Player Matchup

Anubis
Anubis
Strait-Trash-
Anubis
Level 5
God Stats
1W - 2L
1,271 SR
Queue Stats
6W - 4L
1,348 Elo+
Party 1
Neith
Neith
ZackBITW
Neith
Level 5
God Stats
2W - 1L
1,318 SR
Queue Stats
13W - 11L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
im_2NaStY
Cthulhu
Level 8
God Stats
32W - 24L
1,695 SR
Queue Stats
50W - 45L
1,292 Elo+
Party 1
Team Averages
Level 6
1,428 SR
1,347 Elo+

VS

Team Averages
Level 90
1,536 SR
1,487 Elo+
Hercules
Hercules
RDG4700
Hercules
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
313W - 316L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
SUCKE champO
Gilgamesh
Level 129
God Stats
39W - 27L
1,658 SR
Queue Stats
310W - 312L
1,556 Elo+
Party 2
Discordia
Discordia
chibiAbb
Discordia
Level 16
God Stats
21W - 24L
1,450 SR
Queue Stats
21W - 24L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 4
13,675
570
19,203
17,738
9,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ZackBITW
Neith
18
4 / 1 / 4
14,881
620
36,626
13,695
6,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
im_2NaStY
Cthulhu
16
1 / 2 / 7
13,090
545
14,870
25,203
28,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RDG4700
Hercules
18
6 / 2 / 3
14,015
584
16,161
31,507
35,259
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
SUCKE champO
Gilgamesh
18
3 / 2 / 7
13,924
580
26,896
38,290
27,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
chibiAbb
Discordia
15
1 / 4 / 4
12,620
526
5,986
12,497
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
8
Kills
10
10
Deaths
8
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
RDG4700
Hercules
6
2
3
3.75
L
Gilgamesh
SUCKE champO
Gilgamesh
3
2
7
3.25
W
3
7
4
0.71
W
Neith
ZackBITW
Neith
4
1
4
6
L
Discordia
chibiAbb
Discordia
1
4
4
0.75
W
Cthulhu
im_2NaStY
Cthulhu
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,699
Damage
49,043
56,636
Taken
82,294
44,654
Mitigated
67,523
12,575
Healing
28,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
RDG4700
Hercules
16,161
3,035
695
10,804
31,507
35,259
810
10,892
19,415
0
46,912
L
Gilgamesh
SUCKE champO
Gilgamesh
26,896
4,547
476
15,567
38,290
27,637
0
15,912
21,542
9,056
74,021
W
19,203
456
0
6,217
17,738
9,417
793
2,264
15,087
66,640
0
W
Neith
ZackBITW
Neith
36,626
17,569
0
4,313
13,695
6,478
1,862
2,169
11,342
0
88,711
L
Discordia
chibiAbb
Discordia
5,986
638
0
969
12,497
4,627
0
5,878
6,174
38,675
0
W
Cthulhu
im_2NaStY
Cthulhu
14,870
1,513
0
2,045
25,203
28,759
136
3,564
20,526
29,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,646
Gold Earned
40,559
252
Minions Killed
249
7
Camps Cleared
11
1,268,386
Distance Traveled
1,332,901
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,015
584
77
3
5
435,069
2
L
Gilgamesh
13,924
580
103
4
6
500,074
0
W
Anubis
13,675
570
99
4
5
379,697
6
W
Neith
14,881
620
115
5
2
421,220
2
L
Discordia
12,620
526
69
3
0
397,758
0
W
Cthulhu
13,090
545
38
2
0
467,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role