Player Matchup

Loki
Loki
DirtyBuffalo
Loki
Level 129
God Stats
6W - 3L
1,664 SR
Queue Stats
30W - 24L
1,486 Elo+
Solo
Janus
Janus
G-Powder18
Janus
Level 129
God Stats
4W - 5L
1,544 SR
Queue Stats
49W - 42L
1,512 Elo+
Party 2
Olorun
Olorun
Prosy_62
Olorun
Level 155
God Stats
3W - 2L
1,631 SR
Queue Stats
127W - 109L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
XxPumaFanOGxX
Cthulhu
Level 106
God Stats
5W - 4L
1,484 SR
Queue Stats
176W - 214L
1,372 Elo+
Solo
Achilles
Achilles
mariodona1
Achilles
Level 149
God Stats
5W - 5L
1,455 SR
Queue Stats
88W - 73L
1,591 Elo+
Party 2
Team Averages
Level 134
1,556 SR
1,510 Elo+

VS

Team Averages
Level 118
1,603 SR
1,500 Elo+
Scylla
Scylla
BeWDro717
Scylla
Level 124
God Stats
0W - 1L
1,469 SR
Queue Stats
8W - 10L
1,499 Elo+
Party 3
Fafnir
Fafnir
Hentiesauce
Fafnir
Level 88
God Stats
2W - 1L
1,783 SR
Queue Stats
9W - 10L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
Parrion-Parker
Gilgamesh
Level 79
God Stats
2W - 4L
1,571 SR
Queue Stats
5W - 8L
1,498 Elo+
Party 1
Izanami
Izanami
WolfAlpha64
Izanami
Level 155
God Stats
0W - 1L
1,608 SR
Queue Stats
11W - 13L
1,508 Elo+
Party 1
Cliodhna
Cliodhna
weckmon
Cliodhna
Level 145
God Stats
1W - 1L
1,582 SR
Queue Stats
24W - 17L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 9
13,115
874
15,218
16,675
6,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
18
6 / 5 / 9
12,279
819
9,813
9,586
3,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Prosy_62
Olorun
19
6 / 1 / 4
12,055
804
13,114
14,870
7,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
18
2 / 2 / 17
11,956
797
11,548
18,334
19,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
mariodona1
Achilles
17
2 / 0 / 16
10,649
710
16,323
18,568
19,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BeWDro717
Scylla
17
3 / 6 / 4
9,814
654
11,758
10,449
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
15
1 / 4 / 6
9,698
647
6,404
17,844
20,340
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Parrion-Parker
Gilgamesh
15
0 / 6 / 6
8,894
593
9,053
19,642
13,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
WolfAlpha64
Izanami
18
6 / 5 / 4
11,777
785
25,216
14,822
6,789
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
weckmon
Cliodhna
17
2 / 6 / 6
10,130
675
12,168
15,397
5,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
27
Kills
12
13
Deaths
27
55
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
BeWDro717
Scylla
3
6
4
0.83
W
11
5
9
3.1
W
Janus
6
5
9
2.1
L
Fafnir
1
4
6
1
L
Gilgamesh
Parrion-Parker
Gilgamesh
0
6
6
0.5
W
Olorun
Prosy_62
Olorun
6
1
4
8
L
Izanami
WolfAlpha64
Izanami
6
5
4
1.6
W
Cthulhu
2
2
17
5.25
W
Achilles
mariodona1
Achilles
2
0
16
10
L
Cliodhna
weckmon
Cliodhna
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,016
Damage
64,599
78,033
Taken
78,154
57,082
Mitigated
49,571
23,503
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BeWDro717
Scylla
11,758
479
0
791
10,449
3,519
66
4,926
5,473
33,489
0
W
15,218
1,780
0
3,453
16,675
6,591
296
3,263
13,143
0
31,323
W
Janus
9,813
791
0
474
9,586
3,359
289
1,926
7,438
29,051
0
L
Fafnir
6,404
2,143
0
3,078
17,844
20,340
0
8,432
8,952
11,507
0
L
Gilgamesh
Parrion-Parker
Gilgamesh
9,053
1,481
0
792
19,642
13,256
1
7,193
11,751
0
27,191
W
Olorun
Prosy_62
Olorun
13,114
8,768
1,481
6,382
14,870
7,321
1,890
3,683
10,931
54,462
0
L
Izanami
WolfAlpha64
Izanami
25,216
17,178
0
836
14,822
6,789
621
8,379
6,087
0
58,794
W
Cthulhu
11,548
691
1,624
2,532
18,334
19,929
58
4,542
13,135
41,686
0
W
Achilles
mariodona1
Achilles
16,323
3,356
0
7,557
18,568
19,882
293
4,122
13,901
0
34,252
L
Cliodhna
weckmon
Cliodhna
12,168
1,010
0
655
15,397
5,667
128
5,671
9,302
0
40,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,054
Gold Earned
50,313
328
Minions Killed
285
9
Camps Cleared
6
1,528,569
Distance Traveled
1,356,629
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,814
654
62
4
0
262,253
1
W
Loki
13,115
874
39
3
3
328,442
0
W
Janus
12,279
819
53
4
0
286,709
0
L
Fafnir
9,698
647
10
1
0
268,526
0
L
Gilgamesh
8,894
593
41
3
1
291,370
0
W
Olorun
12,055
804
132
9
5
260,010
1
L
Izanami
11,777
785
99
7
4
233,630
3
W
Cthulhu
11,956
797
70
5
0
316,365
6
W
Achilles
10,649
710
34
2
1
337,043
2
L
Cliodhna
10,130
675
73
5
1
300,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role