Player Matchup

Neith
Neith
DrTrees
Neith
Level 27
God Stats
4W - 1L
1,550 SR
Queue Stats
52W - 44L
1,519 Elo+
Party 2
Odin
Odin
OPButterfree
Odin
Level 127
God Stats
2W - 0L
1,650 SR
Queue Stats
85W - 77L
1,541 Elo+
Party 2
Baron Samedi
Baron Samedi
TheRealMacman
Baron Samedi
Level 27
God Stats
5W - 1L
1,689 SR
Queue Stats
29W - 15L
1,658 Elo+
Solo
Team Averages
Level 60
1,630 SR
1,573 Elo+

VS

Team Averages
Level 58
1,599 SR
1,576 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DeeIo
Yemoja
Level 18
God Stats
0W - 2L
1,513 SR
Queue Stats
34W - 34L
1,494 Elo+
Party 1
Sol
Sol
NobleGay24
Sol
Level 90
God Stats
0W - 1L
1,783 SR
Queue Stats
408W - 447L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrTrees
Neith
12
5 / 1 / 12
8,023
802
9,604
7,053
2,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 11
7,799
780
5,917
11,654
6,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
TheRealMacman
Baron Samedi
12
7 / 1 / 9
8,078
808
11,185
8,911
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 6 / 2
6,694
669
5,471
10,457
3,404
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
DeeIo
Yemoja
9
1 / 5 / 2
6,049
605
5,928
9,428
5,864
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 6 / 3
5,959
596
8,478
9,297
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
17
Kills
2
3
Deaths
17
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
2
0.33
L
Yemoja
DeeIo
Yemoja
1
5
2
0.4
W
Neith
DrTrees
Neith
5
1
12
11
L
0
6
3
0.25
W
5
1
11
10.5
W
Baron Samedi
TheRealMacman
Baron Samedi
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,706
Damage
19,877
27,618
Taken
29,182
13,142
Mitigated
12,116
13,750
Healing
5,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,471
2,032
491
2,157
10,457
3,404
0
3,660
6,797
0
16,327
L
Yemoja
DeeIo
Yemoja
5,928
1,213
1,214
272
9,428
5,864
0
3,094
6,334
12,757
0
W
Neith
DrTrees
Neith
9,604
3,247
0
2,170
7,053
2,674
873
2,910
4,143
0
34,929
L
8,478
2,882
0
1,289
9,297
2,848
0
4,431
4,866
17,204
0
W
5,917
1,750
0
4,417
11,654
6,753
182
5,904
5,750
0
14,215
W
Baron Samedi
TheRealMacman
Baron Samedi
11,185
1,254
1,678
5,485
8,911
3,715
588
6,483
2,428
29,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,900
Gold Earned
18,702
129
Minions Killed
72
8
Camps Cleared
1
545,808
Distance Traveled
423,666
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,694
669
31
3
0
144,493
3
L
Yemoja
6,049
605
16
2
0
128,634
0
W
Neith
8,023
802
67
7
4
167,810
1
L
Sol
5,959
596
25
3
1
150,539
4
W
Odin
7,799
780
13
1
1
201,490
5
W
Baron Samedi
8,078
808
49
5
3
176,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role