Player Matchup

Xing Tian
Xing Tian
Mr Perkins31
Xing Tian
Level 128
God Stats
16W - 9L
1,571 SR
Queue Stats
1,094W - 1,129L
1,492 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrKeefer22
Ah Muzen Cab
Level 126
God Stats
2W - 3L
1,184 SR
Queue Stats
161W - 167L
1,528 Elo+
Party 1
Olorun
Olorun
SolarizedDark
Olorun
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 47L
1,637 Elo+
Party 2
Xbalanque
Xbalanque
boo_400751
Xbalanque
Level 129
God Stats
7W - 2L
1,903 SR
Queue Stats
300W - 327L
1,527 Elo+
Solo
Jormungandr
Jormungandr
killeryoshi4444
Jormungandr
Level 99
God Stats
6W - 3L
1,582 SR
Queue Stats
408W - 279L
1,625 Elo+
Party 2
Team Averages
Level 104
1,548 SR
1,562 Elo+

VS

Team Averages
Level 150
1,414 SR
1,560 Elo+
Hercules
Hercules
CrispiestPango
Hercules
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 66L
1,556 Elo+
Party 3
Bacchus
Bacchus
Kuroneko003
Bacchus
Level 148
God Stats
0W - 6L
1,060 SR
Queue Stats
150W - 142L
1,511 Elo+
Solo
Cupid
Cupid
Nelill
Cupid
Level 160
God Stats
1W - 2L
1,475 SR
Queue Stats
155W - 135L
1,551 Elo+
Party 3
Discordia
Discordia
TAZZ350
Discordia
Level 156
God Stats
1W - 2L
1,522 SR
Queue Stats
112W - 93L
1,567 Elo+
Party 3
Zeus
Zeus
duke of hazard5
Zeus
Level 158
God Stats
1W - 3L
1,515 SR
Queue Stats
120W - 91L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Mr Perkins31
Xing Tian
19
1 / 3 / 16
12,428
621
11,009
21,524
25,037
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
MrKeefer22
Ah Muzen Cab
20
6 / 2 / 12
14,411
721
25,607
15,260
7,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 3 / 12
14,501
725
30,584
16,599
9,556
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
boo_400751
Xbalanque
19
6 / 2 / 13
13,132
657
25,295
20,771
9,344
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
killeryoshi4444
Jormungandr
20
5 / 3 / 16
13,786
689
18,266
21,528
34,147
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
3 / 5 / 3
11,463
573
7,980
31,920
30,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Kuroneko003
Bacchus
19
0 / 7 / 7
12,195
610
11,764
38,610
43,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Nelill
Cupid
20
4 / 4 / 4
12,853
643
14,507
18,825
7,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
TAZZ350
Discordia
20
4 / 5 / 5
12,508
625
16,337
16,760
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 5 / 8
11,994
600
30,326
16,280
5,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
39
26
Kills
12
13
Deaths
26
69
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
5
3
0.9
L
Bacchus
Kuroneko003
Bacchus
0
7
7
0.5
W
Xing Tian
Mr Perkins31
Xing Tian
1
3
16
3
W
Ah Muzen Cab
MrKeefer22
Ah Muzen Cab
6
2
12
6
L
Cupid
Nelill
Cupid
4
4
4
1.5
W
8
3
12
4.67
L
Discordia
TAZZ350
Discordia
4
5
5
1.3
W
Xbalanque
boo_400751
Xbalanque
6
2
13
6.25
L
1
5
8
1
W
Jormungandr
killeryoshi4444
Jormungandr
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,761
Damage
80,914
95,682
Taken
122,395
85,580
Mitigated
93,549
50,262
Healing
52,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
7,980
933
1,976
12,667
31,920
30,504
41
15,539
16,381
0
19,338
L
Bacchus
Kuroneko003
Bacchus
11,764
767
324
10,626
38,610
43,491
32
23,230
15,380
21,116
0
W
Xing Tian
Mr Perkins31
Xing Tian
11,009
332
3,250
4,773
21,524
25,037
314
12,222
8,971
24,640
0
W
Ah Muzen Cab
MrKeefer22
Ah Muzen Cab
25,607
6,166
229
5,031
15,260
7,496
1,546
10,083
4,984
0
49,410
L
Cupid
Nelill
Cupid
14,507
7,241
8,405
8,619
18,825
7,411
1,350
7,659
11,166
0
43,350
W
30,584
11,955
12,399
7,703
16,599
9,556
3,029
13,443
3,113
60,919
0
L
Discordia
TAZZ350
Discordia
16,337
120
2,239
3,610
16,760
6,372
378
7,510
9,250
49,247
0
W
Xbalanque
boo_400751
Xbalanque
25,295
6,218
2,910
8,278
20,771
9,344
849
10,870
9,759
0
44,848
L
30,326
496
374
3,874
16,280
5,771
199
5,921
10,359
56,379
0
W
Jormungandr
killeryoshi4444
Jormungandr
18,266
2,676
2,768
2,921
21,528
34,147
357
11,809
9,536
42,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,258
Gold Earned
61,013
216
Minions Killed
244
0
Camps Cleared
0
1,900,222
Distance Traveled
1,780,728
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,463
573
22
1
0
333,024
0
L
Bacchus
12,195
610
30
2
0
394,872
1
W
Xing Tian
12,428
621
22
1
0
405,041
1
W
Ah Muzen Cab
14,411
721
44
2
0
415,273
1
L
Cupid
12,853
643
74
4
0
356,753
2
W
Olorun
14,501
725
76
4
0
369,365
4
L
Discordia
12,508
625
62
3
0
355,379
0
W
Xbalanque
13,132
657
44
2
0
350,077
2
L
Zeus
11,994
600
56
3
0
340,700
0
W
Jormungandr
13,786
689
30
2
0
360,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role