Player Matchup

Kuzenbo
Kuzenbo
Black Airlines
Kuzenbo
Level 158
God Stats
55W - 52L
1,516 SR
Queue Stats
335W - 293L
1,566 Elo+
Party 2
Nox
Nox
Diddy9Five
Nox
Level 157
God Stats
20W - 12L
1,670 SR
Queue Stats
156W - 108L
1,615 Elo+
Party 2
Chaac
Chaac
Its King Kinch
Chaac
Level 129
God Stats
102W - 77L
1,583 SR
Queue Stats
241W - 195L
1,587 Elo+
Party 2
Team Averages
Level 148
1,590 SR
1,589 Elo+

VS

Team Averages
Level 43
1,574 SR
1,673 Elo+
Loki
Loki
C3zRx
Loki
Level 17
God Stats
0W - 1L
1,757 SR
Queue Stats
3W - 4L
1,579 Elo+
Party 1
Hercules
Hercules
JOSHUArapevan
Hercules
Level 41
God Stats
0W - 2L
1,291 SR
Queue Stats
167W - 62L
1,773 Elo+
Party 1
Cerberus
Cerberus
THEMONSTER895
Cerberus
Level 70
God Stats
12W - 7L
1,672 SR
Queue Stats
142W - 98L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
12,198
678
13,263
18,395
28,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
8 / 0 / 5
12,248
680
11,239
7,230
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 1 / 11
11,540
641
21,615
18,791
19,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
C3zRx
Loki
13
2 / 7 / 0
9,773
543
8,302
12,324
6,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
JOSHUArapevan
Hercules
14
0 / 0 / 2
10,702
595
12,736
28,677
20,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
THEMONSTER895
Cerberus
12
0 / 7 / 2
9,202
511
7,725
19,672
15,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
2
2
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Loki
C3zRx
Loki
2
7
0
0.29
W
8
0
5
10.5
W
3
1
11
8.5
L
Hercules
JOSHUArapevan
Hercules
0
0
2
1
L
Cerberus
THEMONSTER895
Cerberus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,117
Damage
28,763
44,416
Taken
60,673
52,006
Mitigated
42,729
16,050
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,263
3,586
0
5,747
18,395
28,730
585
3,473
14,374
46,441
0
L
Loki
C3zRx
Loki
8,302
1,531
0
659
12,324
6,903
0
4,806
7,518
0
32,268
W
11,239
675
0
672
7,230
3,423
1,343
1,602
5,516
46,499
0
W
21,615
3,741
0
9,631
18,791
19,853
491
2,214
16,027
0
43,402
L
Hercules
JOSHUArapevan
Hercules
12,736
4,637
0
13,333
28,677
20,164
0
11,905
16,772
0
51,071
L
Cerberus
THEMONSTER895
Cerberus
7,725
393
0
1,605
19,672
15,662
0
8,234
11,438
25,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,986
Gold Earned
29,677
201
Minions Killed
165
10
Camps Cleared
5
957,600
Distance Traveled
949,431
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,198
678
58
3
4
322,589
2
L
Loki
9,773
543
48
3
0
308,620
2
W
Nox
12,248
680
103
6
4
305,901
0
W
Chaac
11,540
641
40
2
2
329,110
0
L
Hercules
10,702
595
73
4
3
342,759
4
L
Cerberus
9,202
511
44
2
2
298,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role