Player Matchup

Zhong Kui
Zhong Kui
Gold V
EpicReplica
Zhong Kui
Gold V
Level 87
God Stats
18W - 12L
1,603 SR
Queue Stats
20W - 15L
1,694 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 87
1,603 SR
1,694 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,290 SR
1,500 MMR
Medusa
Medusa
Bronze III
L3G4CY69
Medusa
Bronze III
Level 118
God Stats
0W - 1L
1,290 SR
Queue Stats
13W - 16L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EpicReplica
Zhong Kui
16
7 / 0 / 0
9,561
956
8,824
9,350
8,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GilgameshBastetAmaterasuRatatoskrIzanami

VS

Bans
AnubisAnhurSusanoAh Muzen CabSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
L3G4CY69
Medusa
12
0 / 7 / 0
6,835
684
5,802
10,830
4,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
EpicReplica
Zhong Kui
7
0
0
7
L
Medusa
L3G4CY69
Medusa
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,824
Damage
5,802
9,350
Taken
10,830
8,180
Mitigated
4,243
5,812
Healing
1,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
EpicReplica
Zhong Kui
8,824
2,612
0
5,812
9,350
8,180
1,199
464
8,886
50,062
5,665
L
Medusa
L3G4CY69
Medusa
5,802
2,909
0
1,466
10,830
4,243
0
8,441
2,389
0
32,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,561
Gold Earned
6,835
109
Minions Killed
76
6
Camps Cleared
3
189,728
Distance Traveled
172,981
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,561
956
109
11
6
189,728
3
L
Medusa
6,835
684
76
8
3
172,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role