Player Matchup

Kukulkan
Kukulkan
IceWingAngel
Kukulkan
Level 54
God Stats
6W - 6L
1,448 SR
Queue Stats
368W - 324L
1,469 Elo+
Party 1
Sylvanus
Sylvanus
lKripKilla
Sylvanus
Level 12
God Stats
12W - 7L
1,588 SR
Queue Stats
20W - 14L
1,537 Elo+
Solo
Medusa
Medusa
sporty619
Medusa
Level 67
God Stats
16W - 8L
1,558 SR
Queue Stats
495W - 468L
1,423 Elo+
Party 1
Team Averages
Level 44
1,531 SR
1,476 Elo+

VS

Team Averages
Level 30
1,514 SR
1,430 Elo+
Thanatos
Thanatos
ApeFolkMan
Thanatos
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 26L
1,471 Elo+
Party 2
Vamana
Vamana
GibbletFolkMan
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
londondakilla18-
Kukulkan
Level 23
God Stats
12W - 18L
1,541 SR
Queue Stats
20W - 40L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IceWingAngel
Kukulkan
13
4 / 3 / 12
8,568
779
9,508
7,687
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
lKripKilla
Sylvanus
13
5 / 0 / 8
8,671
788
7,445
6,189
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
sporty619
Medusa
13
11 / 4 / 7
9,410
855
12,868
8,923
2,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ApeFolkMan
Thanatos
10
4 / 9 / 1
7,527
684
5,048
10,429
3,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 7 / 4
7,556
687
8,534
15,826
7,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 5
6,821
620
4,828
6,979
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
20
Kills
7
7
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ApeFolkMan
Thanatos
4
9
1
0.5
L
3
7
4
0.71
W
Kukulkan
IceWingAngel
Kukulkan
4
3
12
3.33
W
Sylvanus
lKripKilla
Sylvanus
5
0
8
9
L
0
4
5
0.63
W
Medusa
sporty619
Medusa
11
4
7
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,821
Damage
18,410
22,799
Taken
33,234
8,779
Mitigated
12,785
5,942
Healing
6,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ApeFolkMan
Thanatos
5,048
987
369
2,780
10,429
3,392
0
4,364
6,065
0
11,532
L
8,534
3,828
0
2,809
15,826
7,128
0
8,227
7,599
0
20,573
W
Kukulkan
IceWingAngel
Kukulkan
9,508
1,768
0
233
7,687
2,952
294
1,042
6,645
26,162
0
W
Sylvanus
lKripKilla
Sylvanus
7,445
2,982
1,725
3,518
6,189
2,987
588
3,172
3,017
25,120
6,273
L
4,828
335
0
367
6,979
2,265
0
3,670
3,309
23,160
0
W
Medusa
sporty619
Medusa
12,868
5,034
0
466
8,923
2,840
507
1,088
7,835
0
27,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,649
Gold Earned
21,904
141
Minions Killed
93
7
Camps Cleared
3
591,979
Distance Traveled
559,382
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,527
684
11
1
0
176,285
0
L
Vamana
7,556
687
29
3
3
208,543
5
W
Kukulkan
8,568
779
42
4
2
189,616
4
W
Sylvanus
8,671
788
58
5
4
203,430
2
L
Kukulkan
6,821
620
53
5
0
174,554
4
W
Medusa
9,410
855
41
4
1
198,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role