Player Matchup

Ullr
Ullr
DizzyxHippy
Ullr
Level 107
God Stats
4W - 10L
1,261 SR
Queue Stats
226W - 231L
1,387 Elo+
Party 1
Nu Wa
Nu Wa
Mythical1120
Nu Wa
Level 63
God Stats
1W - 0L
1,388 SR
Queue Stats
102W - 120L
1,411 Elo+
Party 4
Odin
Odin
OofLoofa
Odin
Level 72
God Stats
6W - 6L
1,459 SR
Queue Stats
176W - 171L
1,430 Elo+
Party 1
Ao Kuang
Ao Kuang
RHYAN THE GREAT
Ao Kuang
Level 89
God Stats
2W - 5L
1,317 SR
Queue Stats
138W - 146L
1,410 Elo+
Party 4
Chaac
Chaac
x3 DEMON KIDSx
Chaac
Level 28
God Stats
4W - 4L
1,344 SR
Queue Stats
63W - 73L
1,338 Elo+
Party 4
Team Averages
Level 72
1,354 SR
1,395 Elo+

VS

Team Averages
Level 82
1,447 SR
1,434 Elo+
Chaac
Chaac
Art1999esa
Chaac
Level 103
God Stats
0W - 2L
1,271 SR
Queue Stats
76W - 82L
1,368 Elo+
Party 3
Neith
Neith
ProPlebYT
Neith
Level 29
God Stats
1W - 3L
1,403 SR
Queue Stats
34W - 38L
1,509 Elo+
Party 2
Da Ji
Da Ji
QuixoticCore
Da Ji
Level 55
God Stats
2W - 5L
1,488 SR
Queue Stats
34W - 38L
1,509 Elo+
Party 2
Anubis
Anubis
Riczuz666
Anubis
Level 88
God Stats
25W - 21L
1,530 SR
Queue Stats
244W - 289L
1,393 Elo+
Party 3
Cthulhu
Cthulhu
vizardroxas
Cthulhu
Level 136
God Stats
16W - 16L
1,541 SR
Queue Stats
95W - 89L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
7,547
472
1,989
10,805
3,381
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 6 / 5
8,771
548
8,731
9,468
2,638
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
17
7 / 0 / 3
10,543
659
11,132
8,739
6,489
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
15
9 / 2 / 8
9,432
590
11,085
12,081
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
3 / 2 / 6
7,780
486
4,352
10,438
7,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 1 / 4
7,616
476
4,855
12,537
8,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
ProPlebYT
Neith
11
2 / 6 / 7
6,802
425
4,216
9,431
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 6 / 6
7,461
466
5,258
11,357
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Riczuz666
Anubis
14
6 / 7 / 2
9,030
564
6,873
11,741
4,967
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
vizardroxas
Cthulhu
12
2 / 3 / 6
7,846
490
6,801
10,674
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
23
Kills
12
12
Deaths
23
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
1
4
2
W
0
2
5
1.25
W
4
6
5
1.08
W
Odin
7
0
3
8.5
L
Neith
ProPlebYT
Neith
2
6
7
0.92
L
2
6
6
0.83
W
Ao Kuang
9
2
8
6.5
L
Anubis
Riczuz666
Anubis
6
7
2
1
L
Cthulhu
vizardroxas
Cthulhu
2
3
6
1.67
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,289
Damage
28,003
51,531
Taken
55,740
23,909
Mitigated
28,674
18,484
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,855
597
0
5,213
12,537
8,226
1,399
2,652
9,885
744
44,868
W
1,989
525
0
5,371
10,805
3,381
1,399
2,533
8,272
0
43,170
W
8,731
2,133
46
621
9,468
2,638
1,677
3,553
5,820
45,570
0
W
Odin
11,132
857
0
2,310
8,739
6,489
832
1,451
6,760
11,096
61,087
L
Neith
ProPlebYT
Neith
4,216
1,052
0
2,245
9,431
2,899
0
3,510
5,921
0
26,203
L
5,258
1,206
0
692
11,357
4,734
0
3,272
8,085
0
42,009
W
Ao Kuang
11,085
3,095
0
6,498
12,081
4,341
0
4,355
7,726
51,758
9,522
L
Anubis
Riczuz666
Anubis
6,873
249
0
2,575
11,741
4,967
0
7,521
4,220
40,242
0
L
Cthulhu
vizardroxas
Cthulhu
6,801
215
482
2,772
10,674
7,848
120
4,437
6,237
28,034
0
W
4,352
229
0
3,638
10,438
7,060
0
1,995
8,443
0
41,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,073
Gold Earned
38,755
478
Minions Killed
330
0
Camps Cleared
0
1,556,251
Distance Traveled
1,363,425
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,616
476
92
6
0
316,628
2
W
Ullr
7,547
472
82
5
0
288,362
5
W
Nu Wa
8,771
548
73
5
0
277,048
3
W
Odin
10,543
659
186
12
0
347,929
1
L
Neith
6,802
425
45
3
0
249,896
6
L
Da Ji
7,461
466
69
4
0
281,109
0
W
Ao Kuang
9,432
590
86
5
0
340,433
2
L
Anubis
9,030
564
77
5
0
225,568
8
L
Cthulhu
7,846
490
47
3
0
290,224
1
W
Chaac
7,780
486
51
3
0
302,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role