Player Matchup

Kukulkan
Kukulkan
EnaKami
Kukulkan
Level 7
God Stats
1W - 1L
1,791 SR
Queue Stats
30W - 21L
1,782 Elo+
Party 1
Chronos
Chronos
RyujinSama21
Chronos
Level 29
God Stats
7W - 2L
1,928 SR
Queue Stats
236W - 186L
1,639 Elo+
Solo
Mulan
Mulan
Slurricain420
Mulan
Level 26
God Stats
12W - 7L
1,919 SR
Queue Stats
96W - 87L
1,637 Elo+
Solo
Cupid
Cupid
Tiddiebounce
Cupid
Level 6
God Stats
9W - 8L
1,500 SR
Queue Stats
210W - 142L
1,701 Elo+
Party 1
Ao Kuang
Ao Kuang
iget450kez
Ao Kuang
Level 16
God Stats
1W - 1L
1,749 SR
Queue Stats
45W - 31L
1,671 Elo+
Solo
Team Averages
Level 17
1,777 SR
1,686 Elo+

VS

Team Averages
Level 27
1,597 SR
1,772 Elo+
Fenrir
Fenrir
Daitrox
Fenrir
Level 8
God Stats
5W - 4L
1,495 SR
Queue Stats
15W - 11L
1,629 Elo+
Solo
Janus
Janus
GabyGabrielaUWU
Janus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 7L
1,947 Elo+
Party 2
Apollo
Apollo
KarlitaUwU
Apollo
Level 5
God Stats
13W - 8L
1,707 SR
Queue Stats
77W - 56L
1,947 Elo+
Party 2
Anhur
Anhur
Ryth24
Anhur
Level 113
God Stats
7W - 6L
1,514 SR
Queue Stats
162W - 151L
1,644 Elo+
Party 3
Ares
Ares
TINTTOUCHER5
Ares
Level 3
God Stats
2W - 0L
1,770 SR
Queue Stats
3W - 1L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EnaKami
Kukulkan
15
2 / 8 / 2
9,658
508
7,525
12,553
4,464
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
RyujinSama21
Chronos
18
1 / 5 / 6
10,445
550
9,070
12,734
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 9 / 4
7,243
381
4,977
17,324
13,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 7 / 2
10,112
532
11,139
14,650
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
iget450kez
Ao Kuang
17
3 / 4 / 1
10,203
537
8,081
15,116
15,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daitrox
Fenrir
15
9 / 5 / 11
10,778
567
14,259
15,085
12,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
7 / 2 / 14
11,500
605
13,023
13,904
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
KarlitaUwU
Apollo
20
9 / 0 / 4
13,385
704
15,235
12,158
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Ryth24
Anhur
20
5 / 2 / 8
12,471
656
9,867
10,457
3,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 3 / 17
10,240
539
7,388
13,910
14,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
12
Kills
33
33
Deaths
12
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Daitrox
Fenrir
9
5
11
2.9
L
Kukulkan
EnaKami
Kukulkan
2
8
2
0.38
W
7
2
14
7
W
Apollo
KarlitaUwU
Apollo
9
0
4
11
W
Anhur
Ryth24
Anhur
5
2
8
4.5
L
Chronos
RyujinSama21
Chronos
1
5
6
0.8
L
2
9
4
0.44
W
3
3
17
3.83
L
4
7
2
0.71
L
Ao Kuang
iget450kez
Ao Kuang
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,792
Damage
59,772
72,377
Taken
65,514
42,588
Mitigated
40,987
14,742
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Daitrox
Fenrir
14,259
3,923
0
2,335
15,085
12,347
0
5,526
9,559
0
60,406
L
Kukulkan
EnaKami
Kukulkan
7,525
265
0
813
12,553
4,464
0
2,300
10,191
63,704
0
W
13,023
1,059
190
2,985
13,904
4,887
422
5,633
8,271
76,420
0
W
Apollo
KarlitaUwU
Apollo
15,235
8,932
0
5,974
12,158
5,732
3,432
4,479
7,679
0
116,536
W
Anhur
Ryth24
Anhur
9,867
4,801
0
2,543
10,457
3,662
1,054
4,452
6,005
0
100,877
L
Chronos
RyujinSama21
Chronos
9,070
4,173
0
2,421
12,734
3,896
360
3,466
9,226
75,839
0
L
4,977
839
304
2,684
17,324
13,328
0
7,659
9,415
0
17,367
W
7,388
975
0
1,520
13,910
14,359
0
4,722
9,188
26,822
0
L
11,139
5,836
0
3,964
14,650
5,051
0
3,582
11,028
0
67,352
L
Ao Kuang
iget450kez
Ao Kuang
8,081
1,713
0
4,556
15,116
15,849
0
2,955
12,106
60,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,661
Gold Earned
58,374
529
Minions Killed
619
0
Camps Cleared
0
1,754,975
Distance Traveled
2,045,701
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,778
567
92
5
0
419,104
5
L
Kukulkan
9,658
508
136
7
0
340,093
0
W
Janus
11,500
605
143
8
0
401,658
3
W
Apollo
13,385
704
178
9
0
424,753
8
W
Anhur
12,471
656
169
9
0
377,079
2
L
Chronos
10,445
550
141
7
0
372,171
4
L
Mulan
7,243
381
23
1
0
276,485
2
W
Ares
10,240
539
37
2
0
423,107
3
L
Cupid
10,112
532
124
7
0
374,660
7
L
Ao Kuang
10,203
537
105
6
0
391,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role