Player Matchup

Mercury
Mercury
CrazyCashew
Mercury
Level 27
God Stats
22W - 16L
1,587 SR
Queue Stats
183W - 181L
1,482 Elo+
Solo
Scylla
Scylla
Lixiu
Scylla
Level 17
God Stats
2W - 1L
1,310 SR
Queue Stats
20W - 16L
1,530 Elo+
Party 1
Bellona
Bellona
Lúcca
Bellona
Level 14
God Stats
1W - 0L
1,720 SR
Queue Stats
7W - 7L
1,465 Elo+
Party 1
Mulan
Mulan
PoizonCobra
Mulan
Level 23
God Stats
12W - 6L
1,323 SR
Queue Stats
52W - 52L
1,359 Elo+
Party 2
Izanami
Izanami
Serapheim007
Izanami
Level 18
God Stats
5W - 4L
1,205 SR
Queue Stats
69W - 61L
1,315 Elo+
Party 2
Team Averages
Level 20
1,429 SR
1,430 Elo+

VS

Team Averages
Level 21
1,556 SR
1,434 Elo+
Arachne
Arachne
HenryZeta
Arachne
Level 27
God Stats
1W - 5L
1,777 SR
Queue Stats
29W - 31L
1,451 Elo+
Party 4
Ymir
Ymir
JustGlare
Ymir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 10L
1,436 Elo+
Party 3
The Morrigan
The Morrigan
RozeZeal
The Morrigan
Level 29
God Stats
8W - 7L
1,574 SR
Queue Stats
50W - 50L
1,431 Elo+
Party 4
Izanami
Izanami
clairecore
Izanami
Level 14
God Stats
4W - 2L
1,481 SR
Queue Stats
12W - 12L
1,456 Elo+
Party 3
Sun Wukong
Sun Wukong
gilberto123lolro
Sun Wukong
Level 24
God Stats
10W - 13L
1,450 SR
Queue Stats
59W - 61L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrazyCashew
Mercury
18
14 / 6 / 3
10,751
597
11,966
14,387
5,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Lixiu
Scylla
15
6 / 2 / 9
9,729
541
15,557
8,710
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Lúcca
Bellona
14
3 / 2 / 7
8,873
493
6,300
10,900
8,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 2 / 9
8,877
493
7,734
12,238
12,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Serapheim007
Izanami
16
2 / 1 / 8
9,618
534
9,028
7,722
2,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HenryZeta
Arachne
12
3 / 7 / 5
8,327
463
7,246
12,658
5,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
10
1 / 4 / 3
7,355
409
6,015
17,618
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
RozeZeal
The Morrigan
12
6 / 6 / 2
9,098
505
8,134
9,973
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
clairecore
Izanami
13
0 / 7 / 3
8,395
466
4,457
11,747
3,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
gilberto123lolro
Sun Wukong
13
3 / 4 / 0
8,497
472
6,775
13,590
11,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
28
Kills
13
13
Deaths
28
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
CrazyCashew
Mercury
14
6
3
2.58
L
Arachne
HenryZeta
Arachne
3
7
5
0.79
L
Ymir
1
4
3
0.63
W
Scylla
Lixiu
Scylla
6
2
9
5.25
W
Bellona
Lúcca
Bellona
3
2
7
3.25
W
3
2
9
3.75
L
The Morrigan
RozeZeal
The Morrigan
6
6
2
1.17
W
Izanami
Serapheim007
Izanami
2
1
8
6
L
Izanami
clairecore
Izanami
0
7
3
0.21
L
Sun Wukong
gilberto123lolro
Sun Wukong
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,585
Damage
32,627
53,957
Taken
65,586
32,060
Mitigated
38,420
13,120
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CrazyCashew
Mercury
11,966
7,068
0
1,742
14,387
5,096
706
3,633
10,645
0
89,436
L
Arachne
HenryZeta
Arachne
7,246
4,536
0
3,070
12,658
5,181
0
4,070
8,588
0
29,470
L
Ymir
6,015
1,033
0
1,631
17,618
15,465
0
3,254
14,364
17,490
0
W
Scylla
Lixiu
Scylla
15,557
1,812
72
2,668
8,710
2,828
256
2,555
5,849
58,014
0
W
Bellona
Lúcca
Bellona
6,300
1,625
0
3,513
10,900
8,880
1,819
1,399
8,851
0
41,293
W
7,734
797
352
3,309
12,238
12,467
637
3,601
8,332
0
25,422
L
The Morrigan
RozeZeal
The Morrigan
8,134
2,105
0
280
9,973
3,131
814
4,836
4,802
31,703
839
W
Izanami
Serapheim007
Izanami
9,028
5,434
0
1,464
7,722
2,789
2,707
2,027
5,619
0
78,305
L
Izanami
clairecore
Izanami
4,457
2,997
0
2,781
11,747
3,303
0
1,173
10,574
0
60,473
L
Sun Wukong
gilberto123lolro
Sun Wukong
6,775
644
0
1,616
13,590
11,340
0
1,889
11,701
0
34,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,848
Gold Earned
41,672
512
Minions Killed
321
0
Camps Cleared
0
1,736,755
Distance Traveled
1,682,587
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,751
597
143
8
0
398,494
0
L
Arachne
8,327
463
47
3
0
354,228
0
L
Ymir
7,355
409
15
1
0
338,180
7
W
Scylla
9,729
541
97
5
0
346,020
4
W
Bellona
8,873
493
81
5
0
350,399
1
W
Mulan
8,877
493
49
3
0
317,519
4
L
The Morrigan
9,098
505
71
4
0
282,412
1
W
Izanami
9,618
534
142
8
0
324,323
0
L
Izanami
8,395
466
120
7
0
338,911
4
L
Sun Wukong
8,497
472
68
4
0
368,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role