Player Matchup

Mercury
Mercury
Cablepool16
Mercury
Level 27
God Stats
3W - 5L
1,066 SR
Queue Stats
49W - 52L
1,397 Elo+
Solo
Ares
Ares
Dinomilkk
Ares
Level 16
God Stats
11W - 10L
1,605 SR
Queue Stats
95W - 71L
1,477 Elo+
Party 1
King Arthur
King Arthur
King0125
King Arthur
Level 103
God Stats
24W - 26L
1,482 SR
Queue Stats
461W - 420L
1,582 Elo+
Party 1
Hera
Hera
Triggż
Hera
Level 5
God Stats
5W - 0L
1,914 SR
Queue Stats
6W - 1L
1,700 Elo+
Party 1
Sol
Sol
Weterpup
Sol
Level 107
God Stats
29W - 16L
1,765 SR
Queue Stats
133W - 83L
1,631 Elo+
Party 1
Team Averages
Level 52
1,567 SR
1,557 Elo+

VS

Team Averages
Level 27
1,551 SR
1,495 Elo+
Merlin
Merlin
BurstDelaney
Merlin
Level 18
God Stats
0W - 2L
1,333 SR
Queue Stats
1W - 3L
1,334 Elo+
Solo
Fenrir
Fenrir
IcyHELLBENDERz
Fenrir
Level 75
God Stats
8W - 8L
1,677 SR
Queue Stats
225W - 215L
1,510 Elo+
Party 2
Loki
Loki
number1-JESTER
Loki
Level 27
God Stats
13W - 11L
1,615 SR
Queue Stats
100W - 100L
1,446 Elo+
Solo
Xing Tian
Xing Tian
theeHOFF66642069
Xing Tian
Level 12
God Stats
1W - 2L
1,630 SR
Queue Stats
2W - 3L
1,526 Elo+
Solo
Artemis
Artemis
z0ttssl
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cablepool16
Mercury
12
3 / 2 / 6
7,380
527
4,950
8,026
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
12
6 / 0 / 7
8,027
573
4,272
11,387
9,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
King0125
King Arthur
16
4 / 1 / 3
9,172
655
5,600
7,703
6,763
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
Triggż
Hera
13
7 / 1 / 4
8,420
601
9,741
5,662
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 2 / 5
8,406
600
12,183
11,069
4,180
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 4 / 0
5,145
368
1,237
5,297
2,352
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 7 / 1
6,286
449
4,420
12,151
7,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 8 / 1
6,926
495
6,484
11,290
3,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
8
0 / 5 / 2
5,469
391
2,135
11,565
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
z0ttssl
Artemis
9
1 / 5 / 1
6,038
431
6,728
7,287
1,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
29
Kills
6
6
Deaths
29
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
0
0
W
Mercury
Cablepool16
Mercury
3
2
6
3
W
Ares
6
0
7
9.5
L
2
7
1
0.36
W
King Arthur
King0125
King Arthur
4
1
3
5.5
W
Hera
Triggż
Hera
7
1
4
9
W
9
2
5
5.75
L
3
8
1
0.44
L
Xing Tian
0
5
2
0.2
L
Artemis
z0ttssl
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,746
Damage
21,004
43,847
Taken
47,590
25,912
Mitigated
21,535
16,174
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,237
327
0
322
5,297
2,352
96
2,105
3,192
17,420
0
W
Mercury
Cablepool16
Mercury
4,950
2,033
0
1,903
8,026
3,496
0
898
7,128
0
40,038
W
Ares
4,272
336
0
3,048
11,387
9,558
330
706
10,681
24,357
0
L
4,420
1,079
37
1,557
12,151
7,584
0
3,905
8,246
1,287
19,402
W
King Arthur
King0125
King Arthur
5,600
412
0
2,543
7,703
6,763
224
572
7,131
8,109
48,096
W
Hera
Triggż
Hera
9,741
3,108
0
2,368
5,662
1,915
741
874
4,725
47,382
0
W
12,183
3,842
0
6,312
11,069
4,180
3,300
909
10,160
60,126
0
L
6,484
2,185
0
1,386
11,290
3,218
0
6,771
4,519
0
25,687
L
Xing Tian
2,135
230
0
1,688
11,565
6,425
144
8,400
3,165
10,248
0
L
Artemis
z0ttssl
Artemis
6,728
2,361
0
587
7,287
1,956
400
5,709
1,578
0
29,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,405
Gold Earned
29,864
410
Minions Killed
177
0
Camps Cleared
0
1,382,071
Distance Traveled
1,254,729
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,145
368
27
2
0
244,035
2
W
Mercury
7,380
527
68
5
0
309,638
0
W
Ares
8,027
573
40
3
0
274,312
1
L
Fenrir
6,286
449
39
3
0
228,037
1
W
King Arthur
9,172
655
126
9
0
306,313
1
W
Hera
8,420
601
74
5
0
250,437
2
W
Sol
8,406
600
102
7
0
241,371
3
L
Loki
6,926
495
46
3
0
272,496
5
L
Xing Tian
5,469
391
14
1
0
269,983
2
L
Artemis
6,038
431
51
4
0
240,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role