Player Matchup

Pele
Pele
 
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CARREONXXBETO
Heimdallr
Level 80
God Stats
16W - 12L
1,527 SR
Queue Stats
176W - 154L
1,448 Elo+
Party 1
Rama
Rama
M0njeFunky
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
StickMyDuck
Ymir
Level 14
God Stats
1W - 2L
1,508 SR
Queue Stats
14W - 27L
1,203 Elo+
Solo
Kukulkan
Kukulkan
Tomamelox12
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 26
1,507 SR
1,430 Elo+

VS

Team Averages
Level 12
1,375 SR
1,359 Elo+
Morgan Le Fay
Morgan Le Fay
DracuKeOtho
Morgan Le Fay
Level 14
God Stats
8W - 17L
1,316 SR
Queue Stats
9W - 19L
1,284 Elo+
Party 2
Jing Wei
Jing Wei
HombreMorido
Jing Wei
Level 11
God Stats
7W - 17L
1,348 SR
Queue Stats
9W - 21L
1,284 Elo+
Party 2
Thor
Thor
KnSu
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ThieveingCone7
Gilgamesh
Level 18
God Stats
4W - 8L
1,212 SR
Queue Stats
67W - 77L
1,403 Elo+
Solo
Ne Zha
Ne Zha
低头丶忆往昔
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 0 / 1
8,191
546
2,079
8,924
5,579
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
CARREONXXBETO
Heimdallr
15
12 / 0 / 0
9,631
642
13,643
8,622
3,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 2
7,494
500
3,764
7,276
1,850
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 6
7,315
488
3,467
11,157
8,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Tomamelox12
Kukulkan
13
3 / 3 / 1
8,342
556
2,786
5,016
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DracuKeOtho
Morgan Le Fay
11
1 / 4 / 2
7,022
468
3,165
9,238
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
HombreMorido
Jing Wei
10
2 / 2 / 0
6,334
422
2,359
7,294
1,753
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Thor
KnSu
Thor
10
0 / 7 / 1
5,904
394
2,251
8,239
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
ThieveingCone7
Gilgamesh
13
3 / 2 / 0
7,697
513
4,177
10,201
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 4 / 3
7,469
498
6,287
10,613
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
18
Kills
9
9
Deaths
19
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
0
1
1.5
W
Heimdallr
CARREONXXBETO
Heimdallr
12
0
0
12
L
Morgan Le Fay
DracuKeOtho
Morgan Le Fay
1
4
2
0.5
L
Jing Wei
HombreMorido
Jing Wei
2
2
0
1
L
Thor
KnSu
Thor
0
7
1
0.07
W
1
3
2
0.67
W
1
3
6
1.33
L
Gilgamesh
ThieveingCone7
Gilgamesh
3
2
0
1.5
W
Kukulkan
Tomamelox12
Kukulkan
3
3
1
1.17
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,739
Damage
18,239
40,995
Taken
45,585
21,009
Mitigated
17,926
8,393
Healing
6,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,079
513
0
1,500
8,924
5,579
0
0
8,737
0
58,729
W
Heimdallr
CARREONXXBETO
Heimdallr
13,643
8,591
221
3,671
8,622
3,191
2,315
1,495
7,127
0
66,159
L
Morgan Le Fay
DracuKeOtho
Morgan Le Fay
3,165
649
0
1,569
9,238
3,272
455
3,045
6,015
39,961
0
L
Jing Wei
HombreMorido
Jing Wei
2,359
1,779
0
522
7,294
1,753
0
82
7,212
0
26,540
L
Thor
KnSu
Thor
2,251
337
0
304
8,239
2,329
0
906
7,333
0
16,256
W
3,764
2,929
0
1,250
7,276
1,850
2,097
153
6,758
0
26,658
W
3,467
947
0
692
11,157
8,924
139
934
10,180
21,762
0
L
Gilgamesh
ThieveingCone7
Gilgamesh
4,177
886
0
2,025
10,201
6,103
803
0
10,201
527
39,246
W
Kukulkan
Tomamelox12
Kukulkan
2,786
237
0
1,059
5,016
1,465
989
647
4,369
39,103
0
L
6,287
2,519
0
2,315
10,613
4,469
0
1,970
8,571
0
42,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,973
Gold Earned
34,426
388
Minions Killed
326
0
Camps Cleared
0
1,261,813
Distance Traveled
1,460,610
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,191
546
112
7
0
255,663
0
W
Heimdallr
9,631
642
112
7
0
271,558
2
L
Morgan Le Fay
7,022
468
80
5
0
262,314
4
L
Jing Wei
6,334
422
65
4
0
299,772
3
L
Thor
5,904
394
27
2
0
305,901
0
W
Rama
7,494
500
51
3
0
233,978
0
W
Ymir
7,315
488
23
2
0
302,517
5
L
Gilgamesh
7,697
513
83
6
0
281,067
0
W
Kukulkan
8,342
556
90
6
0
198,097
0
L
Ne Zha
7,469
498
71
5
0
311,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role