Player Matchup

Rama
Rama
Animalls
Rama
Level 8
God Stats
4W - 3L
1,671 SR
Queue Stats
40W - 29L
1,561 Elo+
Party 2
Ymir
Ymir
Sniperrifle82
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 43L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
spiritranger9900
Baron Samedi
Level 121
God Stats
22W - 5L
1,500 SR
Queue Stats
92W - 56L
1,560 Elo+
Party 2
Team Averages
Level 49
1,557 SR
1,565 Elo+

VS

Team Averages
Level 56
1,560 SR
1,521 Elo+
Fenrir
Fenrir
gunsound
Fenrir
Level 27
God Stats
0W - 1L
1,332 SR
Queue Stats
45W - 35L
1,488 Elo+
Party 1
Artemis
Artemis
kingkiller1111
Artemis
Level 11
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ullr
Ullr
loushadeslayer
Ullr
Level 129
God Stats
4W - 1L
1,611 SR
Queue Stats
40W - 29L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
6 / 2 / 5
9,469
789
10,831
7,436
2,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
4 / 2 / 7
9,394
783
5,197
15,533
18,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
spiritranger9900
Baron Samedi
13
2 / 4 / 10
8,692
724
6,523
8,134
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
gunsound
Fenrir
11
2 / 4 / 5
7,650
638
8,209
11,685
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 6 / 6
7,038
587
5,230
8,627
2,662
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 2 / 2
8,585
715
10,415
8,038
2,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
12
Kills
8
8
Deaths
12
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
6
2
5
4.25
W
4
2
7
3.75
L
Fenrir
gunsound
Fenrir
2
4
5
1.13
L
0
6
6
0.5
L
6
2
2
3.5
W
Baron Samedi
spiritranger9900
Baron Samedi
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,551
Damage
23,854
31,103
Taken
28,350
24,152
Mitigated
10,793
11,943
Healing
2,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
10,831
9,510
0
2,519
7,436
2,722
1,276
166
7,270
0
39,358
W
5,197
1,098
0
6,124
15,533
18,434
125
44
15,489
13,229
0
L
Fenrir
gunsound
Fenrir
8,209
2,598
0
2,333
11,685
5,174
0
4,231
7,454
0
21,879
L
5,230
3,052
0
0
8,627
2,662
135
4,869
3,758
0
10,231
L
10,415
4,437
0
500
8,038
2,957
0
2,962
5,076
0
31,681
W
Baron Samedi
spiritranger9900
Baron Samedi
6,523
834
845
2,455
8,134
2,996
805
160
7,974
29,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,555
Gold Earned
23,273
128
Minions Killed
102
5
Camps Cleared
5
603,636
Distance Traveled
610,627
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,469
789
69
6
3
198,425
3
W
Ymir
9,394
783
9
1
1
204,898
3
L
Fenrir
7,650
638
26
2
2
231,260
2
L
Artemis
7,038
587
18
2
2
169,236
0
L
Ullr
8,585
715
58
5
1
210,131
0
W
Baron Samedi
8,692
724
50
4
1
200,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role