Player Matchup

Anubis
Anubis
B1ossom14
Anubis
Level 33
God Stats
32W - 12L
1,736 SR
Queue Stats
169W - 138L
1,470 Elo+
Party 1
Bacchus
Bacchus
Burtonian
Bacchus
Level 18
God Stats
24W - 17L
1,439 SR
Queue Stats
90W - 72L
1,455 Elo+
Party 1
Cupid
Cupid
Cheeseburgin
Cupid
Level 18
God Stats
14W - 8L
1,624 SR
Queue Stats
31W - 22L
1,517 Elo+
Party 1
Hades
Hades
MookieMocha
Hades
Level 28
God Stats
3W - 3L
1,486 SR
Queue Stats
151W - 114L
1,538 Elo+
Solo
Da Ji
Da Ji
Zooblecorn
Da Ji
Level 99
God Stats
14W - 18L
1,433 SR
Queue Stats
547W - 618L
1,378 Elo+
Party 1
Team Averages
Level 39
1,544 SR
1,472 Elo+

VS

Team Averages
Level 26
1,552 SR
1,498 Elo+
Ah Muzen Cab
Ah Muzen Cab
Insほへ
Ah Muzen Cab
Level 25
God Stats
8W - 2L
1,695 SR
Queue Stats
146W - 164L
1,545 Elo+
Solo
Terra
Terra
LeagueFeeeder
Terra
Level 26
God Stats
0W - 1L
1,435 SR
Queue Stats
9W - 17L
1,450 Elo+
Solo
Da Ji
Da Ji
Monroe2200
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,529 Elo+
Solo
Mulan
Mulan
RegionaIManager
Mulan
Level 28
God Stats
29W - 37L
1,523 SR
Queue Stats
155W - 180L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Unblood666
Morgan Le Fay
Level 22
God Stats
18W - 14L
1,606 SR
Queue Stats
33W - 36L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B1ossom14
Anubis
17
8 / 2 / 3
10,614
624
13,964
8,282
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Burtonian
Bacchus
14
4 / 1 / 5
8,886
523
5,972
9,783
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 3 / 3
8,147
479
4,652
7,822
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
9 / 1 / 1
11,787
693
9,867
12,739
6,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
14
1 / 3 / 6
8,597
506
3,381
9,363
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Insほへ
Ah Muzen Cab
14
2 / 4 / 0
8,020
472
5,435
8,630
2,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 5 / 4
8,276
487
6,794
15,195
11,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
15
5 / 4 / 0
9,413
554
5,126
12,599
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 0
6,878
405
3,836
10,827
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Unblood666
Morgan Le Fay
9
0 / 4 / 0
6,112
360
2,602
5,647
1,211
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
24
Kills
9
10
Deaths
24
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
B1ossom14
Anubis
8
2
3
4.75
W
Bacchus
Burtonian
Bacchus
4
1
5
6.5
W
2
3
3
1.17
L
Ah Muzen Cab
Insほへ
Ah Muzen Cab
2
4
0
0.5
L
2
5
4
0.8
L
Da Ji
5
4
0
1.25
W
9
1
1
9.5
L
0
7
0
0
L
Morgan Le Fay
Unblood666
Morgan Le Fay
0
4
0
0
W
Da Ji
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,836
Damage
23,793
47,989
Taken
52,898
26,283
Mitigated
22,767
21,356
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
B1ossom14
Anubis
13,964
579
0
3,945
8,282
4,067
368
3,759
4,523
78,433
0
W
Bacchus
Burtonian
Bacchus
5,972
864
0
2,740
9,783
9,653
0
2,949
6,834
24,485
0
W
4,652
2,686
236
2,928
7,822
2,163
0
2,381
5,441
0
52,455
L
Ah Muzen Cab
Insほへ
Ah Muzen Cab
5,435
2,505
0
3,530
8,630
2,349
0
2,509
6,121
0
55,574
L
6,794
717
449
4,157
15,195
11,405
0
8,800
6,395
32,198
0
L
Da Ji
5,126
1,745
0
3,176
12,599
3,381
0
6,184
6,415
0
39,640
W
9,867
1,313
0
8,774
12,739
6,241
360
29
12,710
96,191
0
L
3,836
876
0
1,926
10,827
4,421
0
8,198
2,629
0
30,882
L
Morgan Le Fay
Unblood666
Morgan Le Fay
2,602
327
0
306
5,647
1,211
0
4,112
1,535
20,683
0
W
Da Ji
3,381
1,042
0
2,733
9,363
4,159
0
278
9,085
0
61,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,031
Gold Earned
38,699
579
Minions Killed
344
0
Camps Cleared
0
1,640,455
Distance Traveled
1,420,679
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,614
624
137
8
0
320,552
6
W
Bacchus
8,886
523
30
2
0
341,382
11
W
Cupid
8,147
479
109
6
0
314,560
0
L
Ah Muzen Cab
8,020
472
93
5
0
299,468
8
L
Terra
8,276
487
57
3
0
322,062
6
L
Da Ji
9,413
554
81
5
0
303,299
3
W
Hades
11,787
693
212
12
0
319,514
10
L
Mulan
6,878
405
70
4
0
281,438
5
L
Morgan Le Fay
6,112
360
43
3
0
214,412
2
W
Da Ji
8,597
506
91
5
0
344,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role