Player Matchup

Ymir
Ymir
Catvader93
Ymir
Level 8
God Stats
3W - 2L
1,733 SR
Queue Stats
7W - 11L
1,116 Elo+
Party 3
Merlin
Merlin
CheesePig49
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,290 Elo+
Party 2
Tiamat
Tiamat
TempleMonkey1
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,191 Elo+
Party 2
Danzaburou
Danzaburou
TheWarriorAndrew
Danzaburou
Level 15
God Stats
0W - 4L
1,288 SR
Queue Stats
3W - 10L
1,153 Elo+
Party 2
Rama
Rama
ashmash10
Rama
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 13L
1,116 Elo+
Party 3
Team Averages
Level 17
1,504 SR
1,173 Elo+

VS

Team Averages
Level 13
1,324 SR
1,218 Elo+
Artemis
Artemis
DuracellTTU
Artemis
Level 16
God Stats
41W - 51L
1,311 SR
Queue Stats
44W - 66L
1,184 Elo+
Party 1
Ganesha
Ganesha
Kikaider00
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,342 Elo+
Solo
King Arthur
King Arthur
Maximos8
King Arthur
Level 20
God Stats
28W - 29L
1,479 SR
Queue Stats
95W - 126L
1,261 Elo+
Party 1
Scylla
Scylla
YaeSimp
Scylla
Level 5
God Stats
7W - 13L
1,167 SR
Queue Stats
56W - 54L
1,116 Elo+
Solo
Ymir
Ymir
shelby210393
Ymir
Level 8
God Stats
5W - 7L
1,163 SR
Queue Stats
17W - 26L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 17
12,853
918
11,317
36,156
40,096
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
20
3 / 10 / 10
13,280
949
20,655
25,248
7,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 9 / 17
12,511
894
5,933
26,112
13,861
Danzaburou
TheWarriorAndrew
Danzaburou
20
8 / 8 / 12
14,305
1,022
17,146
37,923
22,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rama
20
7 / 8 / 14
14,470
1,034
32,436
20,126
7,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DuracellTTU
Artemis
20
10 / 5 / 19
15,395
1,100
40,853
15,742
7,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Kikaider00
Ganesha
20
0 / 7 / 33
15,211
1,087
25,319
23,273
38,779
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
Maximos8
King Arthur
20
2 / 8 / 23
13,574
970
20,717
27,458
31,013
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
YaeSimp
Scylla
20
21 / 1 / 9
17,013
1,215
41,466
11,912
5,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 2 / 15
13,491
964
10,008
16,126
23,297
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
137
23
Kills
38
38
Deaths
23
70
Assists
99
Player
Kills
Deaths
Assists
KDA
L
3
3
17
3.83
L
Merlin
3
10
10
0.8
W
Artemis
DuracellTTU
Artemis
10
5
19
3.9
W
Ganesha
Kikaider00
Ganesha
0
7
33
2.36
W
King Arthur
Maximos8
King Arthur
2
8
23
1.69
L
2
9
17
1.17
L
Danzaburou
TheWarriorAndrew
Danzaburou
8
8
12
1.75
W
Scylla
YaeSimp
Scylla
21
1
9
25.5
L
Rama
7
8
14
1.75
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,487
Damage
138,363
145,565
Taken
94,511
92,363
Mitigated
106,283
18,882
Healing
6,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,317
2,250
1,796
3,633
36,156
40,096
0
17,007
18,957
33,137
0
L
Merlin
20,655
1,839
132
1,466
25,248
7,957
0
14,673
10,575
55,299
0
W
Artemis
DuracellTTU
Artemis
40,853
27,764
0
2,673
15,742
7,811
0
8,206
7,536
0
67,839
W
Ganesha
Kikaider00
Ganesha
25,319
1,368
568
2,423
23,273
38,779
0
8,341
14,932
39,673
0
W
King Arthur
Maximos8
King Arthur
20,717
1,699
0
278
27,458
31,013
0
11,218
16,240
16,272
40,375
L
5,933
1,250
0
3,606
26,112
13,861
0
13,451
12,556
23,934
0
L
Danzaburou
TheWarriorAndrew
Danzaburou
17,146
6,252
0
7,300
37,923
22,686
0
24,863
12,967
0
36,447
W
Scylla
YaeSimp
Scylla
41,466
2,981
0
412
11,912
5,383
0
4,784
7,128
59,142
0
L
Rama
32,436
15,535
0
949
20,126
7,763
0
12,759
7,367
0
57,089
W
10,008
1,684
0
0
16,126
23,297
0
5,356
10,770
34,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,419
Gold Earned
74,684
260
Minions Killed
292
4
Camps Cleared
0
1,087,843
Distance Traveled
1,245,839
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,853
918
58
4
0
227,322
0
L
Merlin
13,280
949
87
6
3
223,722
0
W
Artemis
15,395
1,100
82
6
0
203,007
5
W
Ganesha
15,211
1,087
1
0
0
244,274
0
W
King Arthur
13,574
970
91
7
0
265,419
1
L
Tiamat
12,511
894
37
3
1
236,161
3
L
Danzaburou
14,305
1,022
34
2
0
204,749
2
W
Scylla
17,013
1,215
61
4
0
285,110
1
L
Rama
14,470
1,034
44
3
0
195,889
4
W
Ymir
13,491
964
57
4
0
248,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role