Player Matchup

Kukulkan
Kukulkan
Joomee
Kukulkan
Level 7
God Stats
2W - 4L
1,378 SR
Queue Stats
2W - 8L
1,254 Elo+
Party 2
Terra
Terra
Jorjito27
Terra
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 219L
1,328 Elo+
Solo
Bacchus
Bacchus
Madmono
Bacchus
Level 17
God Stats
0W - 2L
1,543 SR
Queue Stats
19W - 11L
1,537 Elo+
Party 2
Team Averages
Level 22
1,474 SR
1,373 Elo+

VS

Team Averages
Level 65
1,388 SR
1,398 Elo+
Morgan Le Fay
Morgan Le Fay
FURL236916
Morgan Le Fay
Level 101
God Stats
18W - 22L
1,438 SR
Queue Stats
76W - 135L
1,485 Elo+
Party 1
Mulan
Mulan
codnerd68
Mulan
Level 88
God Stats
10W - 12L
1,226 SR
Queue Stats
80W - 86L
1,505 Elo+
Party 1
Medusa
Medusa
kennadias13
Medusa
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 63L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Joomee
Kukulkan
20
11 / 7 / 3
16,764
699
18,492
21,819
8,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Jorjito27
Terra
15
0 / 12 / 8
12,962
540
10,736
38,394
23,634
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
Madmono
Bacchus
17
5 / 3 / 7
14,125
589
13,515
37,812
65,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FURL236916
Morgan Le Fay
19
12 / 2 / 7
16,619
692
50,952
23,035
9,686
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
codnerd68
Mulan
19
9 / 6 / 11
16,058
669
32,672
24,554
28,086
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
16
1 / 8 / 12
14,107
588
4,410
15,823
5,695
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
16
Kills
22
22
Deaths
16
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FURL236916
Morgan Le Fay
12
2
7
7.75
L
Kukulkan
Joomee
Kukulkan
11
7
3
1.79
L
Terra
Jorjito27
Terra
0
12
8
0.33
L
Bacchus
Madmono
Bacchus
5
3
7
2.83
W
Mulan
codnerd68
Mulan
9
6
11
2.42
W
Medusa
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,743
Damage
88,034
98,025
Taken
63,412
97,739
Mitigated
43,467
13,503
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FURL236916
Morgan Le Fay
50,952
7,705
893
11,227
23,035
9,686
762
17,732
5,303
107,742
0
L
Kukulkan
Joomee
Kukulkan
18,492
2,780
0
0
21,819
8,785
1,036
11,133
10,686
78,393
0
L
Terra
Jorjito27
Terra
10,736
1,416
4,270
7,526
38,394
23,634
420
23,379
15,015
41,396
0
L
Bacchus
Madmono
Bacchus
13,515
2,231
0
1,707
37,812
65,320
245
17,733
20,079
39,052
0
W
Mulan
codnerd68
Mulan
32,672
7,907
0
4,126
24,554
28,086
964
13,342
11,212
957
81,786
W
Medusa
4,410
2,441
0
1,238
15,823
5,695
1,120
12,132
3,691
0
22,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,851
Gold Earned
46,784
221
Minions Killed
242
7
Camps Cleared
9
1,204,876
Distance Traveled
1,122,305
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,619
692
114
5
4
413,134
1
L
Kukulkan
16,764
699
148
6
4
353,260
2
L
Terra
12,962
540
48
2
3
404,577
2
L
Bacchus
14,125
589
25
1
0
447,039
2
W
Mulan
16,058
669
93
4
5
379,399
2
W
Medusa
14,107
588
35
1
0
329,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role