Player Matchup

Chang'e
Chang'e
BigDaino
Chang'e
Level 155
God Stats
2W - 3L
1,272 SR
Queue Stats
108W - 116L
1,431 Elo+
Party 2
Sol
Sol
MustangBetty
Sol
Level 106
God Stats
1W - 1L
1,537 SR
Queue Stats
18W - 48L
1,320 Elo+
Party 2
Ganesha
Ganesha
TheFume
Ganesha
Level 88
God Stats
2W - 1L
1,554 SR
Queue Stats
193W - 203L
1,456 Elo+
Solo
Artemis
Artemis
Tiberio38
Artemis
Level 130
God Stats
4W - 3L
1,165 SR
Queue Stats
100W - 110L
1,419 Elo+
Party 2
Merlin
Merlin
Wicked233
Merlin
Level 125
God Stats
5W - 0L
1,557 SR
Queue Stats
100W - 105L
1,430 Elo+
Party 2
Team Averages
Level 121
1,417 SR
1,411 Elo+

VS

Team Averages
Level 104
1,440 SR
1,353 Elo+
The Morrigan
The Morrigan
Boogie_The_Fool
The Morrigan
Level 141
God Stats
0W - 1L
1,354 SR
Queue Stats
5W - 10L
1,332 Elo+
Party 1
Terra
Terra
EmotionalRecords
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Xing Tian
Xing Tian
KING_OF_LIVING
Xing Tian
Level 124
God Stats
0W - 1L
1,312 SR
Queue Stats
6W - 9L
1,346 Elo+
Party 1
Cernunnos
Cernunnos
Sacred-RoZe
Cernunnos
Level 69
God Stats
0W - 1L
1,320 SR
Queue Stats
3W - 7L
1,349 Elo+
Party 1
Loki
Loki
disloyalone19
Loki
Level 118
God Stats
1W - 1L
1,712 SR
Queue Stats
393W - 392L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigDaino
Chang'e
19
4 / 2 / 10
11,633
684
8,039
9,939
8,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 6 / 8
10,764
633
10,028
13,470
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ganesha
TheFume
Ganesha
19
0 / 3 / 18
10,784
634
9,247
23,621
26,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Tiberio38
Artemis
20
8 / 6 / 8
12,926
760
19,910
15,337
6,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Wicked233
Merlin
19
6 / 5 / 12
12,283
723
23,579
17,671
7,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Boogie_The_Fool
The Morrigan
20
6 / 7 / 13
12,891
758
17,194
10,780
5,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 3 / 15
11,541
679
7,178
16,799
19,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
KING_OF_LIVING
Xing Tian
19
3 / 3 / 13
11,463
674
10,498
22,115
22,868
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Sacred-RoZe
Cernunnos
20
6 / 3 / 13
12,677
746
20,095
18,290
8,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 3 / 6
11,680
687
10,409
13,829
7,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
82
19
Kills
22
22
Deaths
19
56
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BigDaino
Chang'e
4
2
10
4.5
L
The Morrigan
Boogie_The_Fool
The Morrigan
6
7
13
1.79
L
1
3
15
2.83
L
Xing Tian
KING_OF_LIVING
Xing Tian
3
3
13
3.17
W
1
6
8
0.83
L
Cernunnos
Sacred-RoZe
Cernunnos
6
3
13
4.17
W
Ganesha
TheFume
Ganesha
0
3
18
3
W
Artemis
Tiberio38
Artemis
8
6
8
2
W
Merlin
Wicked233
Merlin
6
5
12
2.4
L
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,803
Damage
65,374
80,038
Taken
81,813
53,501
Mitigated
63,580
33,669
Healing
40,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BigDaino
Chang'e
8,039
926
8,958
4,328
9,939
8,078
562
3,532
6,407
22,562
0
L
The Morrigan
Boogie_The_Fool
The Morrigan
17,194
4,347
1,544
1,550
10,780
5,334
759
6,869
3,812
34,202
5,438
L
7,178
786
7,761
5,033
16,799
19,465
246
9,851
6,948
8,472
0
L
Xing Tian
KING_OF_LIVING
Xing Tian
10,498
283
2,639
5,343
22,115
22,868
643
12,524
9,591
25,407
0
W
10,028
1,568
0
958
13,470
5,524
1,191
3,765
9,705
27,975
0
L
Cernunnos
Sacred-RoZe
Cernunnos
20,095
10,039
945
5,914
18,290
8,003
3,076
13,371
4,919
0
39,970
W
Ganesha
TheFume
Ganesha
9,247
777
1,326
6,582
23,621
26,226
491
8,238
15,383
29,285
0
W
Artemis
Tiberio38
Artemis
19,910
7,812
1,578
2,964
15,337
6,064
2,536
7,135
8,202
0
51,597
W
Merlin
Wicked233
Merlin
23,579
1,000
3,109
3,866
17,671
7,609
1,114
7,541
10,130
53,345
0
L
10,409
1,206
5,208
4,178
13,829
7,910
854
8,226
5,603
0
31,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,390
Gold Earned
60,252
199
Minions Killed
173
0
Camps Cleared
0
1,339,242
Distance Traveled
1,468,332
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,633
684
36
2
0
327,895
2
L
The Morrigan
12,891
758
64
4
0
260,625
2
L
Terra
11,541
679
3
0
0
294,894
0
L
Xing Tian
11,463
674
25
1
0
292,483
1
W
Sol
10,764
633
31
2
0
245,628
0
L
Cernunnos
12,677
746
47
3
0
278,901
0
W
Ganesha
10,784
634
1
0
0
255,646
0
W
Artemis
12,926
760
74
4
0
249,445
1
W
Merlin
12,283
723
57
3
0
260,628
2
L
Loki
11,680
687
34
2
0
341,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role