Player Matchup

Jing Wei
Jing Wei
C48545
Jing Wei
Level 60
God Stats
26W - 33L
1,491 SR
Queue Stats
174W - 202L
1,369 Elo+
Solo
Anubis
Anubis
SicKMagicS
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,323 Elo+
Party 2
Baron Samedi
Baron Samedi
Sum4play
Baron Samedi
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,323 Elo+
Party 2
Team Averages
Level 68
1,497 SR
1,338 Elo+

VS

Team Averages
Level 129
1,448 SR
1,446 Elo+
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Cakemeister6
Medusa
Level 143
God Stats
1W - 8L
1,426 SR
Queue Stats
99W - 141L
1,379 Elo+
Solo
Ra
Ra
LaCaca505
Ra
Level 85
God Stats
12W - 25L
1,417 SR
Queue Stats
152W - 194L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
C48545
Jing Wei
15
2 / 3 / 2
10,795
600
9,061
18,695
7,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
SicKMagicS
Anubis
14
0 / 6 / 3
10,287
572
7,057
11,299
4,846
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Sum4play
Baron Samedi
15
2 / 2 / 2
10,847
603
7,228
7,417
3,547
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 0 / 8
10,837
602
6,438
8,687
8,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
13
4 / 4 / 4
10,857
603
6,100
7,261
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
4 / 0 / 7
11,258
625
11,429
12,068
10,144
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
11
11
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
0
8
7
W
Jing Wei
C48545
Jing Wei
2
3
2
1
L
Medusa
4
4
4
1.5
L
4
0
7
7.5
W
Anubis
SicKMagicS
Anubis
0
6
3
0.25
W
Baron Samedi
Sum4play
Baron Samedi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,346
Damage
23,967
37,411
Taken
28,016
16,367
Mitigated
21,466
11,455
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,438
2,954
1,442
4,029
8,687
8,604
920
4,098
4,589
0
14,199
W
Jing Wei
C48545
Jing Wei
9,061
4,825
0
6,121
18,695
7,974
1,221
5,975
12,720
0
67,894
L
Medusa
6,100
2,064
0
504
7,261
2,718
0
3,263
3,998
0
24,636
L
11,429
1,515
747
5,119
12,068
10,144
599
7,299
4,769
53,760
0
W
Anubis
SicKMagicS
Anubis
7,057
55
0
1,426
11,299
4,846
522
3,787
7,512
38,495
0
W
Baron Samedi
Sum4play
Baron Samedi
7,228
254
1,590
2,318
7,417
3,547
655
2,262
5,155
28,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
32,952
223
Minions Killed
165
10
Camps Cleared
4
929,970
Distance Traveled
837,310
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,837
602
23
1
1
302,776
1
W
Jing Wei
10,795
600
94
5
7
344,671
2
L
Medusa
10,857
603
61
3
2
206,879
0
L
Ra
11,258
625
81
5
1
327,655
1
W
Anubis
10,287
572
84
5
3
281,397
0
W
Baron Samedi
10,847
603
45
3
0
303,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role