Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
FuggMuffin
Sobek
Level 52
God Stats
3W - 0L
1,481 SR
Queue Stats
60W - 47L
1,519 Elo+
Party 3
Hel
Hel
Magmakarp
Hel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,612 Elo+
Party 3
Medusa
Medusa
osaladino
Medusa
Level 111
God Stats
1W - 1L
1,307 SR
Queue Stats
64W - 57L
1,499 Elo+
Party 3
Gilgamesh
Gilgamesh
shrilltangent2
Gilgamesh
Level 122
God Stats
15W - 6L
1,726 SR
Queue Stats
418W - 389L
1,491 Elo+
Party 2
Team Averages
Level 95
1,503 SR
1,524 Elo+

VS

Team Averages
Level 86
1,417 SR
1,503 Elo+
Hel
Hel
DeluxeArt828833
Hel
Level 126
God Stats
0W - 2L
1,217 SR
Queue Stats
32W - 36L
1,511 Elo+
Party 1
Ganesha
Ganesha
HllwKing29
Ganesha
Level 43
God Stats
1W - 2L
1,355 SR
Queue Stats
78W - 102L
1,490 Elo+
Solo
Skadi
Skadi
Money90man
Skadi
Level 118
God Stats
7W - 4L
1,511 SR
Queue Stats
398W - 407L
1,468 Elo+
Solo
Thoth
Thoth
Ohmyrountree001
Thoth
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,496 Elo+
Party 1
Fenrir
Fenrir
ThiccemBoy
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
8 / 5 / 11
11,705
780
24,224
16,146
8,235
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
19
4 / 4 / 18
12,487
832
15,455
31,828
48,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
3 / 3 / 16
11,488
766
10,738
16,518
13,863
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
osaladino
Medusa
20
9 / 4 / 14
12,476
832
19,453
16,210
8,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
shrilltangent2
Gilgamesh
17
6 / 4 / 11
11,153
744
13,950
22,495
14,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
10,259
684
15,156
15,998
8,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
HllwKing29
Ganesha
18
0 / 5 / 15
10,468
698
7,678
24,194
37,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
18
11 / 6 / 4
11,314
754
21,621
15,676
7,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 5 / 12
11,059
737
31,579
14,623
7,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
ThiccemBoy
Fenrir
15
0 / 8 / 8
8,793
586
11,075
20,872
27,690
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
65
30
Kills
20
20
Deaths
30
70
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
5
11
2.7
L
4
6
6
1.17
W
Sobek
4
4
18
3.25
L
Ganesha
HllwKing29
Ganesha
0
5
15
1.5
W
3
3
16
3.67
L
Skadi
11
6
4
2.17
L
5
5
12
2.2
L
Fenrir
ThiccemBoy
Fenrir
0
8
8
0.5
W
Medusa
osaladino
Medusa
9
4
14
4
W
Gilgamesh
shrilltangent2
Gilgamesh
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,820
Damage
87,109
103,197
Taken
91,363
93,626
Mitigated
88,710
54,959
Healing
30,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
24,224
8,139
1,530
410
16,146
8,235
808
6,537
9,609
0
44,350
L
15,156
203
9,605
4,919
15,998
8,741
0
3,726
12,272
33,138
0
W
Sobek
15,455
1,436
1,862
8,497
31,828
48,655
345
16,487
15,341
25,398
0
L
Ganesha
HllwKing29
Ganesha
7,678
1,018
2,274
3,092
24,194
37,585
283
7,106
17,088
14,928
0
W
10,738
1,501
17,727
9,764
16,518
13,863
575
10,454
6,064
19,179
0
L
Skadi
21,621
7,243
1,020
2,043
15,676
7,620
48
5,007
10,669
0
34,467
L
31,579
2,364
1,960
2,439
14,623
7,074
34
4,265
10,358
51,765
0
L
Fenrir
ThiccemBoy
Fenrir
11,075
2,997
1,013
1,967
20,872
27,690
0
6,089
14,783
0
13,938
W
Medusa
osaladino
Medusa
19,453
11,020
1,526
3,921
16,210
8,762
4,105
8,903
7,307
0
50,251
W
Gilgamesh
shrilltangent2
Gilgamesh
13,950
3,657
1,891
7,831
22,495
14,111
846
12,032
10,463
0
21,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,309
Gold Earned
51,893
149
Minions Killed
134
0
Camps Cleared
0
1,418,373
Distance Traveled
1,272,384
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,705
780
36
2
0
261,901
3
L
Hel
10,259
684
47
3
0
292,975
0
W
Sobek
12,487
832
13
1
0
309,100
0
L
Ganesha
10,468
698
0
0
0
241,933
0
W
Hel
11,488
766
36
2
0
297,065
0
L
Skadi
11,314
754
28
2
0
209,057
0
L
Thoth
11,059
737
47
3
0
270,907
0
L
Fenrir
8,793
586
12
1
0
257,512
0
W
Medusa
12,476
832
49
3
0
269,864
0
W
Gilgamesh
11,153
744
15
1
0
280,443
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role