Player Matchup

Neith
Neith
Dierdra420
Neith
Level 29
God Stats
15W - 21L
1,496 SR
Queue Stats
17W - 26L
1,397 Elo+
Party 2
Nu Wa
Nu Wa
Solaire__Twin
Nu Wa
Level 160
God Stats
0W - 1L
1,317 SR
Queue Stats
109W - 68L
1,677 Elo+
Party 2
Odin
Odin
x6ft_under
Odin
Level 124
God Stats
89W - 54L
1,674 SR
Queue Stats
191W - 184L
1,645 Elo+
Party 2
Team Averages
Level 104
1,496 SR
1,573 Elo+

VS

Team Averages
Level 109
1,651 SR
1,458 Elo+
Hera
Hera
GYuvani
Hera
Level 150
God Stats
5W - 3L
1,827 SR
Queue Stats
58W - 54L
1,567 Elo+
Party 1
Bacchus
Bacchus
SpidersGrip
Bacchus
Level 19
God Stats
3W - 4L
1,500 SR
Queue Stats
158W - 211L
1,236 Elo+
Solo
Chaac
Chaac
betochilango
Chaac
Level 159
God Stats
6W - 2L
1,626 SR
Queue Stats
66W - 69L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 4 / 1
7,389
568
6,261
8,732
3,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 0
8,045
619
9,760
9,688
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 2 / 1
8,556
658
6,172
11,581
10,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
GYuvani
Hera
14
7 / 2 / 6
9,996
769
12,356
7,138
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
SpidersGrip
Bacchus
12
4 / 1 / 7
9,275
713
3,945
9,012
9,891
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 0 / 10
8,947
688
9,565
13,755
15,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
13
13
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
1
0.13
W
Hera
GYuvani
Hera
7
2
6
5
L
1
7
0
0.14
W
Bacchus
SpidersGrip
Bacchus
4
1
7
7.5
W
2
0
10
7
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,193
Damage
25,866
30,001
Taken
29,905
17,391
Mitigated
28,287
3,169
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,261
2,312
0
561
8,732
3,127
62
4,828
3,628
0
18,857
W
Hera
GYuvani
Hera
12,356
2,268
0
1,853
7,138
2,781
1,560
2,771
4,069
41,448
0
L
9,760
2,439
0
698
9,688
3,619
0
5,609
3,869
41,101
0
W
Bacchus
SpidersGrip
Bacchus
3,945
419
0
0
9,012
9,891
615
2,882
5,474
16,387
0
W
9,565
1,109
0
4,114
13,755
15,615
338
4,026
8,932
0
36,335
L
6,172
990
449
1,461
11,581
10,645
0
5,282
5,987
0
18,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,990
Gold Earned
28,218
128
Minions Killed
171
6
Camps Cleared
5
748,463
Distance Traveled
763,562
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,389
568
25
2
1
243,794
0
W
Hera
9,996
769
87
7
4
252,844
2
L
Nu Wa
8,045
619
70
5
3
218,379
0
W
Bacchus
9,275
713
35
3
0
236,545
4
W
Chaac
8,947
688
49
4
1
274,173
6
L
Odin
8,556
658
33
3
2
286,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role