Player Matchup

Bacchus
Bacchus
AlbinoApe21
Bacchus
Level 99
God Stats
2W - 0L
1,537 SR
Queue Stats
64W - 56L
1,453 Elo+
Party 1
Thor
Thor
Sukieraa
Thor
Level 18
God Stats
10W - 4L
1,741 SR
Queue Stats
55W - 41L
1,463 Elo+
Party 1
Discordia
Discordia
unmarked-wagon33
Discordia
Level 20
God Stats
6W - 4L
1,224 SR
Queue Stats
59W - 50L
1,453 Elo+
Party 1
Team Averages
Level 46
1,501 SR
1,456 Elo+

VS

Team Averages
Level 40
1,510 SR
1,357 Elo+
Izanami
Izanami
EYELESSJACK60
Izanami
Level 17
God Stats
9W - 11L
1,500 SR
Queue Stats
28W - 44L
1,272 Elo+
Party 2
Ah Puch
Ah Puch
Fish_Taco_Eater_
Ah Puch
Level 18
God Stats
21W - 30L
1,402 SR
Queue Stats
113W - 113L
1,328 Elo+
Solo
Cliodhna
Cliodhna
Sopoyopo
Cliodhna
Level 85
God Stats
7W - 4L
1,626 SR
Queue Stats
171W - 194L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlbinoApe21
Bacchus
15
7 / 3 / 12
12,379
688
13,325
19,465
29,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
17
14 / 0 / 6
13,415
745
18,205
17,800
9,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
15
0 / 2 / 17
11,094
616
10,153
12,373
3,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 8 / 1
10,110
562
5,520
15,155
4,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
0 / 5 / 4
10,903
606
14,509
15,937
5,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Sopoyopo
Cliodhna
15
4 / 8 / 1
11,390
633
18,343
19,428
6,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
21
Kills
5
5
Deaths
21
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlbinoApe21
Bacchus
7
3
12
4.33
L
Izanami
1
8
1
0.19
L
0
5
4
0.4
L
Cliodhna
Sopoyopo
Cliodhna
4
8
1
0.56
W
Thor
14
0
6
17
W
Discordia
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,683
Damage
38,372
49,638
Taken
50,520
42,379
Mitigated
16,086
5,193
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlbinoApe21
Bacchus
13,325
1,095
1,263
1,265
19,465
29,574
487
4,442
15,023
22,727
0
L
Izanami
5,520
2,567
77
1,573
15,155
4,478
922
7,720
7,435
0
25,061
L
14,509
0
0
3,039
15,937
5,084
321
8,140
7,797
52,786
0
L
Cliodhna
Sopoyopo
Cliodhna
18,343
1,090
0
2,743
19,428
6,524
159
8,199
11,229
0
58,056
W
Thor
18,205
2,298
697
884
17,800
9,140
1,540
4,819
12,829
0
43,594
W
Discordia
10,153
211
0
1,084
12,373
3,665
248
5,364
7,009
39,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,888
Gold Earned
32,403
166
Minions Killed
203
3
Camps Cleared
9
1,100,367
Distance Traveled
951,356
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,379
688
20
1
0
372,947
4
L
Izanami
10,110
562
46
3
2
293,950
0
L
Ah Puch
10,903
606
84
5
2
317,814
1
L
Cliodhna
11,390
633
73
4
5
339,592
1
W
Thor
13,415
745
76
4
1
392,322
1
W
Discordia
11,094
616
70
4
2
335,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role