Player Matchup

Sylvanus
Sylvanus
Lazi Coffii
Sylvanus
Level 69
God Stats
1W - 2L
1,141 SR
Queue Stats
3W - 8L
1,202 Elo+
Party 2
Arachne
Arachne
Perfectly Minty
Arachne
Level 112
God Stats
1W - 0L
1,641 SR
Queue Stats
14W - 19L
1,389 Elo+
Party 2
Anubis
Anubis
SSanthi117
Anubis
Level 40
God Stats
20W - 9L
1,697 SR
Queue Stats
76W - 80L
1,435 Elo+
Solo
Bacchus
Bacchus
SubarcticZeus
Bacchus
Level 112
God Stats
1W - 0L
1,288 SR
Queue Stats
7W - 9L
1,393 Elo+
Party 2
Ra
Ra
fiddly01
Ra
Level 3
God Stats
2W - 5L
1,167 SR
Queue Stats
2W - 7L
1,106 Elo+
Party 2
Team Averages
Level 67
1,387 SR
1,305 Elo+

VS

Team Averages
Level 63
1,427 SR
1,428 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Grubknok_
Sobek
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
312W - 364L
1,378 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JesseJames2488
Tsukuyomi
Level 105
God Stats
1W - 1L
1,611 SR
Queue Stats
298W - 400L
1,440 Elo+
Solo
Danzaburou
Danzaburou
The-ShadowKiLL
Danzaburou
Level 82
God Stats
1W - 4L
1,317 SR
Queue Stats
95W - 91L
1,476 Elo+
Party 3
Fenrir
Fenrir
temp-897336
Fenrir
Level 15
God Stats
0W - 4L
1,205 SR
Queue Stats
33W - 34L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lazi Coffii
Sylvanus
18
5 / 3 / 19
10,889
1,089
11,326
14,596
17,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
17 / 2 / 7
12,229
1,223
20,417
13,052
6,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SSanthi117
Anubis
17
8 / 1 / 10
11,105
1,111
10,820
7,791
4,013
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
17
5 / 1 / 13
10,688
1,069
15,412
12,603
18,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 0 / 17
9,601
960
5,776
6,356
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

310

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 5 / 3
9,581
958
15,695
10,727
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
Grubknok_
Sobek
15
1 / 5 / 5
9,352
935
6,289
17,082
22,901
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
JesseJames2488
Tsukuyomi
15
0 / 7 / 4
9,195
920
6,458
14,143
5,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
The-ShadowKiLL
Danzaburou
15
3 / 4 / 2
10,116
1,012
8,369
9,898
3,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
15
1 / 14 / 2
9,095
910
12,653
21,199
6,984
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
23
35
Kills
7
7
Deaths
35
66
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
5
3
0.7
L
Sobek
Grubknok_
Sobek
1
5
5
0.7
L
Tsukuyomi
JesseJames2488
Tsukuyomi
0
7
4
0.29
W
Sylvanus
Lazi Coffii
Sylvanus
5
3
19
4.83
W
17
2
7
10.25
W
Anubis
SSanthi117
Anubis
8
1
10
13
W
Bacchus
5
1
13
11.5
L
Danzaburou
The-ShadowKiLL
Danzaburou
3
4
2
1
W
0
0
17
8.5
L
Fenrir
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,751
Damage
49,464
54,398
Taken
73,049
49,081
Mitigated
42,721
18,436
Healing
3,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
15,695
1,582
0
220
10,727
3,863
0
4,133
6,594
44,112
0
L
Sobek
Grubknok_
Sobek
6,289
479
0
1,327
17,082
22,901
0
9,754
7,328
20,680
0
L
Tsukuyomi
JesseJames2488
Tsukuyomi
6,458
1,405
0
136
14,143
5,068
0
6,458
7,685
0
23,638
W
Sylvanus
Lazi Coffii
Sylvanus
11,326
3,568
3,208
4,598
14,596
17,321
0
7,231
7,365
21,943
3,663
W
20,417
16,030
0
3,754
13,052
6,581
0
4,643
8,409
0
24,033
W
Anubis
SSanthi117
Anubis
10,820
77
222
3,415
7,791
4,013
0
2,770
5,021
39,621
0
W
Bacchus
15,412
996
0
598
12,603
18,319
0
4,184
8,419
26,090
0
L
Danzaburou
The-ShadowKiLL
Danzaburou
8,369
3,004
0
1,096
9,898
3,905
0
6,262
3,636
0
22,918
W
5,776
1,464
1,125
1,516
6,356
2,847
0
3,156
3,200
16,105
0
L
Fenrir
12,653
3,045
0
780
21,199
6,984
0
15,720
5,479
0
20,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,512
Gold Earned
47,339
166
Minions Killed
165
7
Camps Cleared
5
877,795
Distance Traveled
835,535
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,581
958
72
7
0
171,351
2
L
Sobek
9,352
935
15
2
0
176,169
1
L
Tsukuyomi
9,195
920
40
4
4
158,673
1
W
Sylvanus
10,889
1,089
39
4
1
156,827
1
W
Arachne
12,229
1,223
8
1
2
212,240
0
W
Anubis
11,105
1,111
76
8
4
164,771
0
W
Bacchus
10,688
1,069
19
2
0
184,161
1
L
Danzaburou
10,116
1,012
24
2
1
168,201
2
W
Ra
9,601
960
24
2
0
159,796
0
L
Fenrir
9,095
910
14
1
0
161,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role