
13,001
1,182
15,915
18,605
15,138
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
70
46
Kills
22
22
Deaths
47
105
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AkCurtiss
Cerberus
0
17
15
0.44
W
Thor
CHIQUI8
Thor
5
3
22
5.33
W
Kukulkan
HampsterHank
Kukulkan
7
5
19
3.3
L
7
10
7
1.05
L
Merlin
2
4
8
1.5
W
Olorun
RedskullC4
Olorun
10
3
25
7.5
L
Mercury
TheDurtyLion
Mercury
4
11
13
0.95
W
King Arthur
Venterrus
King Arthur
11
7
22
3.14
L
Achilles
9
5
5
2.3
W
13
4
17
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,579
Damage
67,656
71,521
Taken
103,637
42,280
Mitigated
70,575
15,812
Healing
6,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AkCurtiss
Cerberus
7,297
900
0
4,610
35,159
37,482
0
25,874
9,020
19,631
0
W
Thor
CHIQUI8
Thor
5,363
502
0
0
7,936
2,935
0
2,710
5,226
0
10,544
W
Kukulkan
HampsterHank
Kukulkan
22,157
3,297
158
2,187
16,185
5,452
0
5,808
10,377
51,170
0
L
17,339
4,465
0
0
18,311
6,727
0
13,298
4,873
0
23,969
L
Merlin
15,988
1,187
115
681
10,121
3,274
0
5,676
4,294
50,334
0
W
Olorun
RedskullC4
Olorun
27,214
15,921
1,109
4,637
14,883
5,469
0
5,643
9,240
45,547
0
L
Mercury
TheDurtyLion
Mercury
11,117
6,265
0
183
21,441
7,954
0
12,582
7,593
0
34,608
W
King Arthur
Venterrus
King Arthur
18,792
3,601
0
5,439
23,898
25,816
0
6,915
16,983
0
26,881
L
Achilles
15,915
3,828
0
1,218
18,605
15,138
0
11,994
6,089
0
25,570
W
20,053
4,018
302
1,980
8,619
2,608
0
2,209
6,410
45,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,288
Gold Earned
59,846
194
Minions Killed
186
8
Camps Cleared
7
956,904
Distance Traveled
1,121,967
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,600
964
30
3
0
170,577
0
W
Thor
11,486
1,044
14
1
0
214,862
0
W
Kukulkan
12,331
1,121
72
7
3
179,192
0
L
Loki
12,590
1,145
7
1
0
243,743
0
L
Merlin
11,074
1,007
77
7
1
200,505
0
W
Olorun
13,303
1,209
46
4
2
189,143
0
L
Mercury
12,581
1,144
50
5
6
267,972
0
W
King Arthur
13,417
1,220
10
1
2
204,357
0
L
Achilles
13,001
1,182
22
2
0
239,170
2
W
Zeus
12,751
1,159
52
5
1
169,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role