Player Matchup

Janus
Janus
 
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
ChillenZero
Thor
Level 68
God Stats
1W - 1L
1,783 SR
Queue Stats
72W - 47L
1,573 Elo+
Party 1
Charybdis
Charybdis
J WaR714
Charybdis
Level 123
God Stats
0W - 2L
1,395 SR
Queue Stats
152W - 118L
1,558 Elo+
Party 1
Discordia
Discordia
Mr CROSSES
Discordia
Level 109
God Stats
4W - 1L
1,578 SR
Queue Stats
83W - 106L
1,392 Elo+
Party 3
Osiris
Osiris
SixthSage
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 90
1,551 SR
1,505 Elo+

VS

Team Averages
Level 76
1,402 SR
1,510 Elo+
Hun Batz
Hun Batz
GoSouthOnMe
Hun Batz
Level 106
God Stats
1W - 1L
1,286 SR
Queue Stats
211W - 230L
1,458 Elo+
Solo
Loki
Loki
NEJHEE100
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 48L
1,468 Elo+
Party 2
Eset
Eset
Pauleywalnut
Eset
Level 115
God Stats
1W - 5L
1,036 SR
Queue Stats
421W - 420L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
X JrM02 X
Morgan Le Fay
Level 27
God Stats
6W - 3L
1,637 SR
Queue Stats
266W - 219L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
X deadsh0t200 X
Gilgamesh
Level 105
God Stats
6W - 6L
1,553 SR
Queue Stats
262W - 214L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
0 / 5 / 6
10,035
669
17,534
13,366
4,728
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 6 / 2
8,630
575
8,229
14,904
5,827
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
J WaR714
Charybdis
17
5 / 9 / 0
10,502
700
9,743
17,646
6,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Mr CROSSES
Discordia
16
3 / 5 / 3
9,974
665
8,283
8,634
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
SixthSage
Osiris
14
0 / 8 / 4
8,306
554
6,344
21,410
22,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GoSouthOnMe
Hun Batz
18
7 / 2 / 15
11,096
740
7,234
11,833
7,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
19
10 / 2 / 15
12,024
802
19,315
13,194
5,339
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 1 / 21
11,002
733
11,817
10,885
4,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
X JrM02 X
Morgan Le Fay
19
8 / 3 / 15
11,759
784
20,291
11,030
5,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
X deadsh0t200 X
Gilgamesh
18
4 / 2 / 19
10,948
730
13,450
21,353
14,211
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
118
10
Kills
33
33
Deaths
10
15
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
6
0.6
L
2
6
2
0.5
W
Hun Batz
GoSouthOnMe
Hun Batz
7
2
15
7.25
L
Charybdis
J WaR714
Charybdis
5
9
0
0.56
L
Discordia
Mr CROSSES
Discordia
3
5
3
0.9
W
Loki
10
2
15
8.75
W
4
1
21
14.5
L
Osiris
SixthSage
Osiris
0
8
4
0.25
W
Morgan Le Fay
X JrM02 X
Morgan Le Fay
8
3
15
5.17
W
Gilgamesh
X deadsh0t200 X
Gilgamesh
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,133
Damage
72,107
75,960
Taken
68,295
43,075
Mitigated
36,273
15,052
Healing
30,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,534
340
1,329
2,630
13,366
4,728
0
3,890
9,476
48,149
0
L
8,229
403
1,745
1,657
14,904
5,827
0
6,119
8,785
0
13,373
W
Hun Batz
GoSouthOnMe
Hun Batz
7,234
739
2,749
1,748
11,833
7,466
1,255
4,954
6,642
0
20,161
L
Charybdis
J WaR714
Charybdis
9,743
3,910
1,383
3,663
17,646
6,804
0
7,845
9,801
0
24,701
L
Discordia
Mr CROSSES
Discordia
8,283
350
109
240
8,634
2,828
0
2,004
6,630
14,863
0
W
Loki
19,315
1,920
3,052
2,721
13,194
5,339
386
3,489
9,490
0
32,576
W
11,817
1,039
5,896
4,751
10,885
4,172
1,564
5,602
5,141
27,139
0
L
Osiris
SixthSage
Osiris
6,344
1,826
452
1,844
21,410
22,888
0
12,658
8,752
0
12,248
W
Morgan Le Fay
X JrM02 X
Morgan Le Fay
20,291
4,203
0
1,901
11,030
5,085
1,900
4,535
6,367
40,737
0
W
Gilgamesh
X deadsh0t200 X
Gilgamesh
13,450
3,007
1,487
6,620
21,353
14,211
0
6,312
14,838
566
25,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,447
Gold Earned
56,829
143
Minions Killed
149
0
Camps Cleared
0
1,142,697
Distance Traveled
1,519,462
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,035
669
59
4
0
266,441
0
L
Thor
8,630
575
12
1
0
240,367
0
W
Hun Batz
11,096
740
27
2
0
318,971
0
L
Charybdis
10,502
700
42
3
0
218,011
0
L
Discordia
9,974
665
18
1
0
209,291
0
W
Loki
12,024
802
22
1
0
326,838
0
W
Eset
11,002
733
25
2
0
282,967
0
L
Osiris
8,306
554
12
1
0
208,587
0
W
Morgan Le Fay
11,759
784
52
3
0
289,515
1
W
Gilgamesh
10,948
730
23
2
0
301,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role